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Ray Dolby

dblp:314/5126 · DBLP profile ↗
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1ranked-venue papers
1as first author
0since 2021 · last 1998
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Applied, interdisciplinary, general and emerging computing · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Audio and music processing · 100%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Audio and music processing › audio reproduction
multichannel audio
0.011998
Sound recording-will there be progress forever? · Proc. IEEE 1998
Audio and music processing
sound recording
0.011998
Sound recording-will there be progress forever? · Proc. IEEE 1998
Audio and music processing
audio reproduction
0.011998
Sound recording-will there be progress forever? · Proc. IEEE 1998
YearPublicationVenuePosition
1998 Sound recording-will there be progress forever?
abstract
Recording and reproducing technologies are now so good that even experts find it difficult or impossible to distinguish the output signal from the input signal. In the last few years this has been true for the best embodiments of both analog and digital recording systems. Strictly speaking, then, we are essentially at the end of the line in recording and reproducing perfection, Further developments will relate to cost reductions, ease of operation, and the addition of enhanced features. There is so little left to do in the way of actually improving sound that workers in the field are forced to scratch around the edges looking for useful things to try. One new thing has been identified that seems to please listeners: the addition of spatial effects to the sound recording and reproduction process. In fact, I think that we are now right at the beginning of a new multichannel sound format era that will represent the foreseeable future of audio in the home.
Ray Dolby
Proc. IEEE1