EDBT 2026 Demo / reviewers in the wild / expert
Patrick C. Shriwise
dblp:322/2007
· DBLP profile ↗
2ranked-venue papers
0as first author
2since 2021 · last 2025
0000-0002-3979-7665ORCID · reported
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
2 papers |
Geometric modeling and processing · 54% Rendering · 46% | |
| Computer architecture, parallel and distributed computing, and storage systems
1 paper |
High-performance computing · 100% |
Topics — the 6 heaviest of 7, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Geometric modeling and processing › solid modeling
constructive solid geometry |
0.9 | 1 | 2025 | Point containment algorithms for constructive solid geometry with unbounded primitives · Comput. Aided Des. 2025 |
Geometric modeling and processing › computational geometry › containment queries
point inclusion |
0.9 | 1 | 2025 | Point containment algorithms for constructive solid geometry with unbounded primitives · Comput. Aided Des. 2025 |
Rendering
ray tracing |
0.8 | 1 | 2024 | Attribute-Aware RBFs: Interactive Visualization of Time Series Particle Volumes Using RT Core Range Queries · IEEE Trans. Vis. Comput. Graph. 2024 |
Rendering › ray tracing
ray tracing hardware acceleration |
0.8 | 1 | 2024 | Attribute-Aware RBFs: Interactive Visualization of Time Series Particle Volumes Using RT Core Range Queries · IEEE Trans. Vis. Comput. Graph. 2024 |
Rendering
volume rendering |
0.8 | 1 | 2024 | Attribute-Aware RBFs: Interactive Visualization of Time Series Particle Volumes Using RT Core Range Queries · IEEE Trans. Vis. Comput. Graph. 2024 |
High-performance computing
scientific computing systems |
0.2 | 1 | 2024 | Attribute-Aware RBFs: Interactive Visualization of Time Series Particle Volumes Using RT Core Range Queries · IEEE Trans. Vis. Comput. Graph. 2024 |
Methods — techniques the papers use, named apart from their topics
radial basis function interpolation · 1.5hilbert reordering · 1.5blue noise sampling · 1.5
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Point containment algorithms for constructive solid geometry with unbounded primitives
Paul K. Romano, Patrick A. Myers, Seth R. Johnson, Aljaz Kolsek, Patrick C. Shriwise |
Comput. Aided Des. | 5 |
| 2024 | Attribute-Aware RBFs: Interactive Visualization of Time Series Particle Volumes Using RT Core Range QueriesabstractSmoothed-particle hydrodynamics (SPH) is a mesh-free method used to simulate volumetric media in fluids, astrophysics, and solid mechanics. Visualizing these simulations is problematic because these datasets often contain millions, if not billions of particles carrying physical attributes and moving over time. Radial basis functions (RBFs) are used to model particles, and overlapping particles are interpolated to reconstruct a high-quality volumetric field; however, this interpolation process is expensive and makes interactive visualization difficult. Existing RBF interpolation schemes do not account for color-mapped attributes and are instead constrained to visualizing just the density field. To address these challenges, we exploit ray tracing cores in modern GPU architectures to accelerate scalar field reconstruction. We use a novel RBF interpolation scheme to integrate per-particle colors and densities, and leverage GPU-parallel tree construction and refitting to quickly update the tree as the simulation animates over time or when the user manipulates particle radii. We also propose a Hilbert reordering scheme to cluster particles together at the leaves of the tree to reduce tree memory consumption. Finally, we reduce the noise of volumetric shadows by adopting a spatially temporal blue noise sampling scheme. Our method can provide a more detailed and interactive view of these large, volumetric, time-series particle datasets than traditional methods, leading to new insights into these physics simulations. Nathan Morrical, Stefan Zellmann, Alper Sahistan, Patrick C. Shriwise, Valerio Pascucci |
IEEE Trans. Vis. Comput. Graph. | 4 |