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Zhen Zhou Yong

dblp:314/6826 · DBLP profile ↗
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2ranked-venue papers
0as first author
2since 2021 · last 2024
0009-0009-0856-0292ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 2 · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
2 papers
Haptics and multimodal interaction · 57% Personal fabrication and tangible interfaces · 33% Interaction techniques and input · 10%

Topics — the 4 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Haptics and multimodal interaction › haptic interface
haptic interface design
0.612022
Shape-Haptics: Planar & Passive Force Feedback Mechanisms for Physical Interfaces · CHI 2022
Haptics and multimodal interaction › haptic feedback
passive force feedback
0.612022
Shape-Haptics: Planar & Passive Force Feedback Mechanisms for Physical Interfaces · CHI 2022
Interaction techniques and input › touch interaction
touchscreen interaction
0.212024
PaperTouch: Tangible Interfaces through Paper Craft and Touchscreen Devices · CHI 2024
Haptics and multimodal interaction › haptic feedback
force feedback
0.212022
Shape-Haptics: Planar & Passive Force Feedback Mechanisms for Physical Interfaces · CHI 2022

Methods — techniques the papers use, named apart from their topics

design exploration · 0.8laser cutting · 0.6computational design · 0.6
YearPublicationVenuePosition
2024 PaperTouch: Tangible Interfaces through Paper Craft and Touchscreen Devices
abstract
Paper and touchscreen devices are two common objects found around us, and we investigated the potential of their intersection for tangible interface design. In this research, we developed PaperTouch, an approach to design paper based mechanisms that translate a variety of physical interactions to touch events on a capacitive touchscreen. These mechanisms act as switches that close during interaction, connecting the touchscreen to the device’s ground bus. To develop PaperTouch, we explored different types of paper along with the making process around them. We also built a range of applications to showcase different tangible interfaces facilitated with PaperTouch, including music instruments, educational dioramas, and playful products. By reflecting on this exploration, we uncovered the emerging design dimensions that considers the interactions, materiality, and embodiment of PaperTouch interfaces. We also surfaced the tacit know-how that we gained through our design process through annotations for others to refer to.
Zhen Zhou Yong, Bo Han 0018, Ching Chiuan Yen, Clement Zheng
CHI2
2022 Shape-Haptics: Planar & Passive Force Feedback Mechanisms for Physical Interfaces
abstract
We present Shape-Haptics, an approach for designers to rapidly design and fabricate passive force feedback mechanisms for physical interfaces. Such mechanisms are used in everyday interfaces and tools, and they are challenging to design. Shape-Haptics abstracts and broadens the haptic expression of this class of force feedback systems through 2D laser cut configurations that are simple to fabricate. They leverage the properties of polyoxymethylene plastic and comprise a compliant spring structure that engages with a sliding profile during tangible interaction. By shaping the sliding profile, designers can easily customize the haptic force feedback delivered by the mechanism. We provide a computational design sandbox to facilitate designers to explore and fabricate Shape-Haptics mechanisms. We also propose a series of applications that demonstrate the utility of Shape-Haptics in creating and customizing haptics for different physical interfaces.
Clement Zheng, Zhen Zhou Yong, Hongnan Lin, HyunJoo Oh 0001, Ching Chiuan Yen
CHI2