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Seono Lee

dblp:323/2808 · DBLP profile ↗
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1ranked-venue papers
0as first author
1since 2021 · last 2021
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Computer networks · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Interaction techniques and input · 100%
Software engineering, system software, and programming languages
1 paper
Operating systems · 100%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Interaction techniques and input
cross-device interaction
0.512021
FLUID-XP: flexible user interface distribution for cross-platform experience · MobiCom 2021
Interaction techniques and input › cross-device interaction
cross-device UI distribution
0.512021
FLUID-XP: flexible user interface distribution for cross-platform experience · MobiCom 2021
Operating systems › mobile systems
mobile platform
0.112021
FLUID-XP: flexible user interface distribution for cross-platform experience · MobiCom 2021

Methods — techniques the papers use, named apart from their topics

transparent multi-display support · 1.0network traffic optimization · 1.0UI distribution · 1.0
YearPublicationVenuePosition
2021 FLUID-XP: flexible user interface distribution for cross-platform experience
abstract
Being able to use a single app across multiple devices can bring novel experiences to the users in various domains including entertainment and productivity. For instance, a user of a video editing app would be able to use a smart pad as a canvas and a smartphone as a remote toolbox so that the toolbox does not occlude the canvas during editing. However, existing approaches do not properly support the single-app multi-device execution due to several limitations, including high development cost, device heterogeneity, and high performance requirement. In this paper, we introduce FLUID-XP, a novel cross-platform multi-device system that enables UIs of a single app to be executed across heterogeneous platforms, while overcoming the limitations of previous approaches. FLUID-XP provides flexible, efficient, and seamless interactions by addressing three main challenges: i) how to transparently enable a single-display app to use multiple displays, ii) how to distribute UIs across heterogeneous devices with minimal network traffic, and iii) how to optimize the UI distribution process when multiple UIs have different distribution requirements. Our experiments with a working prototype of FLUID-XP on Android confirm that FLUID-XP successfully supports a variety of unmodified real-world apps across heterogeneous platforms (Android, iOS, and Linux). We also conduct a lab study with 25 participants to demonstrate the effectiveness of FLUID-XP with real users.
Sunjae Lee, Hayeon Lee, Hoyoung Kim, Jeong Woon Choi, Yuseung Lee, Seono Lee, Ahyeon Kim, Jean Y. Song, Sangeun Oh, Steven Y. Ko, Insik Shin
MobiCom7