Demo Data from EDBT 2026 / reviewers in the wild / expert
Bahri Batuhan Bilecen
dblp:322/0623
· DBLP profile ↗
6ranked-venue papers
3as first author
6since 2021 · last 2025
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 6 · 3 first-author · 6 since 2021Graphics, computer vision, multimedia, augmented reality and games · 4 · 2 first-author · 4 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
4 papers |
Generative modeling · 65% 3D vision · 35% | |
| Computer graphics and multimedia
3 papers |
Visual content generation and editing · 84% Image and video processing · 16% |
Topics — the 12 heaviest of 13, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Generative modeling › generative adversarial network
3d-aware image synthesis |
1.0 | 2 | 2025 | Dual Encoder GAN Inversion for High-Fidelity 3D Head Reconstruction from Single Images · NeurIPS 2024 Identity Preserving 3D Head Stylization with Multiview Score Distillation · ICCV 2025 |
Machine learning › Generative modeling
generative adversarial network |
1.0 | 2 | 2025 | Dual Encoder GAN Inversion for High-Fidelity 3D Head Reconstruction from Single Images · NeurIPS 2024 Reference-Based 3D-Aware Image Editing with Triplanes · CVPR 2025 |
Visual content generation and editing › image editing
3d-aware image editing |
0.9 | 1 | 2025 | Reference-Based 3D-Aware Image Editing with Triplanes · CVPR 2025 |
Visual content generation and editing › image editing
exemplar-based image editing |
0.9 | 1 | 2025 | Reference-Based 3D-Aware Image Editing with Triplanes · CVPR 2025 |
Visual content generation and editing
image editing |
0.9 | 1 | 2025 | Reference-Based 3D-Aware Image Editing with Triplanes · CVPR 2025 |
Computer vision › 3D vision › 3d reconstruction › object reconstruction
3d head reconstruction |
0.8 | 1 | 2024 | Dual Encoder GAN Inversion for High-Fidelity 3D Head Reconstruction from Single Images · NeurIPS 2024 |
Computer vision › 3D vision
3d reconstruction |
0.8 | 1 | 2024 | Dual Encoder GAN Inversion for High-Fidelity 3D Head Reconstruction from Single Images · NeurIPS 2024 |
Machine learning › Generative modeling › generative adversarial network
GAN inversion |
0.8 | 1 | 2024 | Dual Encoder GAN Inversion for High-Fidelity 3D Head Reconstruction from Single Images · NeurIPS 2024 |
Image and video processing › image restoration
image inpainting |
0.7 | 1 | 2023 | Diverse Inpainting and Editing with GAN Inversion · ICCV 2023 |
Machine learning › Generative modeling › diffusion model
diffusion distillation |
0.3 | 1 | 2025 | Identity Preserving 3D Head Stylization with Multiview Score Distillation · ICCV 2025 |
Computer vision › 3D vision › implicit neural representation
tri-plane representation |
0.2 | 1 | 2024 | Dual Encoder GAN Inversion for High-Fidelity 3D Head Reconstruction from Single Images · NeurIPS 2024 |
Machine learning › Generative modeling › generative adversarial network › StyleGAN
StyleGAN latent space manipulation |
0.2 | 1 | 2023 | Diverse Inpainting and Editing with GAN Inversion · ICCV 2023 |
Methods — techniques the papers use, named apart from their topics
tri-plane representation · 1.7score distillation · 1.7negative log-likelihood distillation · 1.7multiview grid score · 1.7latent space manipulation · 1.7fusion learning · 1.7encoder-mixing network · 1.3occlusion-aware discriminator · 0.8dual encoder · 0.8adversarial loss · 0.8GAN inversion · 0.7
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Reference-Based 3D-Aware Image Editing with TriplanesabstractGenerative Adversarial Networks (GANs) have emerged as powerful tools for high-quality image generation and real image editing by manipulating their latent spaces. Recent advancements in GANs include 3D-aware models such as EG3D, which feature efficient triplane-based architectures capable of reconstructing 3D geometry from single images. However, limited attention has been given to providing an integrated framework for 3D-aware, high-quality, reference-based image editing. This study addresses this gap by exploring and demonstrating the effectiveness of the triplane space for advanced reference-based edits. Our novel approach integrates encoding, automatic localization, spatial disentanglement of triplane features, and fusion learning to achieve the desired edits. We demonstrate how our approach excels across diverse domains, including human faces, 360-degree heads, animal faces, partially stylized edits like cartoon faces, full-body clothing edits, and edits on class-agnostic samples. Our method shows stateof-the-art performance over relevant latent direction, text, and image-guided 2D and 3D-aware diffusion and GAN methods, both qualitatively and quantitatively.1 Bahri Batuhan Bilecen, Yigit Yalin, Ning Yu 0006, Aysegul Dundar |
CVPR | 1 |
| 2025 | Identity Preserving 3D Head Stylization with Multiview Score Distillationabstract3D head stylization transforms realistic facial features into artistic representations, enhancing user engagement across gaming and virtual reality applications. While 3D-aware generators have made significant advancements, many 3D stylization methods primarily provide near-frontal views and struggle to preserve the unique identities of original subjects, often resulting in outputs that lack diversity and individuality. This paper addresses these challenges by leveraging the PanoHead model, synthesizing images from a comprehensive 360-degree perspective. We propose a novel framework that employs negative log-likelihood distillation (LD) to enhance identity preservation and improve stylization quality. By integrating multi-view grid score and mirror gradients within the 3D GAN architecture and introducing a score rank weighing technique, our approach achieves substantial qualitative and quantitative improvements. Our findings not only advance the state of 3D head stylization but also provide valuable insights into effective distillation processes between diffusion models and GANs, focusing on the critical issue of identity preservation. Please visit the https://three-bee.github.io/head_stylization for more visuals. Bahri Batuhan Bilecen, Ahmet Berke Gökmen, Furkan Guzelant, Aysegul Dundar |
ICCV | 1 |
| 2025 | RoPECraft: Training-Free Motion Transfer with Trajectory-Guided RoPE Optimization on Diffusion TransformersabstractWe propose RoPECraft, a training-free video motion transfer method for diffusion transformers that operates solely by modifying their rotary positional embeddings (RoPE). We first extract dense optical flow from a reference video, and utilize the resulting motion offsets to warp the complex-exponential tensors of RoPE, effectively encoding motion into the generation process. These embeddings are then further optimized during denoising time steps via trajectory alignment between the predicted and target velocities using a flow-matching objective. To keep the output faithful to the text prompt and prevent duplicate generations, we incorporate a regularization term based on the phase components of the reference video’s Fourier transform, projecting the phase angles onto a smooth manifold to suppress high-frequency artifacts. Experiments on benchmarks reveal that RoPECraft outperforms all recently published methods, both qualitatively and quantitatively. Ahmet Berke Gökmen, Yigit Ekin, Bahri Batuhan Bilecen, Aysegul Dundar |
NeurIPS | 3 |
| 2024 | Dual Encoder GAN Inversion for High-Fidelity 3D Head Reconstruction from Single Imagesabstract3D GAN inversion aims to project a single image into the latent space of a 3D Generative Adversarial Network (GAN), thereby achieving 3D geometry reconstruction. While there exist encoders that achieve good results in 3D GAN inversion, they are predominantly built on EG3D, which specializes in synthesizing near-frontal views and is limiting in synthesizing comprehensive 3D scenes from diverse viewpoints. In contrast to existing approaches, we propose a novel framework built on PanoHead, which excels in synthesizing images from a 360-degree perspective. To achieve realistic 3D modeling of the input image, we introduce a dual encoder system tailored for high-fidelity reconstruction and realistic generation from different viewpoints. Accompanying this, we propose a stitching framework on the triplane domain to get the best predictions from both. To achieve seamless stitching, both encoders must output consistent results despite being specialized for different tasks. For this reason, we carefully train these encoders using specialized losses, including an adversarial loss based on our novel occlusion-aware triplane discriminator. Experiments reveal that our approach surpasses the existing encoder training methods qualitatively and quantitatively. Bahri Batuhan Bilecen, Ahmet Berke Gökmen, Aysegul Dundar |
NeurIPS | 1 |
| 2023 | Towards Clip-Free Quantized Super-Resolution Networks: How to Tame Representative Images
Alperen Kalay, Bahri Batuhan Bilecen, Mustafa Ayazoglu |
BMVC | 2 |
| 2023 | Diverse Inpainting and Editing with GAN InversionabstractRecent inversion methods have shown that real images can be inverted into StyleGAN’s latent space and numerous edits can be achieved on those images thanks to the semantically rich feature representations of well-trained GAN models. However, extensive research has also shown that image inversion is challenging due to the trade-off between high-fidelity reconstruction and editability. In this paper, we tackle an even more difficult task, inverting erased images into GAN’s latent space for realistic inpaintings and editings. Furthermore, by augmenting inverted latent codes with different latent samples, we achieve diverse inpaintings. Specifically, we propose to learn an encoder and mixing network to combine encoded features from erased images with StyleGAN’s mapped features from random samples. To encourage the mixing network to utilize both inputs, we train the networks with generated data via a novel set-up. We also utilize higher-rate features to prevent color inconsistencies between the inpainted and unerased parts. We run extensive experiments and compare our method with state-of-the-art inversion and inpainting methods. Qualitative metrics and visual comparisons show significant improvements. Ahmet Burak Yildirim, Hamza Pehlivan, Bahri Batuhan Bilecen, Aysegul Dundar |
ICCV | 3 |