Demo Data from EDBT 2026 / reviewers in the wild / expert
James A. D. Gardner
dblp:322/0945
· DBLP profile ↗
4ranked-venue papers
3as first author
4since 2021 · last 2026
0000-0002-9492-3708ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 4 · 3 first-author · 4 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
2 papers |
Video understanding and tracking · 55% 3D vision · 45% | |
| Computer graphics and multimedia
1 paper |
Rendering · 87% Computational photography and imaging · 13% |
Topics — the 9 heaviest of 10, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › Video understanding and tracking
feature tracking |
0.9 | 1 | 2025 | TAPVid-360: Tracking Any Point in 360 from Narrow Field of View Video · NeurIPS 2025 |
Computer vision › Video understanding and tracking › feature tracking
long-term point tracking |
0.9 | 1 | 2025 | TAPVid-360: Tracking Any Point in 360 from Narrow Field of View Video · NeurIPS 2025 |
Computer vision › Video understanding and tracking › feature tracking
tracking any point |
0.9 | 1 | 2025 | TAPVid-360: Tracking Any Point in 360 from Narrow Field of View Video · NeurIPS 2025 |
Rendering › relighting
outdoor scene relighting |
0.8 | 1 | 2024 | The Sky's the Limit: Relightable Outdoor Scenes via a Sky-Pixel Constrained Illumination Prior and Outside-In Visibility · ECCV (54) 2024 |
Rendering
relighting |
0.8 | 1 | 2024 | The Sky's the Limit: Relightable Outdoor Scenes via a Sky-Pixel Constrained Illumination Prior and Outside-In Visibility · ECCV (54) 2024 |
Computer vision › 3D vision › implicit neural representation
conditional neural field |
0.6 | 1 | 2022 | Rotation-Equivariant Conditional Spherical Neural Fields for Learning a Natural Illumination Prior · NeurIPS 2022 |
Computer vision › 3D vision
inverse rendering |
0.6 | 1 | 2022 | Rotation-Equivariant Conditional Spherical Neural Fields for Learning a Natural Illumination Prior · NeurIPS 2022 |
Computer vision › 3D vision › implicit neural representation
neural field |
0.6 | 1 | 2022 | Rotation-Equivariant Conditional Spherical Neural Fields for Learning a Natural Illumination Prior · NeurIPS 2022 |
Computational photography and imaging
illumination estimation |
0.2 | 1 | 2024 | The Sky's the Limit: Relightable Outdoor Scenes via a Sky-Pixel Constrained Illumination Prior and Outside-In Visibility · ECCV (54) 2024 |
Methods — techniques the papers use, named apart from their topics
point rotation prediction · 0.9360 video supervision · 0.9sky-pixel constrained illumination prior · 0.8outside-in visibility · 0.8vector neurons · 0.6variational auto-decoder · 0.6equivariance · 0.6SIREN · 0.6
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | RENI++: A Rotation-Equivariant, Scale-Invariant, Natural Illumination PriorabstractInverse rendering is an ill-posed problem. Previous work has sought to resolve this by focussing on priors for object or scene shape or appearance. In this work, we instead focus on a prior for natural illuminations. Current methods rely on spherical harmonic lighting or other generic representations and, at best, a simplistic prior on the parameters. This results in limitations for the inverse setting in terms of the expressivity of the illumination conditions, especially when taking specular reflections into account. We propose a conditional neural field representation based on a variational auto-decoder and a transformer decoder. We extend Vector Neurons to build equivariance directly into our architecture, and leveraging insights from depth estimation through a scale-invariant loss function, we enable the accurate representation of High Dynamic Range (HDR) images. The result is a compact, rotation-equivariant HDR neural illumination model capable of capturing complex, high-frequency features in natural environment maps. Training our model on a curated dataset of 1.6 K HDR environment maps of natural scenes, we compare it against traditional representations, demonstrate its applicability for an inverse rendering task and show environment map completion from partial observations. James A. D. Gardner, Bernhard Egger 0001, William A. P. Smith |
IEEE Trans. Pattern Anal. Mach. Intell. | 1 |
| 2025 | TAPVid-360: Tracking Any Point in 360 from Narrow Field of View VideoabstractHumans excel at constructing panoramic mental models of their surroundings, maintaining object permanence and inferring scene structure beyond visible regions. In contrast, current artificial vision systems struggle with persistent, panoramic understanding, often processing scenes egocentrically on a frame-by-frame basis. This limitation is pronounced in the Track Any Point (TAP) task, where existing methods fail to track 2D points outside the field of view. To address this, we introduce TAP-Vid 360, a novel task that requires predicting the 3D direction to queried scene points across a video sequence, even when far outside the narrow field of view of the observed video. This task fosters learning allocentric scene representations without needing dynamic 4D ground truth scene models for training. Instead, we exploit 360 videos as a source of supervision, resampling them into narrow field-of-view perspectives while computing ground truth directions by tracking points across the full panorama using a 2D pipeline. We introduce a new dataset and benchmark, TAP360-10k comprising 10k perspective videos with ground truth directional point tracking. Our baseline adapts CoTracker v3 to predict per-point rotations for direction updates, outperforming existing TAP and TAP-Vid 3D methods. Finlay G. C. Hudson, James A. D. Gardner, William A. P. Smith |
NeurIPS | 2 |
| 2024 | The Sky's the Limit: Relightable Outdoor Scenes via a Sky-Pixel Constrained Illumination Prior and Outside-In Visibility
James A. D. Gardner, Evgenii Kashin, Bernhard Egger 0001, William A. P. Smith |
ECCV (54) | 1 |
| 2022 | Rotation-Equivariant Conditional Spherical Neural Fields for Learning a Natural Illumination PriorabstractInverse rendering is an ill-posed problem. Previous work has sought to resolve this by focussing on priors for object or scene shape or appearance. In this work, we instead focus on a prior for natural illuminations. Current methods rely on spherical harmonic lighting or other generic representations and, at best, a simplistic prior on the parameters. We propose a conditional neural field representation based on a variational auto-decoder with a SIREN network and, extending Vector Neurons, build equivariance directly into the network. Using this, we develop a rotation-equivariant, high dynamic range (HDR) neural illumination model that is compact and able to express complex, high-frequency features of natural environment maps. Training our model on a curated dataset of 1.6K HDR environment maps of natural scenes, we compare it against traditional representations, demonstrate its applicability for an inverse rendering task and show environment map completion from partial observations. James A. D. Gardner, Bernhard Egger 0001, William A. P. Smith |
NeurIPS | 1 |