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Oren Ben-Zwi

dblp:32/6259 · DBLP profile ↗
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9ranked-venue papers
7as first author
0since 2021 · last 2015
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Theory of computation · 6 · 5 first-authorApplied, interdisciplinary, general and emerging computing · 3 · 3 first-authorArtificial intelligence and machine learning · 2 · 1 first-authorComputer networks · 1 · 1 first-authorDatabases, data management, data science and information retrieval · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Theoretical computer science
2 papers
Graph algorithms and graph theory · 46% Computational complexity · 30% Mathematical optimization · 23%
Computer graphics and multimedia
1 paper
Image and video processing · 100%

Topics — the 5 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computational complexity
property testing
0.112011
Applying Property Testing to an Image Partitioning Problem · IEEE Trans. Pattern Anal. Mach. Intell. 2011
Mathematical optimization
combinatorial optimization
0.112009
An exact almost optimal algorithm for target set selection in social networks · EC 2009
Graph algorithms and graph theory › network analysis › network diffusion › influence propagation
social network diffusion
0.112009
An exact almost optimal algorithm for target set selection in social networks · EC 2009
Graph algorithms and graph theory › network analysis › network diffusion › influence propagation
target set selection
0.112009
An exact almost optimal algorithm for target set selection in social networks · EC 2009
Image and video processing
image segmentation
0.012011
Applying Property Testing to an Image Partitioning Problem · IEEE Trans. Pattern Anal. Mach. Intell. 2011

Methods — techniques the papers use, named apart from their topics

property testing · 0.2approximation algorithm · 0.1
YearPublicationVenuePosition
2015 Ad Exchange: Envy-Free Auctions with Mediators
abstract
Ad exchanges are an emerging platform for trading advertisement slots on the web with billions of dollars revenue per year. Every time a user visits a web page, the publisher of that web page can ask an ad exchange to auction off the ad slots on this page to determine which advertisements are shown at which price. Due to the high volume of traffic, ad networks typically act as mediators for individual advertisers at ad exchanges. If multiple advertisers in an ad network are interested in the ad slots of the same auction, the ad network might use a “local” auction to resell the obtained ad slots among its advertisers. In this work we want to deepen the theoretical understanding of these new markets by analyzing them from the viewpoint of combinatorial auctions. Prior work studied mostly single-item auctions, while we allow the advertisers to express richer preferences over multiple items. We develop a game-theoretic model for the entanglement of the central auction at the ad exchange with the local auctions at the ad networks. We consider the incentives of all three involved parties and suggest a three-party competitive equilibrium , an extension of the Walrasian equilibrium that ensures envy-freeness for all participants. We show the existence of a three-party competitive equilibrium and a polynomial-time algorithm to find one for gross-substitute bidder valuations.
Oren Ben-Zwi, Monika Henzinger, Veronika Loitzenbauer
WINE1
2011 Applying Property Testing to an Image Partitioning Problem
abstract
Property testing is a rapidly growing field of research. Typically, a property testing algorithm proceeds by quickly determining whether an input can satisfy some condition, under the assumption that most inputs do not satisfy it. If the input is "far" from satisfying the condition, the algorithm is guaranteed to reject it with high probability. Applying this paradigm to image detection is desirable since images are large objects and a lot of time can be saved by quickly rejecting images which are "far" from satisfying a certain condition the user is interested in. Further, typically most inputs are, indeed, "far" from the sought images. We demonstrate this by analyzing the problem of deciding whether a binary image can be partitioned according to a template represented by a rectangular grid, and introduce a quick "rejector," which tests an image extracted from the input image, but whose size, as well as the time required to construct it, are constants which are independent of the input image size. With high probability, the rejector dismisses the inputs which are "far" from the template.
Igor Kleiner, Daniel Keren, Ilan Newman, Oren Ben-Zwi
IEEE Trans. Pattern Anal. Mach. Intell.4
2011 Local and global price of anarchy of graphical games
Oren Ben-Zwi, Amir Ronen
Theor. Comput. Sci.1
2010 Combinatorial model and bounds for target set selection
Eyal Ackerman, Oren Ben-Zwi, Guy Wolfovitz
Theor. Comput. Sci.2
2009 A New Derandomization of Auctions
Oren Ben-Zwi, Ilan Newman, Guy Wolfovitz
SAGT1
2009 An exact almost optimal algorithm for target set selection in social networks
abstract
The Target Set Selection problem proposed by Kempe, Kleinberg, and Tardos, gives a nice clean combinatorial formulation for many problems arising in economy, sociology, and medicine. Its input is a graph with vertex thresholds, the social network, and the goal is to find a subset of vertices, the target set, that "activates" a prespecified number of vertices in the graph. Activation of a vertex is defined via a so-called activation process as follows: Initially, all vertices in the target set become active. Then at each step i of the process, each vertex gets activated if the number of its active neighbors at iteration i -- 1 exceeds its threshold. The activation process is "monotone" in the sense that once a vertex is activated, it remains active for the entire process.
Oren Ben-Zwi, Danny Hermelin, Daniel Lokshtanov, Ilan Newman
EC1
2008 The Local and Global Price of Anarchy of Graphical Games
Oren Ben-Zwi, Amir Ronen
SAGT1
2007 Lower bounds for testing Euclidean Minimum Spanning Trees
Oren Ben-Zwi, Oded Lachish, Ilan Newman
Inf. Process. Lett.1
2005 Handling Sensed Data in Hostile Environments
Oren Ben-Zwi, Shlomit S. Pinter
MSN1