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Daniel M. Sahu

dblp:324/6272 · DBLP profile ↗
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2ranked-venue papers
0as first author
2since 2021 · last 2023
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 2 since 2021Systems, architecture and hardware · 2 · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Legged, aerial and field robots · 50% Robot navigation and mapping · 50%
Human-computer interaction and pervasive computing
1 paper
Human-AI interaction · 50% Usability and user experience research · 50%

Topics — the 4 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Legged, aerial and field robots
field robotics
0.612022
Active Learning for Testing and Evaluation in Field Robotics: A Case Study in Autonomous, Off-Road Navigation · ICRA 2022
Robotics › Robot navigation and mapping › mobile robot navigation
off-road navigation
0.612022
Active Learning for Testing and Evaluation in Field Robotics: A Case Study in Autonomous, Off-Road Navigation · ICRA 2022
Usability and user experience research
experimental design
0.612022
Active Learning for Testing and Evaluation in Field Robotics: A Case Study in Autonomous, Off-Road Navigation · ICRA 2022
Human-AI interaction
human decision-making
0.612022
Active Learning for Testing and Evaluation in Field Robotics: A Case Study in Autonomous, Off-Road Navigation · ICRA 2022

Methods — techniques the papers use, named apart from their topics

bayesian optimization · 1.1active learning · 1.1acquisition function · 1.1
YearPublicationVenuePosition
2023 Terrain-Aware Kinodynamic Planning with Efficiently Adaptive State Lattices for Mobile Robot Navigation in Off-Road Environments
abstract
To safely traverse non-flat terrain, robots must account for the influence of terrain shape in their planned motions. Terrain-aware motion planners use an estimate of the vehicle roll and pitch as a function of pose, vehicle suspension, and ground elevation map to weigh the cost of edges in the search space. Encoding such information in a traditional two-dimensional cost map is limiting because it is unable to capture the influence of orientation on the roll and pitch estimates from sloped terrain. The research presented herein addresses this problem by encoding kinodynamic information in the edges of a recombinant motion planning search space based on the Efficiently Adaptive State Lattice (EASL). This approach, which we describe as a Kinodynamic Efficiently Adaptive State Lattice (KEASL), differs from the prior representation in two ways. First, this method uses a novel encoding of velocity and acceleration constraints and vehicle direction at expanded nodes in the motion planning graph. Second, this approach describes additional steps for evaluating the roll, pitch, constraints, and velocities associated with poses along each edge during search in a manner that still enables the graph to remain recombinant. Velocities are computed using an iterative bidirectional method using Eulerian integration that more accurately estimates the duration of edges that are subject to terrain-dependent velocity limits. Real-world experiments on a Clearpath Robotics Warthog Unmanned Ground Vehicle were performed in a non-flat, unstructured environment. Results from 2093 planning queries from these experiments showed that KEASL provided a more efficient route than EASL in 83.72% of cases when EASL plans were adjusted to satisfy terrain-dependent velocity constraints. An analysis of relative runtimes and differences between planned routes is additionally presented. These results reinforce the importance of considering kinodynamic constraints for motion planning in non-flat environments and illustrate how such information can be encoded in an adaptive recombinant motion planning search space.
Eric R. Damm, Jason Gregory, Eli Lancaster, Felix A. Sanchez, Daniel M. Sahu, Thomas M. Howard
IROS5
2022 Active Learning for Testing and Evaluation in Field Robotics: A Case Study in Autonomous, Off-Road Navigation
abstract
Testing and evaluation of field robotic systems requires both experimentation in representative conditions and human supervision to effectively assess components, manage risk, and interpret results. Due to the complexity of robotic sys-tems, we argue this experimentation should be done adaptively by using insights gained from previous trials. Furthermore, we envision an advisory system that could assist experimenters with selecting trial configurations by learning and accounting for human preferences and risk tolerances; however, formal methods for human decision making in the context of field robotic experimentation remains an open question. In this work, we present and analyze a case study for how decisions were made during the testing and evaluation of an off-road, autonomous navigation system. From the perspective of active learning, we find that Bayesian Optimization is a promising mathematical framework for modeling human decision making in adaptive experimental design of field robotics and that a combination of the EI, KG, and PES acquisition functions would likely be useful for realizing an advisory system.
Jason Gregory, Daniel M. Sahu, Eli Lancaster, Felix A. Sanchez, Trevor Rocks, Brian Kaukeinen, Jonathan Fink, Satyandra K. Gupta
ICRA2