EDBT 2026 Demo / reviewers in the wild / expert
Spencer Ashford
dblp:324/6246
· DBLP profile ↗
1ranked-venue papers
0as first author
1since 2021 · last 2022
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 since 2021Systems, architecture and hardware · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Legged, aerial and field robots · 61% Autonomous driving · 30% Robot navigation and mapping · 9% |
Topics — the 3 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Robotics › Legged, aerial and field robots
field robotics |
0.6 | 1 | 2022 | HoloOcean: An Underwater Robotics Simulator · ICRA 2022 |
Robotics › Autonomous driving
simulation |
0.6 | 1 | 2022 | HoloOcean: An Underwater Robotics Simulator · ICRA 2022 |
Robotics › Legged, aerial and field robots
underwater robotics |
0.6 | 1 | 2022 | HoloOcean: An Underwater Robotics Simulator · ICRA 2022 |
Methods — techniques the papers use, named apart from their topics
sonar modeling · 0.6octree representation · 0.6
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2022 | HoloOcean: An Underwater Robotics SimulatorabstractDue to the difficulty and expense of underwater field trials, a high fidelity underwater simulator is a necessity for testing and developing algorithms. To fill this need, we present HoloOcean, an open source underwater simulator, built upon Unreal Engine 4 (UE4). HoloOcean comes equipped with multi-agent support, various sensor implementations of common underwater sensors, and simulated communications support. We also implement a novel sonar sensor model that leverages an octree representation of the environment for efficient and realistic sonar imagery generation. Due to being built upon UE4, new environments are straightforward to add, enabling easy extensions to be built. Finally, HoloOcean is controlled via a simple python interface, allowing simple installation via pip, and requiring few lines of code to execute simulations. Easton R. Potokar, Spencer Ashford, Michael Kaess, Josh Mangelson |
ICRA | 2 |