Demo Data from EDBT 2026 / reviewers in the wild / expert
Atsumoto Ohashi
dblp:325/4665
· DBLP profile ↗
9ranked-venue papers
7as first author
9since 2021 · last 2025
0009-0004-0990-7255ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 9 · 7 first-author · 9 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 first-author · 2 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
2 papers |
Question answering and dialogue systems · 50% Optimization for machine learning · 28% Language models and text generation · 22% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Natural language and speech › Question answering and dialogue systems
task-oriented dialogue |
1.5 | 2 | 2025 | Universal Post-Processing Networks for Joint Optimization of Modules in Task-Oriented Dialogue Systems · AAAI 2025 Enhancing Task-oriented Dialogue Systems with Generative Post-processing Networks · EMNLP 2023 |
Machine learning › Optimization for machine learning › optimization
joint optimization |
0.9 | 1 | 2025 | Universal Post-Processing Networks for Joint Optimization of Modules in Task-Oriented Dialogue Systems · AAAI 2025 |
Natural language and speech › Language models and text generation
text generation |
0.7 | 1 | 2023 | Enhancing Task-oriented Dialogue Systems with Generative Post-processing Networks · EMNLP 2023 |
Methods — techniques the papers use, named apart from their topics
reinforcement learning · 1.5language model · 0.9generative post-processing · 0.7
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Universal Post-Processing Networks for Joint Optimization of Modules in Task-Oriented Dialogue SystemsabstractPost-processing networks (PPNs) are components that modify the outputs of arbitrary modules in task-oriented dialogue systems and are optimized using reinforcement learning (RL) to improve the overall task completion capability of the system. However, previous PPN-based approaches have been limited to handling only a subset of modules within a system, which poses a significant limitation in improving the system performance. In this study, we propose a joint optimization method for post-processing the outputs of all modules using universal post-processing networks (UniPPNs), which are language-model-based networks that can modify the outputs of arbitrary modules in a system as a sequence-transformation task. Moreover, our RL algorithm, which employs a module-level Markov decision process, enables fine-grained value and advantage estimation for each module, thereby stabilizing joint learning for post-processing the outputs of all modules. Through both simulation-based and human evaluation experiments using the MultiWOZ dataset, we demonstrated that UniPPN outperforms conventional PPNs in the task completion capability of task-oriented dialogue systems. Atsumoto Ohashi, Ryuichiro Higashinaka |
AAAI | 1 |
| 2025 | Towards a Japanese Full-duplex Spoken Dialogue System
Atsumoto Ohashi, Shinya Iizuka, Jingjing Jiang, Ryuichiro Higashinaka |
INTERSPEECH | 1 |
| 2025 | Analysis of the Correlation Between Theory of Mind and Dialogue Ability to Identify Essential ToM for Dialogue Systems
Haruhisa Iseno, Atsumoto Ohashi, Tetsuji Ogawa, Shinnosuke Takamichi, Ryuichiro Higashinaka |
PACLIC | 2 |
| 2025 | Optimizing pipeline task-oriented dialogue systems using post-processing networksabstractMany studies have proposed methods for optimizing the dialogue performance of an entire pipeline task-oriented dialogue system by jointly training modules in the system using reinforcement learning . However, these methods are limited in that they can only be applied to modules implemented using trainable neural-based methods. To solve this problem, we propose a method for optimizing the dialogue performance of a pipeline system that consists of modules implemented with arbitrary methods for dialogue. With our method, neural-based components called post-processing networks (PPNs) are installed inside such a system to post-process the output of each module. All PPNs are updated to improve the overall dialogue performance of the system by using reinforcement learning, not necessitating that each module be differentiable. Through dialogue simulations and human evaluations on two well-studied task-oriented dialogue datasets, CamRest676 and MultiWOZ, we show that our method can improve the dialogue performance of pipeline systems consisting of various modules. In addition, a comprehensive analysis of the results of the MultiWOZ experiments reveals the patterns of post-processing by PPNs that contribute to the overall dialogue performance of the system. Atsumoto Ohashi, Ryuichiro Higashinaka |
Comput. Speech Lang. | 1 |
| 2024 | JMultiWOZ: A Large-Scale Japanese Multi-Domain Task-Oriented Dialogue DatasetabstractDialogue datasets are crucial for deep learning-based task-oriented dialogue system research. While numerous English language multi-domain task-oriented dialogue datasets have been developed and contributed to significant advancements in task-oriented dialogue systems, such a dataset does not exist in Japanese, and research in this area is limited compared to that in English. In this study, towards the advancement of research and development of task-oriented dialogue systems in Japanese, we constructed JMultiWOZ, the first Japanese language large-scale multi-domain task-oriented dialogue dataset. Using JMultiWOZ, we evaluated the dialogue state tracking and response generation capabilities of the state-of-the-art methods on the existing major English benchmark dataset MultiWOZ2.2 and the latest large language model (LLM)-based methods. Our evaluation results demonstrated that JMultiWOZ provides a benchmark that is on par with MultiWOZ2.2. In addition, through evaluation experiments of interactive dialogues with the models and human participants, we identified limitations in the task completion capabilities of LLMs in Japanese. Atsumoto Ohashi, Ryu Hirai, Shinya Iizuka, Ryuichiro Higashinaka |
LREC/COLING | 1 |
| 2023 | Enhancing Task-oriented Dialogue Systems with Generative Post-processing NetworksabstractRecently, post-processing networks (PPNs), which modify the outputs of arbitrary modules including non-differentiable ones in taskoriented dialogue systems, have been proposed.PPNs have successfully improved the dialogue performance by post-processing natural language understanding (NLU), dialogue state tracking (DST), and dialogue policy (Policy) modules with a classification-based approach.However, they cannot be applied to natural language generation (NLG) modules because the post-processing of utterances output by NLG modules requires a generative approach.In this study, we propose a new postprocessing component for NLG, generative post-processing networks (GenPPNs).For optimizing GenPPNs via reinforcement learning, the reward function incorporates dialogue act contribution, a new measure to evaluate the contribution of GenPPN-generated utterances with regard to task completion in dialogue.Through simulation and human evaluation experiments based on the MultiWOZ dataset, we confirmed that GenPPNs improve the task completion performance of task-oriented dialogue systems 1 . Atsumoto Ohashi, Ryuichiro Higashinaka |
EMNLP | 1 |
| 2023 | Personality-aware Natural Language Generation for Task-oriented Dialogue using Reinforcement LearningabstractA task-oriented dialogue system capable of expressing personality can improve user engagement and satisfaction. To realize such a system, this paper presents a method of building a personality-aware natural language generation (NLG) module in task-oriented dialogue using reinforcement learning (RL). This method handles both the expression of personality and system intent. During the RL process, a positive reward is given when the generated utterance correctly expresses the assigned personality and conveys its system intent simultaneously. In our experiments on the MultiWOZ dataset, we fine-tuned a personality-aware NLG module for two personality traits (extraversion and neural perception sensitivity). We experimented with data from MultiWOZ and a user simulator to confirm its effectiveness in terms of the ability to express personality and task performance. Atsumoto Ohashi, Yuya Chiba, Yuiko Tsunomori, Ryu Hirai, Ryuichiro Higashinaka |
RO-MAN | 2 |
| 2022 | Adaptive Natural Language Generation for Task-oriented Dialogue via Reinforcement LearningabstractWhen a natural language generation (NLG) component is implemented in a real-world task-oriented dialogue system, it is necessary to generate not only natural utterances as learned on training data but also utterances adapted to the dialogue environment (e.g., noise from environmental sounds) and the user (e.g., users with low levels of understanding ability). Inspired by recent advances in reinforcement learning (RL) for language generation tasks, we propose ANTOR, a method for Adaptive Natural language generation for Task-Oriented dialogue via Reinforcement learning. In ANTOR, a natural language understanding (NLU) module, which corresponds to the user’s understanding of system utterances, is incorporated into the objective function of RL. If the NLG’s intentions are correctly conveyed to the NLU, which understands a system’s utterances, the NLG is given a positive reward. We conducted experiments on the MultiWOZ dataset, and we confirmed that ANTOR could generate adaptive utterances against speech recognition errors and the different vocabulary levels of users. Atsumoto Ohashi, Ryuichiro Higashinaka |
COLING | 1 |
| 2022 | Post-processing Networks: Method for Optimizing Pipeline Task-oriented Dialogue Systems using Reinforcement LearningabstractMany studies have proposed methods for optimizing the dialogue performance of an entire pipeline task-oriented dialogue system by jointly training modules in the system using reinforcement learning.However, these methods are limited in that they can only be applied to modules implemented using trainable neuralbased methods.To solve this problem, we propose a method for optimizing a pipeline system composed of modules implemented with arbitrary methods for dialogue performance.With our method, neural-based components called post-processing networks (PPNs) are installed inside such a system to post-process the output of each module.All PPNs are updated to improve the overall dialogue performance of the system by using reinforcement learning, not necessitating each module to be differentiable.Through dialogue simulation and human evaluation on the MultiWOZ dataset, we show that our method can improve the dialogue performance of pipeline systems consisting of various modules 1 . Atsumoto Ohashi, Ryuichiro Higashinaka |
SIGDIAL | 1 |