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Eric Price 0002

dblp:315/0809-2 · DBLP profile ↗
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3ranked-venue papers
0as first author
2since 2021 · last 2025
0000-0002-3480-8054ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3 · 2 since 2021Systems, architecture and hardware · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
3D vision · 75% Face, body and person analysis · 25%

Topics — the 4 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision
3d human pose estimation
0.412019
Markerless Outdoor Human Motion Capture Using Multiple Autonomous Micro Aerial Vehicles · ICCV 2019
Computer vision › 3D vision › motion capture
human motion capture
0.412019
Markerless Outdoor Human Motion Capture Using Multiple Autonomous Micro Aerial Vehicles · ICCV 2019
Computer vision › Face, body and person analysis
human pose estimation
0.412019
Markerless Outdoor Human Motion Capture Using Multiple Autonomous Micro Aerial Vehicles · ICCV 2019
Computer vision › 3D vision › motion capture › human motion capture
markerless motion capture
0.412019
Markerless Outdoor Human Motion Capture Using Multiple Autonomous Micro Aerial Vehicles · ICCV 2019

Methods — techniques the papers use, named apart from their topics

pose priors · 0.4optimization · 0.43d human body model · 0.42d joint detection · 0.4
YearPublicationVenuePosition
2025 Near-Polynomially Competitive Active Logistic Regression
abstract
We address the problem of active logistic regression in the realizable setting. It is well known that active learning can require exponentially fewer label queries compared to passive learning, in some cases using $\log \frac{1}{\varepsilon}$ rather than $\mathrm{poly}(1/\varepsilon)$ samples to get error $\varepsilon$ larger than the optimum. We present the first algorithm that is polynomially competitive with the optimal algorithm on every input instance, up to factors polylogarithmic in the error and domain size. In particular, if any algorithm achieves label complexity polylogarithmic in $\varepsilon$, so does ours. Our algorithm is based on efficient sampling and can be extended to learn more general class of functions. We further support our theoretical results with experiments demonstrating performance gains for logistic regression compared to existing active learning algorithms.
Eric Price 0002
AISTATS2
2022 Deep Residual Reinforcement Learning based Autonomous Blimp Control
abstract
Blimps are well suited to perform long-duration aerial tasks as they are energy efficient, relatively silent and safe. To address the blimp navigation and control task, in previous work we developed a hardware and software-in-the-loop framework and a PID-based controller for large blimps in the presence of wind disturbance. However, blimps have a deformable structure and their dynamics are inherently non-linear and time-delayed, making PID controllers difficult to tune. Thus, often resulting in large tracking errors. Moreover, the buoyancy of a blimp is constantly changing due to variations in ambient temperature and pressure. To address these issues, in this paper we present a learning-based framework based on deep residual reinforcement learning (DRRL), for the blimp control task. Within this framework, we first employ a PID controller to provide baseline performance. Subsequently, the DRRL agent learns to modify the PID decisions by interaction with the environment. We demonstrate in simulation that DRRL agent consistently improves the PID performance. Through rigorous simulation experiments, we show that the agent is robust to changes in wind speed and buoyancy. In real-world experiments, we demonstrate that the agent, trained only in simulation, is sufficiently robust to control an actual blimp in windy conditions. We openly provide the source code of our approach at https://github.com/robot-perception-group/AutonomousBlimpDRL. Video demonstration is provided at https://youtu.be/EMC4KnlH0yI.
Yu Tang Liu, Eric Price 0002, Michael J. Black, Aamir Ahmad
IROS2
2019 Markerless Outdoor Human Motion Capture Using Multiple Autonomous Micro Aerial Vehicles
abstract
Capturing human motion in natural scenarios means moving motion capture out of the lab and into the wild. Typical approaches rely on fixed, calibrated, cameras and reflective markers on the body, significantly limiting the motions that can be captured. To make motion capture truly unconstrained, we describe the first fully autonomous outdoor capture system based on flying vehicles. We use multiple micro-aerial-vehicles(MAVs), each equipped with a monocular RGB camera, an IMU, and a GPS receiver module. These detect the person, optimize their position, and localize themselves approximately. We then develop a markerless motion capture method that is suitable for this challenging scenario with a distant subject, viewed from above, with approximately calibrated and moving cameras. We combine multiple state-of-the-art 2D joint detectors with a 3D human body model and a powerful prior on human pose. We jointly optimize for 3D body pose and camera pose to robustly fit the 2D measurements. To our knowledge, this is the first successful demonstration of outdoor, full-body, markerless motion capture from autonomous flying vehicles.
Nitin Saini, Eric Price 0002, Rahul Tallamraju, Raffi Enficiaud, Roman Ludwig, Igor Martinovic, Aamir Ahmad, Michael J. Black
ICCV2