Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Chaoyi Zhou

dblp:325/4163 · DBLP profile ↗
← Back
4ranked-venue papers
1as first author
4since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3 · 1 first-author · 3 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
2 papers
Rendering · 100%
Artificial intelligence
2 papers
3D vision · 48% Generative modeling · 45% Representation and self-supervised learning · 8%

Topics — the 14 heaviest of 16, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision
3d reconstruction
0.912025
Latent Radiance Fields with 3D-aware 2D Representations · ICLR 2025
Rendering
differentiable rendering
0.912025
Bézier Splatting for Fast and Differentiable Vector Graphics Rendering · NeurIPS 2025
Rendering
gaussian splatting
0.912025
Bézier Splatting for Fast and Differentiable Vector Graphics Rendering · NeurIPS 2025
Rendering
rasterization
0.912025
Bézier Splatting for Fast and Differentiable Vector Graphics Rendering · NeurIPS 2025
Rendering › volume rendering
splatting
0.912025
Bézier Splatting for Fast and Differentiable Vector Graphics Rendering · NeurIPS 2025
Rendering › geometric rendering
vector graphics rendering
0.912025
Bézier Splatting for Fast and Differentiable Vector Graphics Rendering · NeurIPS 2025
Machine learning › Generative modeling
diffusion model
0.812024
3DGS-Enhancer: Enhancing Unbounded 3D Gaussian Splatting with View-consistent 2D Diffusion Priors · NeurIPS 2024
Machine learning › Generative modeling › diffusion model › diffusion prior
video diffusion prior
0.812024
3DGS-Enhancer: Enhancing Unbounded 3D Gaussian Splatting with View-consistent 2D Diffusion Priors · NeurIPS 2024
Rendering › gaussian splatting
3d gaussian splatting
0.812024
3DGS-Enhancer: Enhancing Unbounded 3D Gaussian Splatting with View-consistent 2D Diffusion Priors · NeurIPS 2024
Rendering
novel view synthesis
0.812024
3DGS-Enhancer: Enhancing Unbounded 3D Gaussian Splatting with View-consistent 2D Diffusion Priors · NeurIPS 2024
Machine learning › Representation and self-supervised learning › representation learning
latent representation learning
0.312025
Latent Radiance Fields with 3D-aware 2D Representations · ICLR 2025
Computer vision › 3D vision
neural radiance field
0.312025
Latent Radiance Fields with 3D-aware 2D Representations · ICLR 2025
Computer vision › 3D vision › novel view synthesis
radiance field
0.312025
Latent Radiance Fields with 3D-aware 2D Representations · ICLR 2025
Computer vision › 3D vision
3d scene reconstruction
0.212024
3DGS-Enhancer: Enhancing Unbounded 3D Gaussian Splatting with View-consistent 2D Diffusion Priors · NeurIPS 2024

Methods — techniques the papers use, named apart from their topics

spatial-temporal decoder · 1.53d gaussian splatting · 1.52d video diffusion · 1.5densification · 0.9autoencoding · 0.9adaptive pruning · 0.9VAE-radiance field alignment · 0.9
YearPublicationVenuePosition
2025 Latent Radiance Fields with 3D-aware 2D Representations
abstract
Latent 3D reconstruction has shown great promise in empowering 3D semantic understanding and 3D generation by distilling 2D features into the 3D space. However, existing approaches struggle with the domain gap between 2D feature space and 3D representations, resulting in degraded rendering performance. To address this challenge, we propose a novel framework that integrates 3D awareness into the 2D latent space. The framework consists of three stages: (1) a correspondence-aware autoencoding method that enhances the 3D consistency of 2D latent representations, (2) a latent radiance field (LRF) that lifts these 3D-aware 2D representations into 3D space, and (3) a VAE-Radiance Field (VAE-RF) alignment strategy that improves image decoding from the rendered 2D representations. Extensive experiments demonstrate that our method outperforms the state-of-the-art latent 3D reconstruction approaches in terms of synthesis performance and cross-dataset generalizability across diverse indoor and outdoor scenes. To our knowledge, this is the first work showing the radiance field representations constructed from 2D latent representations can yield photorealistic 3D reconstruction performance.
Chaoyi Zhou, Siyu Huang
ICLR1
2025 Bézier Splatting for Fast and Differentiable Vector Graphics Rendering
abstract
Differentiable vector graphics (VGs) are widely used in image vectorization and vector synthesis, while existing representations are costly to optimize and struggle to achieve high-quality rendering results for high-resolution images. This work introduces a new differentiable VG representation, dubbed Bézier Splatting, that enables fast yet high-fidelity VG rasterization. Bézier Splatting samples 2D Gaussians along Bézier curves, which naturally provide positional gradients at object boundaries. Thanks to the efficient splatting-based differentiable rasterizer, Bézier Splatting achieves 30× and 150× faster per forward and backward rasterization step for open curves compared to DiffVG. Additionally, we introduce an adaptive pruning and densification strategy that dynamically adjusts the spatial distribution of curves to escape local minima, further improving VG quality. Furthermore, our new VG representation supports conversion to standard XML-based SVG format, enhancing interoperability with existing VG tools and pipelines. Experimental results show that Bézier Splatting significantly outperforms existing methods with better visual fidelity and significant optimization speedup.
Chaoyi Zhou, Nanxuan Zhao, Siyu Huang
NeurIPS2
2024 3DGS-Enhancer: Enhancing Unbounded 3D Gaussian Splatting with View-consistent 2D Diffusion Priors
abstract
Novel-view synthesis aims to generate novel views of a scene from multiple input images or videos, and recent advancements like 3D Gaussian splatting (3DGS) have achieved notable success in producing photorealistic renderings with efficient pipelines. However, generating high-quality novel views under challenging settings, such as sparse input views, remains difficult due to insufficient information in under-sampled areas, often resulting in noticeable artifacts. This paper presents 3DGS-Enhancer, a novel pipeline for enhancing the representation quality of 3DGS representations. We leverage 2D video diffusion priors to address the challenging 3D view consistency problem, reformulating it as achieving temporal consistency within a video generation process. 3DGS-Enhancer restores view- consistent latent features of rendered novel views and integrates them with the input views through a spatial-temporal decoder. The enhanced views are then used to fine-tune the initial 3DGS model, significantly improving its rendering performance. Extensive experiments on large-scale datasets of unbounded scenes demonstrate that 3DGS-Enhancer yields superior reconstruction performance and high-fidelity rendering results compared to state-of-the-art methods. The project webpage is https://xiliu8006.github.io/3DGS-Enhancer-project.
Chaoyi Zhou, Siyu Huang
NeurIPS2
2022 TableRobot: an automatic annotation method for heterogeneous tables
abstract
Abstract Using deep learning networks to recognize the table attracts lots of attention. However, due to the lack of high-quality table datasets, the performance of using deep learning networks is limited. Therefore, TableRobot has been proposed, an automatic annotation method for heterogeneous tables. To be more specific, the annotations of table consist of the coordinates of the item block and the mapping relationship between item blocks and table cells. In order to transform the task, we successfully design an algorithm based on the greedy approach to find the optimum solution. To evaluate the performance of TableRobot, we check the annotation data of 3000 tables collected from the LaTex documents in arXiv.com , and the result shows that TableRobot can generate table annotation datasets with the accuracy of 93.2%. Besides, the table annotation data is feed into GraphTSR which is a state-of-the-art table recognition graph neural network, and the F1 value of the network has increased by nearly 10% compared with before.
Guibin Wu, Yongping Xiong, Chaoyi Zhou
Pers. Ubiquitous Comput.4