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Attila Pereszlényi

dblp:32/7402 · DBLP profile ↗
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4ranked-venue papers
0as first author
0since 2021 · last 2016
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Theory of computation · 4

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Theoretical computer science
2 papers
Computational complexity · 71% Quantum computing and quantum information · 29%

Topics — the 6 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computational complexity
communication complexity
0.222014
A Direct Product Theorem for the Two-Party Bounded-Round Public-Coin Communication Complexity · FOCS 2012
A Parallel Repetition Theorem for Entangled Two-Player One-Round Games under Product Distributions · CCC 2014
Computational complexity › probabilistically checkable proofs
parallel repetition
0.212014
A Parallel Repetition Theorem for Entangled Two-Player One-Round Games under Product Distributions · CCC 2014
Quantum computing and quantum information
quantum games
0.212014
A Parallel Repetition Theorem for Entangled Two-Player One-Round Games under Product Distributions · CCC 2014
Computational complexity › pseudorandomness
direct product theorem
0.112012
A Direct Product Theorem for the Two-Party Bounded-Round Public-Coin Communication Complexity · FOCS 2012
Computational complexity › communication complexity › two-party communication
quantum communication complexity
0.112014
A Parallel Repetition Theorem for Entangled Two-Player One-Round Games under Product Distributions · CCC 2014
Quantum computing and quantum information
quantum entanglement
0.112014
A Parallel Repetition Theorem for Entangled Two-Player One-Round Games under Product Distributions · CCC 2014

Methods — techniques the papers use, named apart from their topics

information theory · 0.3message compression · 0.1correlated sampling · 0.1
YearPublicationVenuePosition
2016 Pointer Quantum PCPs and Multi-Prover Games
abstract
International audience
Alex Bredariol Grilo, Iordanis Kerenidis, Attila Pereszlényi
MFCS3
2016 A Direct Product Theorem for Two-Party Bounded-Round Public-Coin Communication Complexity
Rahul Jain 0001, Attila Pereszlényi, Penghui Yao
Algorithmica2
2014 A Parallel Repetition Theorem for Entangled Two-Player One-Round Games under Product Distributions
abstract
We show a parallel repetition theorem for the entangled value ω*(G) of any two-player one-round game G where the questions (x, y) ∈ X × Y to Alice and Bob are drawn from a product distribution on X × Y. We show that for the k-fold product Gkof the game G (which represents the game G played in parallel k times independently) ω*(Gk) = (1 - (1 - ω*(G))3)Ω(k/Iog(|A|·|B|)where A and B represent the sets from which the answers of Alice and Bob are drawn. The arguments we use are information theoretic and are broadly on similar lines as that of Raz [1] and Holenstein [2] for classical games. The additional quantum ingredients we need, to deal with entangled games, are inspired by the work of Jain, Radhakrishnan, and Sen [3], where quantum information theoretic arguments were used to achieve message compression in quantum communication protocols.
Rahul Jain 0001, Attila Pereszlényi, Penghui Yao
CCC2
2012 A Direct Product Theorem for the Two-Party Bounded-Round Public-Coin Communication Complexity
abstract
A strong direct product theorem for a problem in a given model of computation states that, in order to compute k instances of the problem, if we provide resource which is less than k times the resource required for computing one instance of the problem with constant success probability, then the probability of correctly computing all the k instances together, is exponentially small in k. In this paper, we consider the model of two-party bounded-round public-coin randomized communication complexity. We show a direct product theorem for the communication complexity of any relation in this model. In particular, our result implies a strong direct product theorem for the two-party constant-message public-coin randomized communication complexity of all relations. As an immediate application of our result, we get a strong direct product theorem for the pointer chasing problem. This problem has been well studied for understanding round v/s communication trade-offs in both classical and quantum communication protocols. Our result generalizes the result of Jain [2011] which can be regarded as the special case when t=1. Our result can be considered as an important progress towards settling the strong direct product conjecture for the two-party public-coin communication complexity, a major open question in this area. We show our result using information theoretic arguments. Our arguments and techniques build on the ones used in Jain~\cite{Jain:2011}. %, where a strong direct product theorem for the %two-party one-way public-coin communication complexity of all %relations is shown (that is the special case of our result when $t=1$). One key tool used in our work and also in Jain~\cite{Jain:2011} is a message compression technique due to Braver man and Rao~\cite{Braverman2011}, who used it to show a {\em direct sum} theorem in the same model of communication complexity as considered by us. Another important tool that we use is a correlated sampling protocol, which for example, has been used in Holenstein~\cite{Holenstein2007} for proving a parallel repetition theorem for two-prover games.
Rahul Jain 0001, Attila Pereszlényi, Penghui Yao
FOCS2