EDBT 2026 Demo / reviewers in the wild / expert
Chaolong Yang
dblp:318/1233
· DBLP profile ↗
6ranked-venue papers
3as first author
6since 2021 · last 2026
—ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 4 · 2 first-author · 4 since 2021Graphics, computer vision, multimedia, augmented reality and games · 3 · 1 first-author · 3 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
3 papers |
Generative modeling · 58% Face, body and person analysis · 23% 3D vision · 15% | |
| Computer graphics and multimedia
1 paper |
Visual content generation and editing · 100% |
Topics — the 8 heaviest of 8, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Generative modeling
diffusion model |
1.3 | 2 | 2026 | Unlock Pose Diversity: Accurate and Efficient Implicit Keypoint-based Spatiotemporal Diffusion for Audio-driven Talking Portrait · Int. J. Comput. Vis. 2026 KDTalker++: Controllable Talking Portrait Generation with Audio, Text, and Expression Editing · ACM Multimedia 2025 |
Machine learning › Generative modeling › face synthesis
audio-driven portrait animation |
1.0 | 1 | 2026 | Unlock Pose Diversity: Accurate and Efficient Implicit Keypoint-based Spatiotemporal Diffusion for Audio-driven Talking Portrait · Int. J. Comput. Vis. 2026 |
Computer vision › Face, body and person analysis
facial animation |
1.0 | 1 | 2026 | Unlock Pose Diversity: Accurate and Efficient Implicit Keypoint-based Spatiotemporal Diffusion for Audio-driven Talking Portrait · Int. J. Comput. Vis. 2026 |
Visual content generation and editing › talking head generation
audio-driven talking head generation |
0.9 | 1 | 2025 | KDTalker++: Controllable Talking Portrait Generation with Audio, Text, and Expression Editing · ACM Multimedia 2025 |
Visual content generation and editing
talking head generation |
0.9 | 1 | 2025 | KDTalker++: Controllable Talking Portrait Generation with Audio, Text, and Expression Editing · ACM Multimedia 2025 |
Computer vision › 3D vision › 3d scene understanding › 3d instance segmentation
point cloud instance segmentation |
0.7 | 1 | 2023 | Divide and Conquer: 3D Point Cloud Instance Segmentation With Point-Wise Binarization · ICCV 2023 |
Machine learning › Generative modeling › diffusion model
spatio-temporal diffusion |
0.3 | 1 | 2025 | KDTalker++: Controllable Talking Portrait Generation with Audio, Text, and Expression Editing · ACM Multimedia 2025 |
Computer vision › Segmentation and scene understanding
instance segmentation |
0.2 | 1 | 2023 | Divide and Conquer: 3D Point Cloud Instance Segmentation With Point-Wise Binarization · ICCV 2023 |
Methods — techniques the papers use, named apart from their topics
voice cloning · 1.7keypoint-based diffusion · 1.7expression editing · 1.7keypoint-based generation · 1.0diffusion · 1.0point-wise binarization · 0.7neighbor voting · 0.7
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Unlock Pose Diversity: Accurate and Efficient Implicit Keypoint-based Spatiotemporal Diffusion for Audio-driven Talking Portrait
Chaolong Yang, Yuyao Yan, Chenru Jiang, Weiguang Zhao, Jie Sun 0024, Bin Dong 0003, Kaizhu Huang |
Int. J. Comput. Vis. | 1 |
| 2025 | From 2D Images to 3D Model: Weakly Supervised Multi-View Face Reconstruction with Deep FusionabstractWhile weakly supervised multi-view face reconstruction (MVR) is garnering increased attention, one critical issue still remains open: how to effectively interact and fuse multiple image information to reconstruct high-precision 3D models. In this regard, we propose a novel pipeline called Deep Fusion MVR (DF-MVR) to explore the feature correspondences between multi-view images and reconstruct high-precision 3D faces. Specifically, we present a novel multi-view feature fusion backbone that utilizes face masks to align features from multiple encoders and integrates one multi-layer attention mechanism to enhance feature interaction and fusion, resulting in one unified facial representation. Additionally, we develop one concise face mask mechanism that facilitates multi-view feature fusion and facial reconstruction by identifying common areas and guiding the network’s focus on critical facial features (e.g., eyes, brows, nose, and mouth). Experiments on Pixel-Face and Bosphorus datasets indicate the superiority of the proposed method. Without the 3D annotation, DF-MVR achieves relative 5.2% and 3.0% RMSE improvement over the existing weakly supervised MVRs, respectively, on Pixel-Face and Bosphorus datasets. Our code is available at https://github.com/weiguangzhao/DF_MVR. Weiguang Zhao, Chaolong Yang, Jianan Ye, Rui Zhang 0012, Yuyao Yan, Xi Yang 0008, Bin Dong 0003, Amir Hussain 0001, Kaizhu Huang |
ICME | 2 |
| 2025 | KDTalker++: Controllable Talking Portrait Generation with Audio, Text, and Expression EditingabstractThis work presents KDTalker++, a real-time system for generating talking portrait videos from a single image using audio or text input. Built on a keypoint-based spatiotemporal diffusion model, it adds voice cloning, background editing, and fine-grained expression control. The demo is available at https://kdtalker.com. A live presentation video is available at https://drive.google.com/file/d/1N4Ggu0Y32DTsV3mbKhXS4kGY6l2ZYKSp/view. Chaolong Yang, Yinuo Guo, Yuyao Yan, Jie Sun 0024, Kaizhu Huang |
ACM Multimedia | 1 |
| 2025 | Open-Pose 3D zero-shot learning: Benchmark and challenges
Weiguang Zhao, Guanyu Yang 0002, Rui Zhang 0012, Chenru Jiang, Chaolong Yang, Yuyao Yan, Amir Hussain 0001, Kaizhu Huang |
Neural Networks | 5 |
| 2023 | Divide and Conquer: 3D Point Cloud Instance Segmentation With Point-Wise BinarizationabstractInstance segmentation on point clouds is crucially important for 3D scene understanding. Most SOTAs adopt distance clustering, which is typically effective but does not perform well in segmenting adjacent objects with the same semantic label (especially when they share neighboring points). Due to the uneven distribution of offset points, these existing methods can hardly cluster all instance points. To this end, we design a novel divide-and-conquer strategy named PBNet that binarizes each point and clusters them separately to segment instances. Our binary clustering divides offset instance points into two categories: high and low density points (HPs vs. LPs). Adjacent objects can be clearly separated by removing LPs, and then be completed and refined by assigning LPs via a neighbor voting method. To suppress potential over-segmentation, we propose to construct local scenes with the weight mask for each instance. As a plug-in, the proposed binary clustering can replace the traditional distance clustering and lead to consistent performance gains on many mainstream baselines. A series of experiments on ScanNetV2 and S3DIS datasets indicate the superiority of our model. In particular, PBNet ranks first on the ScanNetV2 official benchmark challenge, achieving the highest mAP. Code will be available publicly at https://github.com/weiguangzhao/PBNet. Weiguang Zhao, Yuyao Yan, Chaolong Yang, Jianan Ye, Xi Yang 0008, Kaizhu Huang |
ICCV | 3 |
| 2023 | Towards Deeper and Better Multi-view Feature Fusion for 3D Semantic Segmentation
Chaolong Yang, Yuyao Yan, Weiguang Zhao, Jianan Ye, Xi Yang 0008, Amir Hussain 0001, Bin Dong 0003, Kaizhu Huang |
ICONIP (15) | 1 |