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Sarosij Bose

dblp:324/5538 · DBLP profile ↗
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4ranked-venue papers
1as first author
4since 2021 · last 2026
0000-0003-3014-4796ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 4 · 1 first-author · 4 since 2021Artificial intelligence and machine learning · 3 · 1 first-author · 3 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
3 papers
3D vision · 46% Trustworthy machine learning · 18% Generative modeling · 15%

Topics — the 13 heaviest of 13, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision › neural rendering
3d gaussian splatting
0.912025
Uncertainty-Aware Diffusion-Guided Refinement of 3D Scenes · ICCV 2025
Computer vision › 3D vision
3d scene reconstruction
0.912025
Uncertainty-Aware Diffusion-Guided Refinement of 3D Scenes · ICCV 2025
Machine learning › Trustworthy machine learning › uncertainty estimation
conformal prediction
0.912025
Conformal Prediction and MLLM aided Uncertainty Quantification in Scene Graph Generation · CVPR 2025
Machine learning › Generative modeling › diffusion model › diffusion model inference
diffusion-based refinement
0.912025
Uncertainty-Aware Diffusion-Guided Refinement of 3D Scenes · ICCV 2025
Computer vision › 3D vision
human mesh recovery
0.912025
VOccl3D: A Video Benchmark Dataset for 3D Human Pose and Shape Estimation Under Real Occlusions · ICCV 2025
Computer vision › Face, body and person analysis
human pose estimation
0.912025
VOccl3D: A Video Benchmark Dataset for 3D Human Pose and Shape Estimation Under Real Occlusions · ICCV 2025
Computer vision › 3D vision
novel view synthesis
0.912025
Uncertainty-Aware Diffusion-Guided Refinement of 3D Scenes · ICCV 2025
Computer vision › Segmentation and scene understanding
scene graph generation
0.912025
Conformal Prediction and MLLM aided Uncertainty Quantification in Scene Graph Generation · CVPR 2025
Computer vision › 3D vision › 3d reconstruction
single-view 3d reconstruction
0.912025
Uncertainty-Aware Diffusion-Guided Refinement of 3D Scenes · ICCV 2025
Machine learning › Trustworthy machine learning
uncertainty estimation
0.912025
Conformal Prediction and MLLM aided Uncertainty Quantification in Scene Graph Generation · CVPR 2025
Machine learning › Generative modeling
diffusion model
0.312025
Uncertainty-Aware Diffusion-Guided Refinement of 3D Scenes · ICCV 2025
Machine learning › Generative modeling › diffusion model › video diffusion model
latent video diffusion model
0.312025
Uncertainty-Aware Diffusion-Guided Refinement of 3D Scenes · ICCV 2025
Computer vision › Face, body and person analysis › human pose estimation
video pose estimation
0.312025
VOccl3D: A Video Benchmark Dataset for 3D Human Pose and Shape Estimation Under Real Occlusions · ICCV 2025

Methods — techniques the papers use, named apart from their topics

semantic uncertainty quantification · 0.9post-processing · 0.9per-pixel entropy · 0.9multimodal large language model · 0.9latent video diffusion model · 0.9fourier-style transfer · 0.9
YearPublicationVenuePosition
2026 Visibility guided Self-Supervised Occlusion-Resilient Human Pose Estimation
abstract
Occlusion remains a significant challenge for existing human pose estimation algorithms, often resulting in inaccurate and anatomically implausible predictions. Although recent occlusion-robust methods report strong performance, they typically rely heavily on supervised learning and privileged information, such as multiview data or temporal sequences. Furthermore, these models often fail under domain changes. Domain-adaptive human pose estimation seeks to mitigate this issue; however, when occlusions are present in the target domain, a common occurrence in real-world applications, performance of these algorithms deteriorates significantly. To address these challenges, we propose VisOR, a novel Visibility guided Self-Supervised algorithm for Occlusion-Resilient Human Pose Estimation. VisOR achieves robustness to both domain shifts and occlusions by integrating contextual reasoning with iterative pseudo-label refinement. It mitigates the overfitting to noisy labels from occluded regions via a visibility-driven curriculum learning strategy, which progressively introduces the model to increasingly occluded training samples. Additionally, VisOR is regularized by a learned human pose prior that maintains anatomical plausibility throughout the adaptation process. Recognizing the scarcity of human pose datasets with realistic occlusions, we introduce BOW Blended Occlusions in-the-Wild, a rigorously constructed context-aware synthetic benchmark designed to evaluate the occlusion resilience of human pose estimation algorithms. BOW offers a diverse range of context-aware occlusions across both indoor and outdoor environments, simulating real-world conditions. Through extensive experiments, we demonstrate that VisOR outperforms current state-of-the-art methods by ∼ 7% in challenging occluded human pose estimation benchmarks and provides a baseline performance on BOW, against existing algorithms.
Arindam Dutta, Sarosij Bose, Rohit Kundu, Calvin-Khang Ta, Saketh Bachu, Konstantinos Karydis, Amit K. Roy-Chowdhury
WACV2
2025 Conformal Prediction and MLLM aided Uncertainty Quantification in Scene Graph Generation
abstract
Scene Graph Generation (SGG) aims to represent visual scenes by identifying objects and their pairwise relationships, providing a structured understanding of image content. However, inherent challenges like long-tailed class distributions and prediction variability necessitate uncertainty quantification in SGG for its practical viability. In this paper, we introduce a novel Conformal Prediction based framework, adaptive to any existing SGG method, for quantifying their predictive uncertainty by constructing well-calibrated prediction sets over their generated scene graphs. These scene graph prediction sets are designed to achieve statistically rigorous coverage guarantees under exchangeability assumptions. Additionally, to ensure the prediction sets contain the most practically interpretable scene graphs, we propose an effective MLLM-based post-processing strategy for selecting the most visually and semantically plausible scene graphs within each set. We show that our proposed approach can produce diverse possible scene graphs from an image, assess the reliability of SGG methods, and improve overall SGG performance.
Sayak Nag, Udita Ghosh, Calvin-Khang Ta, Sarosij Bose, Amit K. Roy-Chowdhury
CVPR4
2025 Uncertainty-Aware Diffusion-Guided Refinement of 3D Scenes
abstract
Reconstructing 3D scenes from a single image is a fundamentally ill-posed task due to the severely under-constrained nature of the problem. Consequently, when the scene is rendered from novel camera views, existing single image to 3D reconstruction methods render incoherent and blurry views. This problem is exacerbated when the unseen regions are far away from the input camera. In this work, we address these inherent limitations in existing single image-to-3D scene feedforward networks. To alleviate the poor performance due to insufficient information beyond the input image's view, we leverage a strong generative prior in the form of a pre-trained latent video diffusion model, for iterative refinement of a coarse scene represented by optimizable Gaussian parameters. To ensure that the style and texture of the generated images align with that of the input image, we incorporate on-the-fly Fourier-style transfer between the generated images and the input image. Additionally, we design a semantic uncertainty quantification module that calculates the per-pixel entropy and yields uncertainty maps used to guide the refinement process from the most confident pixels while discarding the remaining highly uncertain ones. We conduct extensive experiments on real-world scene datasets, including in-domain RealEstate-10K and out-of-domain KITTI-v2, showing that our approach can provide more realistic and high-fidelity novel view synthesis results compared to existing state-of-the-art methods.
Sarosij Bose, Arindam Dutta, Sayak Nag, Junge Zhang, Konstantinos Karydis, Amit K. Roy-Chowdhury
ICCV1
2025 VOccl3D: A Video Benchmark Dataset for 3D Human Pose and Shape Estimation Under Real Occlusions
Yash Garg, Saketh Bachu, Arindam Dutta, Rohit Lal, Sarosij Bose, Calvin-Khang Ta, Muhammad Salman Asif, Amit K. Roy-Chowdhury
ICCV5