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Yoon Kiheon

dblp:319/3386 · DBLP profile ↗
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2ranked-venue papers
0as first author
2since 2021 · last 2024
0009-0007-3846-693XORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 2 · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
2 papers
Human-AI interaction · 100%
Computer graphics and multimedia
2 papers
Visual content generation and editing · 100%

Topics — the 3 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Human-AI interaction
AI-assisted creativity
0.812024
ShadowMagic: Designing Human-AI Collaborative Support for Comic Professionals' Shadowing · UIST 2024
Human-AI interaction
mixed-initiative interaction
0.812024
ShadowMagic: Designing Human-AI Collaborative Support for Comic Professionals' Shadowing · UIST 2024
Human-AI interaction
human-AI collaboration
0.612022
FlatMagic: Improving Flat Colorization through AI-driven Design for Digital Comic Professionals · CHI 2022

Methods — techniques the papers use, named apart from their topics

summative evaluation · 1.5interviews · 1.5AI-driven shadow generation · 1.5user study · 1.1formative study · 1.1deep learning · 1.1
YearPublicationVenuePosition
2024 ShadowMagic: Designing Human-AI Collaborative Support for Comic Professionals' Shadowing
abstract
Shadowing allows artists to convey realistic volume and emotion of characters in comic colorization. While AI technologies have the potential to improve professionals’ shadowing experience, current practice is manual and time-consuming. To understand how we can improve their shadowing experience, we conducted interviews with 5 professionals. We found that professionals’ level of engagement can vary depending on semantics, such as characters’ faces or hair. We also found they spent time on shadow “landscaping”—deciding where to put big shadow regions to make a realistic volumetric presentation—while the final results can dramatically vary depending on their “staging” and “attention guiding” needs. We found they would accept AI suggestions for less engaging semantic parts or landscaping, while they would need to have the capability to adjust details. Based on our observations, we built ShadowMagic that (1) generates AI-driven shadows based on typically used light directions, (2) enables a user to selectively choose the results depending on the semantics, and (3) allows users to finish shadow areas by themselves for further perfection. Through a summative evaluation with 5 professionals, we found that they were significantly more satisfied with our AI-driven results than a baseline. We also found ShadowMagic’s “step by step” workflow helps participants more easily adopt AI-driven results. We conclude by providing implications.
Amrita Ganguly, Chuan Yan, John Joon Young Chung, Tong Steven Sun, Yoon Kiheon, Yotam I. Gingold, Sungsoo Ray Hong
UIST5
2022 FlatMagic: Improving Flat Colorization through AI-driven Design for Digital Comic Professionals
abstract
Creating digital comics involves multiple stages, some creative and some menial. For example, coloring a comic requires a labor-intensive stage known as ‘flatting,’ or masking segments of continuous color, as well as creative shading, lighting, and stylization stages. The use of AI can automate the colorization process, but early efforts have revealed limitations—technical and UX—to full automation. Via a formative study of professionals, we identify flatting as a bottleneck and key target of opportunity for human-guided AI-driven automation. Based on this insight, we built FlatMagic, an interactive, AI-driven flat colorization support tool for Photoshop. Our user studies found that using FlatMagic significantly reduced professionals’ real and perceived effort versus their current practice. While participants effectively used FlatMagic, we also identified potential constraints in interactions with AI and partially automated workflows. We reflect on implications for comic-focused tools and the benefits and pitfalls of intermediate representations and partial automation in designing human-AI collaboration tools for professionals.
Chuan Yan, John Joon Young Chung, Yoon Kiheon, Yotam I. Gingold, Eytan Adar, Sungsoo Ray Hong
CHI3