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Matthew Zucker 0001

dblp:32/4968 · also Matt Zucker 0001 · DBLP profile ↗
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5ranked-venue papers
4as first author
0since 2021 · last 2012
0000-0001-8837-0775ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 5 · 4 first-authorSystems, architecture and hardware · 5 · 4 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
5 papers
Motion planning and robot control · 72% Planning, search and constraint satisfaction · 11% Reinforcement learning · 9%

Topics — the 14 heaviest of 16, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Motion planning and robot control
motion planning
0.552012
Reinforcement Planning: RL for optimal planners · ICRA 2012
An optimization approach to rough terrain locomotion · ICRA 2010
CHOMP: Gradient optimization techniques for efficient motion planning · ICRA 2009
Robotics › Motion planning and robot control › motion planning
sampling-based motion planning
0.222008
Adaptive workspace biasing for sampling-based planners · ICRA 2008
Multipartite RRTs for Rapid Replanning in Dynamic Environments · ICRA 2007
Machine learning › Reinforcement learning
cost function learning
0.112012
Reinforcement Planning: RL for optimal planners · ICRA 2012
Knowledge, reasoning and agents › Planning, search and constraint satisfaction
search-based planning
0.112012
Reinforcement Planning: RL for optimal planners · ICRA 2012
Robotics › Motion planning and robot control
trajectory optimization
0.122010
CHOMP: Gradient optimization techniques for efficient motion planning · ICRA 2009
An optimization approach to rough terrain locomotion · ICRA 2010
Robotics › Motion planning and robot control › motion planning › legged locomotion planning
foothold planning
0.112010
An optimization approach to rough terrain locomotion · ICRA 2010
Robotics › Motion planning and robot control › motion planning
legged locomotion planning
0.112010
An optimization approach to rough terrain locomotion · ICRA 2010
Machine learning › Probabilistic and Bayesian machine learning › sampling
adaptive sampling
0.112008
Adaptive workspace biasing for sampling-based planners · ICRA 2008
Robotics › Motion planning and robot control › path planning
dynamic path planning
0.112007
Multipartite RRTs for Rapid Replanning in Dynamic Environments · ICRA 2007
Robotics › Motion planning and robot control › motion planning › sampling-based motion planning
RRT
0.112007
Multipartite RRTs for Rapid Replanning in Dynamic Environments · ICRA 2007
Knowledge, reasoning and agents › Planning, search and constraint satisfaction › planning
reinforcement learning for planning
0.012012
Reinforcement Planning: RL for optimal planners · ICRA 2012
Robotics › Legged, aerial and field robots
rough terrain locomotion
0.012010
An optimization approach to rough terrain locomotion · ICRA 2010
Robotics › Motion planning and robot control › trajectory planning
collision-free trajectory generation
0.012009
CHOMP: Gradient optimization techniques for efficient motion planning · ICRA 2009
Robotics › Motion planning and robot control › motion planning
replanning
0.012007
Multipartite RRTs for Rapid Replanning in Dynamic Environments · ICRA 2007

Methods — techniques the papers use, named apart from their topics

gradient-based reinforcement learning · 0.1dijkstra's algorithm · 0.1a* · 0.1replanning · 0.1inverse optimal control · 0.1anytime algorithm · 0.1hamiltonian dynamics · 0.1covariant gradient optimization · 0.1stochastic policy gradient · 0.1REINFORCE · 0.1
YearPublicationVenuePosition
2012 Reinforcement Planning: RL for optimal planners
abstract
Search based planners such as A* and Dijkstra's algorithm are proven methods for guiding today's robotic systems. Although such planners are typically based upon a coarse approximation of reality, they are nonetheless valuable due to their ability to reason about the future, and to generalize to previously unseen scenarios. However, encoding the desired behavior of a system into the underlying cost function used by the planner can be a tedious and error-prone task. We introduce Reinforcement Planning, which extends gradient based reinforcement learning algorithms to automatically learn useful surrogate cost functions for optimal planners. Reinforcement Planning presents several advantages over other learning approaches to planning in that it is not limited by the expertise of a human demonstrator, and that it acknowledges the domain of the planner is a simplified model of the world. We demonstrate the effectiveness of our method in learning to solve a noisy physical simulation of the well-known “marble maze” toy.
Matthew Zucker 0001, J. Andrew Bagnell
ICRA1
2010 An optimization approach to rough terrain locomotion
abstract
We present a novel approach to legged locomotion over rough terrain that is thoroughly rooted in optimization. This approach relies on a hierarchy of fast, anytime algorithms to plan a set of footholds, along with the dynamic body motions required to execute them. Components within the planning framework coordinate to exchange plans, cost-to-go estimates, and “certificates” that ensure the output of an abstract high-level planner can be realized by deeper layers of the hierarchy. The burden of careful engineering of cost functions to achieve desired performance is substantially mitigated by a simple inverse optimal control technique. Robustness is achieved by real-time re-planning of the full trajectory, augmented by reflexes and feedback control. We demonstrate the successful application of our approach in guiding the LittleDog quadruped robot over a variety of rough terrains.
Matthew Zucker 0001, J. Andrew Bagnell, Christopher G. Atkeson, James J. Kuffner
ICRA1
2009 CHOMP: Gradient optimization techniques for efficient motion planning
abstract
Existing high-dimensional motion planning algorithms are simultaneously overpowered and underpowered. In domains sparsely populated by obstacles, the heuristics used by sampling-based planners to navigate “narrow passages” can be needlessly complex; furthermore, additional post-processing is required to remove the jerky or extraneous motions from the paths that such planners generate. In this paper, we present CHOMP, a novel method for continuous path refinement that uses covariant gradient techniques to improve the quality of sampled trajectories. Our optimization technique both optimizes higher-order dynamics and is able to converge over a wider range of input paths relative to previous path optimization strategies. In particular, we relax the collision-free feasibility prerequisite on input paths required by those strategies. As a result, CHOMP can be used as a standalone motion planner in many real-world planning queries. We demonstrate the effectiveness of our proposed method in manipulation planning for a 6-DOF robotic arm as well as in trajectory generation for a walking quadruped robot.
Nathan D. Ratliff, Matthew Zucker 0001, J. Andrew Bagnell, Siddhartha S. Srinivasa
ICRA2
2008 Adaptive workspace biasing for sampling-based planners
abstract
The widespread success of sampling-based planning algorithms stems from their ability to rapidly discover the connectivity of a configuration space. Past research has found that non-uniform sampling in the configuration space can significantly outperform uniform sampling; one important strategy is to bias the sampling distribution based on features present in the underlying workspace. In this paper, we unite several previous approaches to workspace biasing into a general framework for automatically discovering useful sampling distributions. We present a novel algorithm, based on the REINFORCE family of stochastic policy gradient algorithms, which automatically discovers a locally-optimal weighting of workspace features to produce a distribution which performs well for a given class of sampling-based motion planning queries. We present as well a novel set of workspace features that our adaptive algorithm can leverage for improved configuration space sampling. Experimental results show our algorithm to be effective across a variety of robotic platforms and high- dimensional configuration spaces.
Matthew Zucker 0001, James J. Kuffner, J. Andrew Bagnell
ICRA1
2007 Multipartite RRTs for Rapid Replanning in Dynamic Environments
abstract
The rapidly-exploring random tree (RRT) algorithm has found widespread use in the field of robot motion planning because it provides a single-shot, probabilistically complete planning method which generalizes well to a variety of problem domains. We present the multipartite RRT (MP-RRT), an RRT variant which supports planning in unknown or dynamic environments. By purposefully biasing the sampling distribution and re-using branches from previous planning iterations, MP-RRT combines the strengths of existing adaptations of RRT for dynamic motion planning. Experimental results show MP-RRT to be very effective for planning in dynamic environments with unknown moving obstacles, replanning in high-dimensional configuration spaces, and replanning for systems with space time constraints.
Matthew Zucker 0001, James J. Kuffner, Michael S. Branicky
ICRA1