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Dehao Yuan

dblp:321/3498 · DBLP profile ↗
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7ranked-venue papers
3as first author
7since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 6 · 3 first-author · 6 since 2021Systems, architecture and hardware · 2 · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-author · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
4 papers
3D vision · 66% Robot manipulation · 17% Robot navigation and mapping · 17%
Computer graphics and multimedia
1 paper
Image and video processing · 62% Visual content generation and editing · 19% Computational photography and imaging · 19%

Topics — the 9 heaviest of 11, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Robot navigation and mapping
active perception
0.912025
Discovering Object Attributes by Prompting Large Language Models With Perception-Action Apis · ICRA 2025
Computer vision › 3D vision
event-based vision
0.912025
Learning Normal Flow Directly from Events · ICCV 2025
Image and video processing
video frame interpolation
0.912025
Repurposing Pre-trained Video Diffusion Models for Event-based Video Interpolation · CVPR 2025
Computer vision › 3D vision
point cloud
0.812024
A Linear Time and Space Local Point Cloud Geometry Encoder via Vectorized Kernel Mixture (VecKM) · ICML 2024
Computer vision › 3D vision
point cloud processing
0.812024
Decodable and Sample Invariant Continuous Object Encoder · ICLR 2024
Computer vision › 3D vision
surface normal estimation
0.812024
Decodable and Sample Invariant Continuous Object Encoder · ICLR 2024
Computer vision › 3D vision › motion estimation
optical flow
0.312025
Learning Normal Flow Directly from Events · ICCV 2025
Computational photography and imaging
event-based vision
0.312025
Repurposing Pre-trained Video Diffusion Models for Event-based Video Interpolation · CVPR 2025
Visual content generation and editing › video generation
video diffusion
0.312025
Repurposing Pre-trained Video Diffusion Models for Event-based Video Interpolation · CVPR 2025

Methods — techniques the papers use, named apart from their topics

event camera · 1.7vision-language model · 0.9video diffusion model · 0.9large language model · 0.9vectorized kernel mixture · 0.8kernel mixture · 0.8hyperdimensional computing · 0.8function encoding · 0.8
YearPublicationVenuePosition
2025 Repurposing Pre-trained Video Diffusion Models for Event-based Video Interpolation
abstract
Video Frame Interpolation aims to recover realistic missing frames between observed frames, generating a high-frame-rate video from a low-frame-rate video. However, without additional guidance, the large motion between frames makes this problem ill-posed. Event-based Video Frame Interpolation (EVFI) addresses this challenge by using sparse, high-temporal-resolution event measurements as motion guidance. This guidance allows EVFI methods to significantly outperform frame-only methods. However, to date, EVFI methods have relied on a limited set of paired event-frame training data, severely limiting their performance and generalization capabilities. In this work, we overcome the limited data challenge by adapting pre-trained video diffusion models trained on internet-scale datasets to EVFI. We experimentally validate our approach on real-world EVFI datasets, including a new one that we introduce. Our method outperforms existing methods and generalizes across cameras far better than existing approaches.
Jingxi Chen, Brandon Yushan Feng, Haoming Cai, Tianfu Wang 0007, Levi Burner, Dehao Yuan, Cornelia Fermüller, Christopher A. Metzler, Yiannis Aloimonos
CVPR6
2025 Learning Normal Flow Directly from Events
Dehao Yuan, Levi Burner, Jiayi Wu 0005, Jingxi Chen, Yiannis Aloimonos, Cornelia Fermüller
ICCV1
2025 Discovering Object Attributes by Prompting Large Language Models With Perception-Action Apis
abstract
There has been a lot of interest in grounding natural language to physical entities through visual context. While Vision Language Models (VLMs) can ground linguistic instructions to visual sensory information, they struggle with grounding non-visual attributes, like the weight of an object. Our key insight is that non-visual attribute detection can be effectively achieved by active perception guided by visual reasoning. To this end, we present a perception-action API that consists of VLMs and Large Language Models (LLMs) as backbones, together with a set of robot control functions. When prompted with this API and a natural language query, an LLM generates a program to actively identify attributes given an input image. Offline testing on the Odd-One-Out ($\mathbf{O}^{\mathbf{3}}$) dataset demonstrates that our framework outperforms vanilla VLMs in detecting attributes like relative object location, size, and weight. Online testing in realistic household scenes on AI2THOR and a real robot demonstration on a DJI RoboMaster EP robot highlight the efficacy of our approach.
Angelos Mavrogiannis, Dehao Yuan, Yiannis Aloimonos
ICRA2
2024 Decodable and Sample Invariant Continuous Object Encoder
abstract
We propose Hyper-Dimensional Function Encoding (HDFE). Given samples of a continuous object (e.g. a function), HDFE produces an explicit vector representation of the given object, invariant to the sample distribution and density. Sample distribution and density invariance enables HDFE to consistently encode continuous objects regardless of their sampling, and therefore allows neural networks to receive continuous objects as inputs for machine learning tasks, such as classification and regression. Besides, HDFE does not require any training and is proved to map the object into an organized embedding space, which facilitates the training of the downstream tasks. In addition, the encoding is decodable, which enables neural networks to regress continuous objects by regressing their encodings. Therefore, HDFE serves as an interface for processing continuous objects. We apply HDFE to function-to-function mapping, where vanilla HDFE achieves competitive performance with the state-of-the-art algorithm. We apply HDFE to point cloud surface normal estimation, where a simple replacement from PointNet to HDFE leads to 12\% and 15\% error reductions in two benchmarks. In addition, by integrating HDFE into the PointNet-based SOTA network, we improve the SOTA baseline by 2.5\% and 1.7\% on the same benchmarks.
Dehao Yuan, Furong Huang, Cornelia Fermüller, Yiannis Aloimonos
ICLR1
2024 A Linear Time and Space Local Point Cloud Geometry Encoder via Vectorized Kernel Mixture (VecKM)
abstract
We propose VecKM, a local point cloud geometry encoder that is descriptive and efficient to compute. VecKM leverages a unique approach by vectorizing a kernel mixture to represent the local point cloud. Such representation’s descriptiveness is supported by two theorems that validate its ability to reconstruct and preserve the similarity of the local shape. Unlike existing encoders downsampling the local point cloud, VecKM constructs the local geometry encoding using all neighboring points, producing a more descriptive encoding. Moreover, VecKM is efficient to compute and scalable to large point cloud inputs: VecKM reduces the memory cost from $(n^2+nKd)$ to $(nd+np)$; and reduces the major runtime cost from computing $nK$ MLPs to $n$ MLPs, where $n$ is the size of the point cloud, $K$ is the neighborhood size, $d$ is the encoding dimension, and $p$ is a marginal factor. The efficiency is due to VecKM’s unique factorizable property that eliminates the need of explicitly grouping points into neighbors. In the normal estimation task, VecKM demonstrates not only 100x faster inference speed but also highest accuracy and strongest robustness. In classification and segmentation tasks, integrating VecKM as a preprocessing module achieves consistently better performance than the PointNet, PointNet++, and point transformer baselines, and runs consistently faster by up to 10 times.
Dehao Yuan, Cornelia Fermüller, Tahseen Rabbani, Furong Huang, Yiannis Aloimonos
ICML1
2022 Brain-Inspired Hyperdimensional Computing for Ultra-Efficient Edge AI
abstract
Hyperdimensional Computing (HDC) is rapidly emerging as an attractive alternative to traditional deep learning algorithms. Despite the profound success of Deep Neural Networks (DNNs) in many domains, the amount of computational power and storage that they demand during training makes deploying them in edge devices very challenging if not infeasible. This, in turn, inevitably necessitates streaming the data from the edge to the cloud which raises serious concerns when it comes to availability, scalability, security, and privacy. Further, the nature of data that edge devices often receive from sensors is inherently noisy. However, DNN algorithms are very sensitive to noise, which makes accomplishing the required learning tasks with high accuracy immensely difficult. In this paper, we aim at providing a comprehensive overview of the latest advances in HDC. HDC aims at realizing real-time performance and robustness through using strategies that more closely model the human brain. HDC is, in fact, motivated by the observation that the human brain operates on high-dimensional data representations. In HDC, objects are thereby encoded with high-dimensional vectors which have thousands of elements. In this paper, we will discuss the promising robustness of HDC algorithms against noise along with the ability to learn from little data. Further, we will present the outstanding synergy between HDC and beyond von Neumann architectures and how HDC opens doors for efficient learning at the edge due to the ultra-lightweight implementation that it needs, contrary to traditional DNNs.
Hussam Amrouch, Mohsen Imani, Xun Jiao 0002, Yiannis Aloimonos, Cornelia Fermüller, Dehao Yuan, Dongning Ma, Hamza Errahmouni Barkam, Paul R. Genssler, Peter Sutor Jr.
CODES+ISSS6
2022 Gluing Neural Networks Symbolically Through Hyperdimensional Computing
abstract
Hyperdimensional Computing affords simple, yet powerful operations to create long Hyperdimensional Vectors (hypervectors) that can efficiently encode information, be used for learning, and are dynamic enough to be modified on the fly. In this paper, we explore the notion of using binary hypervectors to directly encode the final, classifying output signals of neural networks in order to fuse differing networks together at the symbolic level. This allows multiple neural networks to work together to solve a problem, with little additional overhead. Output signals just before classification are encoded as hyper-vectors and bundled together through consensus summation to train a classification hypervector. This process can be performed iteratively and even on single neural networks by instead making a consensus of multiple classification hypervectors. We find that this outperforms the state of the art, or is on a par with it, while using very little overhead, as hypervector operations are extremely fast and efficient in comparison to the neural networks. This consensus process can learn online and even grow or lose models in real time. Hypervectors act as memories that can be stored, and even further bundled together over time, affording life long learning capabilities. Additionally, this consensus structure inherits the benefits of Hyperdimensional Computing, without sacrificing the performance of modern Machine Learning. This technique can be extrapolated to virtually any neural model, and requires little modification to employ - one simply requires recording the output signals of networks when presented with a testing example.
Peter Sutor Jr., Dehao Yuan, Douglas Summers-Stay, Cornelia Fermüller, Yiannis Aloimonos
IJCNN2