Demo Data from EDBT 2026 / reviewers in the wild / expert
Patti L. Zila
dblp:32/244
· DBLP profile ↗
2ranked-venue papers
0as first author
0since 2021 · last 1997
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 2
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
2 papers |
Learning and educational technologies · 82% Usability and user experience research · 18% | |
| Interdisciplinary, comprehensive, and emerging computing
1 paper |
Computing education · 100% |
Topics — the 1 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Learning and educational technologies › skill training
computer training |
0.0 | 1 | 1997 | Hands-on Practice in Learning to Use Software: A Comparison of Exercise, Exploration, and Combined Formats · ACM Trans. Comput. Hum. Interact. 1997 |
Methods — techniques the papers use, named apart from their topics
controlled experiment · 0.0empirical study · 0.0comparison study · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 1997 | Hands-on Practice in Learning to Use Software: A Comparison of Exercise, Exploration, and Combined FormatsabstractThis research addresses two issues in the domain of computer training (1) whether learners are able to use exploration-based practice methods effectively to learn to use software and (2) whether some minimal computing background is necessary to be successful with minimalist training and exploration practice. An empirical study was carried out to compare exploration, exercises, and a combined format consisting of an exercise followed by exploration. Subjects of both high and low computer experience were included in the study. It was thought that the combined format might lead to superior training outcomes because it would both structure learning through an exercise and allow learners to go beyond the simple procedures in the training manual through exploration. The results showed that the performance of the low-experience subjects at test did not differ based on the type of practice. However, high-experience subjects who were trained using exercises or the combined format did significantly better than those trained using exploration alone. The similarity of performance of subjects in the exercise and combined practice conditions suggests that the exercise component of the practice explains their success. Susan Wiedenbeck, Patti L. Zila |
ACM Trans. Comput. Hum. Interact. | 2 |
| 1995 | End-User Training: An Empirical Study Comparing On-Line Practice MethodsabstractAn empirical study was carried out comparing three kinds of hands-on practice in training users of a software package; exercises, guided-exploration, and a combination of exercises and guided-exploration.Moderate to high experience computer users were trained.Subjects who were trained with exercises or the combined approach did significantly better in both time and errors than those trained using guidedexploration.There were no significant differences between the exercise and the combined approach groups.Thus, it appears that the better performance of these groups can be attributed to the exercise component of their practice. Susan Wiedenbeck, Patti L. Zila, Daniel S. McConnell |
CHI | 2 |