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Fabian Schramm

dblp:315/0753 · DBLP profile ↗
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2ranked-venue papers
0as first author
2since 2021 · last 2024
0009-0003-4266-6652ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 2 since 2021Systems, architecture and hardware · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Optimization for machine learning · 100%

Topics — the 2 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Optimization for machine learning
constrained optimization
0.812024
Leveraging augmented-Lagrangian techniques for differentiating over infeasible quadratic programs in machine learning · ICLR 2024
Machine learning › Optimization for machine learning › differentiable optimization
optimization layer
0.812024
Leveraging augmented-Lagrangian techniques for differentiating over infeasible quadratic programs in machine learning · ICLR 2024

Methods — techniques the papers use, named apart from their topics

primal-dual method · 0.8augmented lagrangian · 0.8
YearPublicationVenuePosition
2024 Leveraging augmented-Lagrangian techniques for differentiating over infeasible quadratic programs in machine learning
abstract
Optimization layers within neural network architectures have become increasingly popular for their ability to solve a wide range of machine learning tasks and to model domain-specific knowledge. However, designing optimization layers requires careful consideration as the underlying optimization problems might be infeasible during training. Motivated by applications in learning, control and robotics, this work focuses on convex quadratic programming (QP) layers. The specific structure of this type of optimization layer can be efficiently exploited for faster computations while still allowing rich modeling capabilities. We leverage primal-dual augmented Lagrangian techniques for computing derivatives of both feasible and infeasible QP solutions. More precisely, we propose a unified approach which tackles the differentiability of the closest feasible QP solutions in a classical $\ell_2$ sense. We then harness this approach to enrich the expressive capabilities of existing QP layers. More precisely, we show how differentiating through infeasible QPs during training enables to drive towards feasibility at test time a new range of QP layers. These layers notably demonstrate superior predictive performance in some conventional learning tasks. Additionally, we present alternative formulations that enhance numerical robustness, speed, and accuracy for training such layers. Along with these contributions, we provide an open-source C++ software package called QPLayer for differentiating feasible and infeasible convex QPs and which can be interfaced with modern learning frameworks.
Antoine Bambade, Fabian Schramm, Adrien B. Taylor, Justin Carpentier
ICLR2
2022 Reactive Stepping for Humanoid Robots using Reinforcement Learning: Application to Standing Push Recovery on the Exoskeleton Atalante
abstract
State-of-the-art reinforcement learning is now able to learn versatile locomotion, balancing and push-recovery capabilities for bipedal robots in simulation. Yet, the reality gap has mostly been overlooked and the simulated results hardly transfer to real hardware. Either it is unsuccessful in practice because the physics is over-simplified and hardware limitations are ignored, or regularity is not guaranteed, and unexpected hazardous motions can occur. This paper presents a reinforcement learning framework capable of learning ro-bust standing push recovery for bipedal robots that smoothly transfer to reality, providing only instantaneous proprioceptive observations. By combining original termination conditions and policy smoothness conditioning, we achieve stable learning, sim-to-real transfer and safety using a policy without memory nor explicit history. Reward engineering is then used to give insights into how to keep balance. We demonstrate its performance in reality on the lower-limb medical exoskeleton Atalante.
Alexis Duburcq, Fabian Schramm, Guilhem Boeris, Nicolas Bredèche, Yann Chevaleyre
IROS2