Yufei Wu 0014

dblp:319/3563 · DBLP profile ↗
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3ranked-venue papers
0as first author
3since 2021 · last 2024
0000-0002-7413-260XORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 2 · 2 since 2021Databases, data management, data science and information retrieval · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer architecture, parallel and distributed computing, and storage systems
1 paper
Cloud and datacenter computing · 88% Performance modeling and evaluation · 12%
Human-computer interaction and pervasive computing
1 paper
Wearable and physiological sensing · 61% Health and well-being technologies · 39%

Topics — the 7 heaviest of 8, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Cloud and datacenter computing
cluster resource management and scheduling
0.812024
Towards Resource Efficiency: Practical Insights into Large-Scale Spark Workloads at ByteDance · Proc. VLDB Endow. 2024
Cloud and datacenter computing › configuration tuning
configuration auto-tuning
0.812024
Towards Resource Efficiency: Practical Insights into Large-Scale Spark Workloads at ByteDance · Proc. VLDB Endow. 2024
Wearable and physiological sensing
emotion recognition
0.612022
EmoGlass: an End-to-End AI-Enabled Wearable Platform for Enhancing Self-Awareness of Emotional Health · CHI 2022
Wearable and physiological sensing › emotion recognition
facial expression recognition
0.612022
EmoGlass: an End-to-End AI-Enabled Wearable Platform for Enhancing Self-Awareness of Emotional Health · CHI 2022
Cloud and datacenter computing › big data platform
shuffle service
0.212024
Towards Resource Efficiency: Practical Insights into Large-Scale Spark Workloads at ByteDance · Proc. VLDB Endow. 2024
Performance modeling and evaluation
workload characterization
0.212024
Towards Resource Efficiency: Practical Insights into Large-Scale Spark Workloads at ByteDance · Proc. VLDB Endow. 2024
Health and well-being technologies › mobile health
mobile health application
0.212022
EmoGlass: an End-to-End AI-Enabled Wearable Platform for Enhancing Self-Awareness of Emotional Health · CHI 2022

Methods — techniques the papers use, named apart from their topics

rule-based tuning · 0.8push-based shuffle · 0.8algorithm-based tuning · 0.8single-camera facial expression recognition · 0.6mobile application · 0.6
YearPublicationVenuePosition
2024 Towards Resource Efficiency: Practical Insights into Large-Scale Spark Workloads at ByteDance
abstract
At ByteDance, where we execute over a million Spark jobs and handle 500PB of shuffled data daily, ensuring resource efficiency is paramount for cost savings. However, achieving optimization of resource efficiency in large-scale production environments poses significant challenges. Drawing from our practical experiences, we have identified three key issues critical to addressing resource efficiency in real-world production settings: 1 slow I/Os leading to excessive CPU and memory idleness, 2 coarse-grained resource control causing wastage, and 3 sub-optimal job configurations resulting in low utilization. To tackle these issues, we propose a resource efficiency governance framework for Spark workloads. Specifically, 1 we devise the multi-mechanism shuffle services, including Enhanced External Shuffle Service (ESS) and Cloud Shuffle Service (CSS), where CSS employs a push-based approach to enhance I/O efficiency through sequential reading. 2 We modify the Spark configuration parameter protocol, allowing for fine-grained resource control by introducing several new parameters such as milliCores and memoryBurst, as well as supporting operators with additional spill modes. 3 We design a two-stage configuration autotuning method, comprising rule-based and algorithm-based tuning, providing more reliable Spark configuration optimizations. By deploying these techniques on millions of Spark jobs in production over the last two years, we have achieved over 22% CPU utilization increase, 5% memory utilization increase, and 10% shuffle block time ratio decrease, effectively saving millions of CPU cores and petabytes of memory daily.
Xiuqi Huang, Wei Zhongjia, Hang Cheng, Chaohui Xin, Zuzhi Chen, Binbin Chen 0005, Yufei Wu 0014, Hao Wang 0210, Tieying Zhang, Xiaofeng Gao 0001, Yuming Liang, Pengwei Zhao, Guihai Chen
Proc. VLDB Endow.8
2022 EmoGlass: an End-to-End AI-Enabled Wearable Platform for Enhancing Self-Awareness of Emotional Health
abstract
Often, emotional disorders are overlooked due to their lack of awareness, resulting in potential mental issues. Recent advances in sensing and inference technology provide a viable path to wearable facial-expression-based emotion recognition. However, most prior work has explored only laboratory settings and few platforms are geared towards end-users in everyday lives or provide personalized emotional suggestions to promote self-regulation. We present EmoGlass, an end-to-end wearable platform that consists of emotion detection glasses and an accompanying mobile application. Our single-camera-mounted glasses can detect seven facial expressions based on partial face images. We conducted a three-day out-of-lab study (N=15) to evaluate the performance of EmoGlass. We iterated on the design of the EmoGlass application for effective self-monitoring and awareness of users’ daily emotional states. We report quantitative and qualitative findings, based on which we discuss design recommendations for future work on sensing and enhancing awareness of emotional health.
Yufei Wu 0014, Yang Zhang 0041, Xiang 'Anthony' Chen
CHI2
2022 Design Eye-Tracking Augmented Reality Headset to Reduce Cognitive Load in Repetitive Parcel Scanning Task
abstract
Repetitive tasks widely exist in applied fields of human-computer interaction. One underestimated example is parcel scanning, which has consistent operation difficulty but comprises multiple processes (e.g., label seeking and scanning, result confirming, and parcel relocating), involving respective cognitive requirements. Many devices are developed to facilitate repetitive operations, but few are to reduce fluctuating cognitive load throughout task processes. We present the eye-tracking augmented reality headset that integrates foveated vision detection and smooth pursuit of eye tracking and investigate how it can reduce cognitive load in the repetitive task. In total, 33 participants completed a set of parcel scanning tasks with the headset and their visual and cognitive performance were assessed. The results show that the headset maintained high scanning efficiency and lower cognitive load across the tasks with varying difficulties and it significantly reduced the participants’ cognitive load during the processes of barcode seeking and scanning and result confirmation. The headset demonstrated good usability and ease of use. Implications for how the case study result could be used in generalizing applications are discussed.
Yufei Wu 0014, Yiyang Li 0006, Yifei Shan, Preben Hansen
IEEE Trans. Hum. Mach. Syst.2