Demo Data from EDBT 2026 / reviewers in the wild / expert
Zhaoyun Jiang
dblp:323/9511
· DBLP profile ↗
5ranked-venue papers
3as first author
5since 2021 · last 2025
0000-0003-0133-9228ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 5 · 3 first-author · 5 since 2021Artificial intelligence and machine learning · 2 · 2 first-author · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
4 papers |
Visual content generation and editing · 85% Visualization and visual analytics · 15% | |
| Artificial intelligence
2 papers |
Generative modeling · 74% Deep learning architectures and training · 26% |
Topics — the 5 heaviest of 8, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Visual content generation and editing
image generation |
0.9 | 1 | 2025 | Illustration Layout Generation for Slide Enhancement with Pixel-based Diffusion Model · ACM Multimedia 2025 |
Visual content generation and editing
layout generation |
0.9 | 1 | 2025 | Illustration Layout Generation for Slide Enhancement with Pixel-based Diffusion Model · ACM Multimedia 2025 |
Visual content generation and editing
graphic design |
0.7 | 1 | 2023 | Aesthetics++: Refining Graphic Designs by Exploring Design Principles and Human Preference · IEEE Trans. Vis. Comput. Graph. 2023 |
Visual content generation and editing › layout generation
graphic layout generation |
0.7 | 1 | 2023 | LayoutFormer++: Conditional Graphic Layout Generation via Constraint Serialization and Decoding Space Restriction · CVPR 2023 |
Machine learning › Deep learning architectures and training › sequence modeling › sequence generation
sequence-to-sequence generation |
0.2 | 1 | 2023 | LayoutFormer++: Conditional Graphic Layout Generation via Constraint Serialization and Decoding Space Restriction · CVPR 2023 |
Methods — techniques the papers use, named apart from their topics
diffusion model · 1.6transformer · 1.3encoder-decoder · 1.3decoding space restriction · 1.3constraint serialization · 1.3style transfer · 0.8ranking model · 0.7design principle-guided generation · 0.7variational autoencoder · 0.6coarse-to-fine decoding · 0.6
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Illustration Layout Generation for Slide Enhancement with Pixel-based Diffusion Model
Zhaoyun Jiang, Shakie Liu, Ting Liu 0002, Jian-Guang Lou, Dongmei Zhang 0001 |
ACM Multimedia | 1 |
| 2024 | IconDM: Text-Guided Icon Set Expansion Using Diffusion ModelsabstractIcons are ubiquitous visual elements in graphic design, yet their creation is often complex and time-consuming. To resolve this problem, we draw inspiration from the booming text-to-image field and propose Text-Guided Icon Set Expansion, a novel task that helps users design high-quality icons using textual descriptions. Besides, users can control the style consistency of the created icons by inputting a few hand-crafted icons as style reference. Despite its practicality, the task poses two unique challenges. (i) Abstract Concept Visualization. Abstract concepts like technology and health are frequently encountered in icon creation, but their visualization is not straightforward and requires a grounding process that translates them into physical, easy-to-depict objects. (ii) Fine-grained Style Transfer. Unlike ordinary images, icons exhibit richer fine-grained stylistic elements, including tones, line widths, shapes, shadow effects, etc., which puts higher demands on capturing and preserving detailed styles during icon generation. Zhaoyun Jiang, Shizhao Sun, Ting Liu 0002, Zijiang Yang 0006, Jian-Guang Lou, Dongmei Zhang 0001 |
ACM Multimedia | 2 |
| 2023 | LayoutFormer++: Conditional Graphic Layout Generation via Constraint Serialization and Decoding Space RestrictionabstractConditional graphic layout generation, which generates realistic layouts according to user constraints, is a challenging task that has not been well-studied yet. First, there is limited discussion about how to handle diverse user constraints flexibly and uniformly. Second, to make the layouts conform to user constraints, existing work often sacrifices generation quality significantly. In this work, we propose LayoutFormer++ to tackle the above problems. First, to flexibly handle diverse constraints, we propose a constraint serialization scheme, which represents different user constraints as sequences of tokens with a predefined format. Then, we formulate conditional layout generation as a sequence-to-sequence transformation, and leverage encoder-decoder framework with Transformer as the basic architecture. Furthermore, to make the layout better meet user requirements without harming quality, we propose a decoding space restriction strategy. Specifically, we prune the predicted distribution by ignoring the options that definitely violate user constraints and likely result in low-quality layouts, and make the model samples from the restricted distribution. Experiments demonstrate that LayoutFormer++ outperforms existing approaches on all the tasks in terms of both better generation quality and less constraint violation. Zhaoyun Jiang, Shizhao Sun, Huayu Deng, Zhongkai Wu, Vuksan Mijovic, Zijiang Yang 0006, Jian-Guang Lou, Dongmei Zhang 0001 |
CVPR | 1 |
| 2023 | Aesthetics++: Refining Graphic Designs by Exploring Design Principles and Human PreferenceabstractDuring the creation of graphic designs, individuals inevitably spend a lot of time and effort on adjusting visual attributes (e.g., positions, colors, and fonts) of elements to make them more aesthetically pleasing. It is a trial-and-error process, requires repetitive edits, and relies on good design knowledge. In this work, we seek to alleviate such difficulty by automatically suggesting aesthetic improvements, i.e., taking an existing design as the input and generating a refined version with improved aesthetic quality as the output. This goal presents two challenges: proposing a refined design based on the user-given one, and assessing whether the new design is better aesthetically. To cope with these challenges, we propose a design principle-guided candidate generation stage and a data-driven candidate evaluation stage. In the candidate generation stage, we generate candidate designs by leveraging design principles as the guidance to make changes around the existing design. In the candidate evaluation stage, we learn a ranking model upon a dataset that can reflect humans' aesthetic preference, and use it to choose the most aesthetically pleasing one from the generated candidates. We implement a prototype system on presentation slides and demonstrate the effectiveness of our approach through quantitative analysis, sample results, and user studies. Wenyuan Kong, Zhaoyun Jiang, Shizhao Sun, Zhuoning Guo, Weiwei Cui 0001, Ting Liu 0002, Jianguang Lou, Dongmei Zhang 0001 |
IEEE Trans. Vis. Comput. Graph. | 2 |
| 2022 | Coarse-to-Fine Generative Modeling for Graphic LayoutsabstractEven though graphic layout generation has attracted growing attention recently, it is still challenging to synthesis realistic and diverse layouts, due to the complicated element relationships and varied element arrangements. In this work, we seek to improve the performance of layout generation by incorporating the concept of regions, which consist of a smaller number of elements and appears like a simple layout, into the generation process. Specifically, we leverage Variational Autoencoder (VAE) as the overall architecture and decompose the decoding process into two stages. The first stage predicts representations for regions, and the second stage fills in the detailed position for each element within the region based on the predicted region representation. Compared to prior studies that merely abstract the layout into a list of elements and generate all the element positions in one go, our approach has at least two advantages. First, by the two-stage decoding, our approach decouples the complex layout generation task into several simple layout generation tasks, which reduces the problem difficulty. Second, the predicted regions can help the model roughly know what the graphic layout looks like and serve as global context to improve the generation of detailed element positions. Qualitative and quantitative experiments demonstrate that our approach significantly outperforms the existing methods, especially on the complex graphic layouts. Zhaoyun Jiang, Shizhao Sun, Jihua Zhu, Jian-Guang Lou, Dongmei Zhang 0001 |
AAAI | 1 |