EDBT 2026 Demo / reviewers in the wild / expert
Dominik Muhle
dblp:317/6953
· DBLP profile ↗
11ranked-venue papers
2as first author
11since 2021 · last 2026
0009-0007-2606-6541ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 9 · 2 first-author · 9 since 2021Graphics, computer vision, multimedia, augmented reality and games · 9 · 2 first-author · 9 since 2021Systems, architecture and hardware · 1 · 1 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | C3PO: Canonicalization of 3D Pose from Partial Views With Generalizable Correspondence FeaturesabstractProgress in 3D object understanding relies on the category-level canonicalization of 3D objects, i.e., bringing 3D instances into a consistent position and orientation. Most related works assume complete 3D representations, while real-world applications often require solving the more challenging task of canonicalizing from partial views, i.e., short videos that cover only a part of the object. We introduce C3PO, a method capable of canonicalizing partial views from arbitrary object categories by enforcing geometric and feature-level appearance consistency of overlapping views. We represent partial views as 3D point clouds obtained via structure-from-motion, where each point carries a feature vector that is extracted from 2 D images using a novel feature extractor capable of estimating generalizable correspondence features. Notably, our correspondence features are learned on a large dataset and generalize to object categories not seen during training. On top of this, we introduce an efficient pairwise-registration framework that aligns partial object representations into a globally consistent canonical frame. Experiments on synthetic and real-world benchmarks demonstrate that C3PO significantly outperforms existing methods. Yu Chi 0002, Leonhard Sommer, Olaf Dünkel, Dominik Muhle, Daniel Cremers, Christian Theobalt, Adam Kortylewski |
3DV | 4 |
| 2025 | Nonisotropic Gaussian Diffusion for Realistic 3D Human Motion PredictionabstractProbabilistic human motion prediction aims to forecast multiple possible future movements from past observations. While current approaches report high diversity and realism, they often generate motions with undetected limb stretching and jitter. To address this, we introduce SkeletonDiffusion, a latent diffusion model that embeds an explicit inductive bias on the human body within its architecture and training. We present a new nonisotropic Gaussian diffusion formulation that aligns with the natural kinematic structure of the human skeleton and models relationships between body parts. Results show that our approach outperforms isotropic alternatives, consistently generating realistic predictions while avoiding artifacts such as limb distortion. Additionally, we identify a limitation in commonly used diversity metrics, which may favor models that produce inconsistent limb lengths within the same sequence. SkeletonDiffusion sets a new benchmark on three real-world datasets, outperforming various baselines across multiple evaluation metrics. We release the code on our project page. Cecilia Curreli, Dominik Muhle, Abhishek Saroha, Zhenzhang Ye, Riccardo Marin, Daniel Cremers |
CVPR | 2 |
| 2025 | AnyCam: Learning to Recover Camera Poses and Intrinsics from Casual VideosabstractEstimating camera motion and intrinsics from casual videos is a core challenge in computer vision. Traditional bundle-adjustment based methods, such as SfM and SLAM, struggle to perform reliably on arbitrary data. Although specialized SfM approaches have been developed for handling dynamic scenes, they either require intrinsics or computationally expensive test-time optimization and often fall short in performance. Recently, methods like Dust3r have reformulated the SfM problem in a more data-driven way. While such techniques show promising results, they are still 1) not robust towards dynamic objects and 2) require labeled data for supervised training. As an alternative, we propose AnyCam, a fast transformer model that directly estimates camera poses and intrinsics from a dynamic video sequence in feed-forward fashion. Our intuition is that such a network can learn strong priors over realistic camera poses. To scale up our training, we rely on an uncertainty-based loss formulation and pre-trained depth and flow networks instead of motion or trajectory supervision. This allows us to use diverse, unlabelled video datasets obtained mostly from YouTube. Additionally, we ensure that the predicted trajectory does not accumulate drift over time through a lightweight trajectory refinement step. We test AnyCam on established datasets, where it delivers accurate camera poses and intrinsics both qualitatively and quantitatively. Furthermore, even with trajectory refinement, Any-Cam is significantly faster than existing works for SfM in dynamic settings. Finally, by combining camera information, uncertainty, and depth, our model can produce high-quality 4D pointclouds. For more details and code, please check out our project page: fwmb.github.io/anycam Felix Wimbauer, Dominik Muhle, Christian Rupprecht 0001, Daniel Cremers |
CVPR | 3 |
| 2025 | GECO: Geometrically Consistent Embedding with Lightspeed InferenceabstractRecent advances in feature learning have shown that self-supervised vision foundation models can capture semantic correspondences but often lack awareness of underlying 3D geometry. GECO addresses this gap by producing geometrically coherent features that semantically distinguish parts based on geometry (e.g., left/right eyes, front/back legs). We propose a training framework based on optimal transport, enabling supervision beyond keypoints, even under occlusions and disocclusions. With a lightweight architecture, GECO runs at 30 fps, 98.2% faster than prior methods, while achieving state-of-the-art performance on PFPascal, APK, and CUB, improving PCK by 6.0%, 6.2%, and 4.1%, respectively. Finally, we show that PCK alone is insufficient to capture geometric quality and introduce new metrics and insights for more geometry-aware feature learning. Link to project page: https://reginehartwig.github.io/publications/geco/ Regine Hartwig, Dominik Muhle, Riccardo Marin, Daniel Cremers |
ICCV | 2 |
| 2025 | Dream-to-Recon: Monocular 3D Reconstruction with Diffusion-Depth Distillation from Single ImagesabstractVolumetric scene reconstruction from a single image is crucial for a broad range of applications like autonomous driving and robotics. Recent volumetric reconstruction methods achieve impressive results, but generally require expensive 3D ground truth or multi-view supervision. We propose to leverage pre-trained 2D diffusion models and depth prediction models to generate synthetic scene geometry from a single image. This can then be used to distill a feed-forward scene reconstruction model. Our experiments on the challenging KITTI-360 and Waymo datasets demonstrate that our method matches or outperforms state-of-the-art baselines that use multi-view supervision, and offers unique advantages, for example regarding dynamic scenes. Philipp Wulff, Felix Wimbauer, Dominik Muhle, Daniel Cremers |
ICCV | 3 |
| 2025 | Ground-Aware Automotive Radar OdometryabstractOdometry is crucial for the navigation of autonomous vehicles in unknown environments. While cameras and LiDARs are commonly used to estimate the ego-motion of a vehicle, these sensors face limitations under bad lighting and severe weather conditions. Automotive radars overcome these challenges, but radar point clouds are generally sparse and noisy, making it difficult to identify useful features within a radar scan. In this paper, we address the problem of ego-motion estimation using a single automotive radar sensor. We propose a simple, yet effective, heuristic-based method to extract the ground plane from single radar scans and perform ground plane matching between consecutive scans. Additionally, we perform a windowed factor-graph optimization of the poses together with the ground plane, improving the accuracy of the pose estimation. We put our work to the test using the 4DRadarDataset. Our findings illustrate the state-of-the-art performance of our odometry approach compared to existing alternatives that use radar point clouds. Daniel Casado Herraez, Franz Kaschner, Matthias Zeller, Dominik Muhle, Jens Behley, Michael Heidingsfeld, Daniel Cremers, Cyrill Stachniss |
ICRA | 4 |
| 2025 | IPFormer: Visual 3D Panoptic Scene Completion with Context-Adaptive Instance ProposalsabstractSemantic Scene Completion (SSC) has emerged as a pivotal approach for jointly learning scene geometry and semantics, enabling downstream applications such as navigation in mobile robotics. The recent generalization to Panoptic Scene Completion (PSC) advances the SSC domain by integrating instance-level information, thereby enhancing object-level sensitivity in scene understanding. While PSC was introduced using LiDAR modality, methods based on camera images remain largely unexplored. Moreover, recent Transformer-based approaches utilize a fixed set of learned queries to reconstruct objects within the scene volume. Although these queries are typically updated with image context during training, they remain static at test time, limiting their ability to dynamically adapt specifically to the observed scene. To overcome these limitations, we propose IPFormer, the first method that leverages context-adaptive instance proposals at train and test time to address vision-based 3D Panoptic Scene Completion. Specifically, IPFormer adaptively initializes these queries as panoptic instance proposals derived from image context and further refines them through attention-based encoding and decoding to reason about semantic instance-voxel relationships. Extensive experimental results show that our approach achieves state-of-the-art in-domain performance, exhibits superior zero-shot generalization on out-of-domain data, and achieves a runtime reduction exceeding 14$\times$. These results highlight our introduction of context-adaptive instance proposals as a pioneering effort in addressing vision-based 3D Panoptic Scene Completion. Code available at https://github.com/markus-42/ipformer. Markus Gross 0003, Aya Fahmy, Danit Niwattananan, Dominik Muhle, Rui Song 0003, Daniel Cremers, Henri Meess |
NeurIPS | 4 |
| 2024 | S4C: Self-Supervised Semantic Scene Completion With Neural Fieldsabstract3D semantic scene understanding is a fundamental challenge in computer vision. It enables mobile agents to autonomously plan and navigate arbitrary environments. SSC formalizes this challenge as jointly estimating dense geometry and semantic information from sparse observations of a scene. Current methods for SSC are generally trained on 3D ground truth based on aggregated LiDAR scans. This process relies on special sensors and annotation by hand which are costly and do not scale well. To overcome this issue, our work presents the first self-supervised approach to SSC called S4C that does not rely on 3D ground truth data. Our proposed method can reconstruct a scene from a single image and only relies on videos and pseudo segmentation ground truth generated from off-the-shelf image segmentation network during training. Unlike existing methods, which use discrete voxel grids, we represent scenes as implicit semantic fields. This formulation allows querying any point within the camera frustum for occupancy and semantic class. Our architecture is trained through rendering-based self-supervised losses. Nonetheless, our method achieves performance close to fully supervised state-of-the-art methods. Additionally, our method demonstrates strong generalization capabilities and can synthesize accurate segmentation maps for far away viewpoints. Adrian Hayler, Felix Wimbauer, Dominik Muhle, Christian Rupprecht 0001, Daniel Cremers |
3DV | 3 |
| 2024 | Boosting Self-Supervision for Single-View Scene Completion via Knowledge DistillationabstractInferring scene geometry from images via Structure from Motion is a long-standing and fundamental problem in computer vision. While classical approaches and, more re-cently, depth map predictions only focus on the visible parts of a scene, the task of scene completion aims to reason about geometry even in occluded regions. With the popularity of neural radiance fields (NeRFs), implicit represen-tations also became popular for scene completion by pre-dicting so-called density fields. Unlike explicit approaches e.g. voxel-based methods, density fields also allow for ac-curate depth prediction and novel-view synthesis via image-based rendering. In this work, we propose to fuse the scene reconstruction from multiple images and distill this knowl-edge into a more accurate single-view scene reconstruction. To this end, we propose Multi- View Behind the Scenes (MVBTS) to fuse density fields from multiple posed images, trained fully self-supervised only from image data. Using knowledge distillation, we use MVBTS to train a single-view scene completion network via direct supervision called KDBTS. It achieves state-of-the-art performance on occu-pancy prediction, especially in occluded regions. Keonhee Han, Dominik Muhle, Felix Wimbauer, Daniel Cremers |
CVPR | 2 |
| 2023 | Learning Correspondence Uncertainty via Differentiable Nonlinear Least SquaresabstractWe propose a differentiable nonlinear least squares framework to account for uncertainty in relative pose estimation from feature correspondences. Specifically, we introduce a symmetric version of the probabilistic normal epipolar constraint, and an approach to estimate the co-variance of feature positions by differentiating through the camera pose estimation procedure. We evaluate our approach on synthetic, as well as the KITTI and EuRoC real-world datasets. On the synthetic dataset, we confirm that our learned covariances accurately approximate the true noise distribution. In real world experiments, we find that our approach consistently outperforms state-of-the-art non-probabilistic and probabilistic approaches, regardless of the feature extraction algorithm of choice. Dominik Muhle, Lukas Koestler, Krishna Murthy Jatavallabhula, Daniel Cremers |
CVPR | 1 |
| 2022 | The Probabilistic Normal Epipolar Constraint for Frame- To-Frame Rotation Optimization under Uncertain Feature PositionsabstractThe estimation of the relative pose of two camera views is a fundamental problem in computer vision. Kneip et al. proposed to solve this problem by introducing the normal epipolar constraint (NEC). However, their approach does not take into account uncertainties, so that the accuracy of the estimated relative pose is highly dependent on accurate feature positions in the target frame. In this work, we introduce the probabilistic normal epipolar constraint (PNEC) that overcomes this limitation by accounting for anisotropic and inhomogeneous uncertainties in the feature positions. To this end, we propose a novel objective function, along with an efficient optimization scheme that effectively minimizes our objective while maintaining real-time performance. In experiments on synthetic data, we demonstrate that the novel PNEC yields more accurate rotation estimates than the original NEC and several popular relative rotation estimation algorithms. Furthermore, we integrate the proposed method into a state-of-the-art monocular rotation-only odometry system and achieve consistently improved results for the real-world KITTI dataset. Dominik Muhle, Lukas Koestler, Nikolaus Demmel, Florian Bernard 0001, Daniel Cremers |
CVPR | 1 |