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Zeyong Wei

dblp:315/6584 · DBLP profile ↗
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9ranked-venue papers
2as first author
9since 2021 · last 2025
—ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3 · 1 first-author · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 3 · 3 since 2021Applied, interdisciplinary, general and emerging computing · 3 · 1 first-author · 3 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
3 papers
3D vision · 76% Graph learning · 15% Reinforcement learning · 5%
Computer graphics and multimedia
2 papers
Geometric modeling and processing · 100%

Topics — the 11 heaviest of 11, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Geometric modeling and processing › point cloud processing
point cloud denoising
1.622025
Revisiting Tradition and Beyond: A Customized Bilateral Filtering Framework for Point Cloud Denoising · ACM Trans. Graph. 2025
PathNet: Path-Selective Point Cloud Denoising · IEEE Trans. Pattern Anal. Mach. Intell. 2024
Geometric modeling and processing
point cloud processing
1.622025
Revisiting Tradition and Beyond: A Customized Bilateral Filtering Framework for Point Cloud Denoising · ACM Trans. Graph. 2025
PathNet: Path-Selective Point Cloud Denoising · IEEE Trans. Pattern Anal. Mach. Intell. 2024
Machine learning › Graph learning › graph neural network › graph convolution
adaptive graph convolution
0.712023
AGConv: Adaptive Graph Convolution on 3D Point Clouds · IEEE Trans. Pattern Anal. Mach. Intell. 2023
Computer vision › 3D vision
point cloud analysis
0.712023
AGConv: Adaptive Graph Convolution on 3D Point Clouds · IEEE Trans. Pattern Anal. Mach. Intell. 2023
Computer vision › 3D vision › point cloud analysis › point cloud learning
point cloud convolution
0.712023
AGConv: Adaptive Graph Convolution on 3D Point Clouds · IEEE Trans. Pattern Anal. Mach. Intell. 2023
Computer vision › 3D vision
point cloud segmentation
0.712023
AGConv: Adaptive Graph Convolution on 3D Point Clouds · IEEE Trans. Pattern Anal. Mach. Intell. 2023
Computer vision › 3D vision › point cloud processing › point cloud restoration
point cloud denoising
0.612022
RePCD-Net: Feature-Aware Recurrent Point Cloud Denoising Network · Int. J. Comput. Vis. 2022
Computer vision › 3D vision
point cloud processing
0.612022
RePCD-Net: Feature-Aware Recurrent Point Cloud Denoising Network · Int. J. Comput. Vis. 2022
Machine learning › Reinforcement learning
reinforcement learning for vision
0.212024
PathNet: Path-Selective Point Cloud Denoising · IEEE Trans. Pattern Anal. Mach. Intell. 2024
Computer vision › 3D vision › point cloud analysis
point cloud classification
0.212023
AGConv: Adaptive Graph Convolution on 3D Point Clouds · IEEE Trans. Pattern Anal. Mach. Intell. 2023
Machine learning › Deep learning architectures and training
recurrent neural network
0.212022
RePCD-Net: Feature-Aware Recurrent Point Cloud Denoising Network · Int. J. Comput. Vis. 2022

Methods — techniques the papers use, named apart from their topics

reinforcement learning · 1.5noise- and geometry-aware reward · 1.5multigraph encoder · 0.9deep learning · 0.9bilateral filter · 0.9graph convolution · 0.7adaptive kernel · 0.7recurrent neural network · 0.6feature-aware learning · 0.6
YearPublicationVenuePosition
2025 CosCAD: Cross-Modal CAD Model Retrieval and Pose Alignment from a Single Image
Zhikun Wen, Honghua Chen, Zhe Zhu, Zeyong Wei, Liangliang Nan, Mingqiang Wei
CVM (2)4
2025 Revisiting Tradition and Beyond: A Customized Bilateral Filtering Framework for Point Cloud Denoising
abstract
Deep learning-based methods have become the dominant solution for point cloud denoising, offering strong generalization capabilities through data-driven training. However, traditional methods, despite their drawbacks of heavy parameter tuning and weak generalization, retain unique advantages in interpretability and theoretical robustness. This complementarity motivates us to explore a hybrid solution that leverages data-driven paradigms to overcome the performance constraints of traditional methods. In this paper, we revisit the classic bilateral filter (BF) as a case study and identify three key limitations hindering its performance: excessive parameter tuning, suboptimal neighborhood quality, and fixed parameters across the entire model. To address them, we propose CustomBF, a novel framework for customizing BF components at a per-point level. CustomBF employs multigraph encoders and a mutual guidance strategy to analyze local patches, enabling the customization of BF components including center point normal, neighborhood point coordinates, Gaussian function parameters, and neighborhood radius for each point. Experimental results demonstrate that this component-customized bilateral filter outperforms state-of-the-art methods and achieves robust denoising even in complex scenarios. It highlights the potential of hybrid methods to extend the applicability and effectiveness of traditional techniques.
Peng Li 0064, Zeyong Wei, Honghua Chen, Xuefeng Yan 0001, Mingqiang Wei
ACM Trans. Graph.2
2024 PathNet: Path-Selective Point Cloud Denoising
abstract
Current point cloud denoising (PCD) models optimize single networks, trying to make their parameters adaptive to each point in a large pool of point clouds. Such a denoising network paradigm neglects that different points are often corrupted by different levels of noise and they may convey different geometric structures. Thus, the intricacy of both noise and geometry poses side effects including remnant noise, wrongly-smoothed edges, and distorted shape after denoising. We propose PathNet, a path-selective PCD paradigm based on reinforcement learning (RL). Unlike existing efforts, PathNet enables dynamic selection of the most appropriate denoising path for each point, best moving it onto its underlying surface. We have two more contributions besides the proposed framework of path-selective PCD for the first time. First, to leverage geometry expertise and benefit from training data, we propose a noise- and geometry-aware reward function to train the routing agent in RL. Second, the routing agent and the denoising network are trained jointly to avoid under- and over-smoothing. Extensive experiments show promising improvements of PathNet over its competitors, in terms of the effectiveness for removing different levels of noise and preserving multi-scale surface geometries. Furthermore, PathNet generalizes itself more smoothly to real scans than cutting-edge models.
Zeyong Wei, Honghua Chen, Liangliang Nan, Jun Wang 0039, Harry Qin, Mingqiang Wei
IEEE Trans. Pattern Anal. Mach. Intell.1
2024 Point Transformer-Based Salient Object Detection Network for 3-D Measurement Point Clouds
abstract
While salient object detection (SOD) on 2D images has been extensively studied, there is very little SOD work on 3D measurement surfaces. We propose an effective point transformer-based SOD network for 3D measurement point clouds, termed PSOD-Net. PSOD-Net is an encoder-decoder network that takes full advantage of transformers to model the contextual information in both multi-scale point- and scene-wise manners. In the encoder, we develop a Point Context Transformer (PCT) module to capture region contextual features at the point level; PCT contains two different transformers to excavate the relationship among points. In the decoder, we develop a Scene Context Transformer (SCT) module to learn context representations at the scene level; SCT contains both Upsampling-and-Transformer blocks and Multi-context Aggregation units to integrate the global semantic and multi-level features from the encoder into the global scene context. Experiments show clear improvements of PSOD-Net over its competitors and validate that PSOD-Net is more robust to challenging cases such as small objects, multiple objects, and objects with complex structures. Code is available at: https://github.com/ZeyongWei/PSOD-Net.
Zeyong Wei, Baian Chen, Weiming Wang 0002, Honghua Chen, Mingqiang Wei, Jonathan Li 0001
IEEE Trans. Geosci. Remote. Sens.1
2024 PN-Internet: Point-and-Normal Interactive Network for Noisy Point Clouds
abstract
Point cloud denoising and normal estimation are two fundamental yet dependent problems in digital geometry processing. However, both are often independently researched, leading to inconsistent geometry on 3D surfaces. To address it, we propose PN-Internet, an end-to-end Point-and-Normal Interactive Network for joint point cloud denoising and normal estimation. PN-Internet leverages the geometric dependency between point positions and normals to design two interactive graph convolution networks (GCNs): a point-to-normal network and a normal-to-point network. It adopts a coarse-to-fine learning paradigm, where two GCNs are exploited to respectively perform point cloud denoising and normal estimation. The point-to-normal network improves the quality of the normals using an MLP module, while the normal-to-point network refines the point positions using a parameter-free projection module based on the constraints from the normals. In addition, we introduce a feature-aware loss function to preserve the quality of 3D shape features. Unlike most existing methods, PN-Internet takes advantage of the geometric dependency between points and normals and benefits from training data. Our experimental results demonstrate that PN-Internet achieves geometric consistency between point cloud denoising and normal estimation. Furthermore, we show significant improvements over state-of-the-art methods.
Zeyong Wei, Jingbo Qiu, Honghua Chen, Jun Wang 0039, Mingqiang Wei
IEEE Trans. Geosci. Remote. Sens.2
2023 Geogcn: Geometric Dual-Domain Graph Convolution Network For Point Cloud Denoising
abstract
We propose GeoGCN, a novel geometric dual-domain graph convolution network for point cloud denoising (PCD). Beyond the traditional wisdom of PCD, to fully exploit the geometric information of point clouds, we define two kinds of surface normals, one is called Real Normal (RN), and the other is Virtual Normal (VN). RN preserves the local details of noisy point clouds while VN avoids the global shape shrinkage during denoising. GeoGCN is a new PCD paradigm that, 1) first regresses point positions by spatial-based GCN with the help of VNs, 2) then estimates initial RNs by performing Principal Component Analysis on the regressed points, and 3) finally regresses fine RNs by normal-based GCN. Unlike existing PCD methods, GeoGCN not only exploits two kinds of geometry expertise (i.e., RN and VN) but also benefits from training data. Experiments validate that GeoGCN outperforms SOTAs in terms of both noise-robustness and local-and-global feature preservation.
Zhaowei Chen, Peng Li 0064, Zeyong Wei, Honghua Chen, Haoran Xie 0001, Mingqiang Wei, Fu Lee Wang
ICASSP3
2023 AGConv: Adaptive Graph Convolution on 3D Point Clouds
abstract
Convolution on 3D point clouds is widely researched yet far from perfect in geometric deep learning. The traditional wisdom of convolution characterises feature correspondences indistinguishably among 3D points, arising an intrinsic limitation of poor distinctive feature learning. In this article, we propose Adaptive Graph Convolution (AGConv) for wide applications of point cloud analysis. AGConv generates adaptive kernels for points according to their dynamically learned features. Compared with the solution of using fixed/isotropic kernels, AGConv improves the flexibility of point cloud convolutions, effectively and precisely capturing the diverse relations between points from different semantic parts. Unlike the popular attentional weight schemes, AGConv implements the adaptiveness inside the convolution operation instead of simply assigning different weights to the neighboring points. Extensive evaluations clearly show that our method outperforms state-of-the-arts of point cloud classification and segmentation on various benchmark datasets. Meanwhile, AGConv can flexibly serve more point cloud analysis approaches to boost their performance. To validate its flexibility and effectiveness, we explore AGConv-based paradigms of completion, denoising, upsampling, registration and circle extraction, which are comparable or even superior to their competitors.
Mingqiang Wei, Zeyong Wei, Huajian Si, Zhilei Chen, Zhe Zhu, Jingbo Qiu, Xuefeng Yan 0001, Yanwen Guo 0001, Jun Wang 0039, Harry Qin
IEEE Trans. Pattern Anal. Mach. Intell.2
2023 PointGame: Geometrically and Adaptively Masked Autoencoder on Point Clouds
abstract
Self-supervised learning is attracting large attention in point cloud understanding. However, exploring discriminative and transferable features still remains challenging due to their nature of irregularity. We propose a geometrically and adaptively masked auto-encoder on point clouds for self-supervised learning, termedPointGame. PointGame contains two core components: GATE and EAT. GATE stands for the geometrical and adaptive token embedding module; it not only absorbs the conventional wisdom of geometric descriptors that captures the surface shape effectively, but also exploits adaptive saliency to focus on the salient part of a point cloud. EAT stands for the external attention-based Transformer encoder with linear computational complexity, which increases the efficiency of the whole pipeline. Unlike cutting-edge unsupervised learning models, PointGame leverages geometric descriptors to perceive surface shapes and adaptively mines discriminative features from training data. PointGame showcases clear advantages over its competitors on various downstream tasks under both global and local fine-tuning strategies. The code and pre-trained models will be publicly available.
Yun Liu 0002, Xuefeng Yan 0001, Zhiqi Li 0002, Zhilei Chen, Zeyong Wei, Mingqiang Wei
IEEE Trans. Geosci. Remote. Sens.5
2022 RePCD-Net: Feature-Aware Recurrent Point Cloud Denoising Network
Honghua Chen, Zeyong Wei, Xianzhi Li 0001, Yabin Xu, Mingqiang Wei, Jun Wang 0039
Int. J. Comput. Vis.2