Demo Data from EDBT 2026 / reviewers in the wild / expert
Neel Pawar
dblp:324/0910
· DBLP profile ↗
2ranked-venue papers
0as first author
2since 2021 · last 2025
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 2 · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Interdisciplinary, comprehensive, and emerging computing
2 papers |
Computing education · 100% | |
| Computer graphics and multimedia
1 paper |
Visualization and visual analytics · 100% | |
| Artificial intelligence
2 papers |
Deep learning architectures and training · 60% Representation and self-supervised learning · 40% |
Topics — the 4 heaviest of 5, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computing education
AI education |
0.9 | 1 | 2025 | Learning to Think like a Neuron in Middle School · AAAI 2025 |
Visualization and visual analytics
interactive visualization |
0.6 | 1 | 2022 | Interactive Visualizations of Word Embeddings for K-12 Students · AAAI 2022 |
Machine learning › Deep learning architectures and training › feedforward neural network
linear threshold unit |
0.3 | 1 | 2025 | Learning to Think like a Neuron in Middle School · AAAI 2025 |
Machine learning › Representation and self-supervised learning › word representation
word embedding |
0.2 | 1 | 2022 | Interactive Visualizations of Word Embeddings for K-12 Students · AAAI 2022 |
Methods — techniques the papers use, named apart from their topics
visualization · 1.7scaffolding · 1.7word2vec · 1.7
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Learning to Think like a Neuron in Middle SchoolabstractNeuron Sandbox is a browser-based tool that helps middle school students grasp basic principles of neural computation. It simulates a linear threshold unit applied to binary decision problems, which students solve by adjusting the unit's threshold and/or weights. Although Neuron Sandbox provides extensive visualization aids, solving these problems is challenging for students who have not yet been exposed to algebra. We collected survey, video, and worksheet data from 21 seventh grade students in two sections of an AI elective, taught by the same teacher, that used Neuron Sandbox. We present a scaffolding strategy that proved effective at guiding these students to achieve mastery of these problems. While the amount of scaffolding required was more than we originally anticipated, by the end of the exercise students understood the computation that linear threshold units perform and were able to generalize their understanding of the worksheet’s "solve for threshold" strategy to also solve for weights. David S. Touretzky, Christina Gardner-McCune, William Hanna, Angela Chen, Neel Pawar |
AAAI | 5 |
| 2022 | Interactive Visualizations of Word Embeddings for K-12 StudentsabstractWord embeddings, which represent words as dense feature vectors, are widely used in natural language processing. In their seminal paper on word2vec, Mikolov and colleagues showed that a feature space created by training a word prediction network on a large text corpus will encode semantic information that supports analogy by vector arithmetic, e.g., "king" minus "man" plus "woman" equals "queen". To help novices appreciate this idea, people have sought effective graphical representations of word embeddings. We describe a new interactive tool for visually exploring word embeddings. Our tool allows users to define semantic dimensions by specifying opposed word pairs, e.g., gender is defined by pairs such as boy/girl and father/mother, and age by pairs such as father/son and mother/daughter. Words are plotted as points in a zoomable and rotatable 3D space, where the third ”residual” dimension encodes distance from the hyperplane defined by all the opposed word vectors with age and gender subtracted out. Our tool allows users to visualize vector analogies, drawing the vector from “king” to “man” and a parallel vector from “woman” to “king-man+woman”, which is closest to “queen”. Visually browsing the embedding space and experimenting with this tool can make word embeddings more intuitive. We include a series of experiments teachers can use to help K-12 students appreciate the strengths and limitations of this representation. Saptarashmi Bandyopadhyay, Neel Pawar, David S. Touretzky |
AAAI | 3 |