Demo Data from EDBT 2026 / reviewers in the wild / expert
Abhijay Ghildyal
dblp:325/4739
· DBLP profile ↗
5ranked-venue papers
3as first author
5since 2021 · last 2026
0000-0003-1940-9626ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 4 · 3 first-author · 4 since 2021Artificial intelligence and machine learning · 3 · 1 first-author · 3 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
2 papers |
Image and video coding · 50% Multimedia systems and quality of experience · 38% Image and video processing · 12% | |
| Artificial intelligence
1 paper |
Vision and language · 100% | |
| Software engineering, system software, and programming languages
1 paper |
Software testing · 100% | |
| Human-computer interaction and pervasive computing
1 paper |
Games and playful interaction · 100% |
Topics — the 6 heaviest of 7, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › Vision and language › vision-language model
vision-language model evaluation |
0.9 | 1 | 2025 | VideoGameQA-Bench: Evaluating Vision-Language Models for Video Game Quality Assurance · NeurIPS 2025 |
Image and video coding › image quality assessment
perceptual similarity |
0.6 | 1 | 2022 | Shift-Tolerant Perceptual Similarity Metric · ECCV (18) 2022 |
Multimedia systems and quality of experience
video quality assessment |
0.6 | 1 | 2022 | A Perceptual Quality Metric for Video Frame Interpolation · ECCV (15) 2022 |
Games and playful interaction
game development |
0.3 | 1 | 2025 | VideoGameQA-Bench: Evaluating Vision-Language Models for Video Game Quality Assurance · NeurIPS 2025 |
Image and video coding
quality assessment |
0.2 | 1 | 2022 | Shift-Tolerant Perceptual Similarity Metric · ECCV (18) 2022 |
Image and video processing
video frame interpolation |
0.2 | 1 | 2022 | A Perceptual Quality Metric for Video Frame Interpolation · ECCV (15) 2022 |
Methods — techniques the papers use, named apart from their topics
benchmark construction · 2.6perceptual similarity metric · 0.6perceptual quality metric · 0.6
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Non-Aligned Reference Image Quality Assessment for Novel View SynthesisabstractEvaluating the perceptual quality of Novel View Synthesis (NVS) images remains a key challenge, particularly in the absence of pixel-aligned ground truth references. Full-Reference Image Quality Assessment (FR-IQA) methods fail under misalignment, while No-Reference (NR-IQA) methods struggle with generalization. In this work, we introduce a Non-Aligned Reference (NAR-IQA) framework tailored for NVS, where it is assumed that the reference view shares partial scene content but lacks pixel-level alignment. We constructed a large-scale image dataset containing synthetic distortions targeting Temporal Regions of Interest (TROI) to train our NAR-IQA model. Our model is built on a contrastive learning framework that incorporates LoRA-enhanced DINOv2 embeddings and is guided by supervision from existing IQA methods. We train exclusively on synthetically generated distortions, deliberately avoiding overfitting to specific real NVS samples and thereby enhancing the model’s generalization capability. Our model outperforms state-of-the-art FR-IQA, NR-IQA, and NAR-IQA methods, achieving robust performance on both aligned and non-aligned references. We also conducted a novel user study to gather data on human preferences when viewing non-aligned references in NVS. We find strong correlation between our proposed quality prediction model and the collected subjective ratings. For dataset, and code, please visit our project page: https://stootaghaj.github.io/nova-project/ Abhijay Ghildyal, Rajesh Sureddi, Nabajeet Barman, Saman Zad Tootaghaj, Alan C. Bovik |
WACV | 1 |
| 2025 | Foundation Models Boost Low-Level Perceptual Similarity MetricsabstractFor full-reference image quality assessment (FR-IQA) using deep-learning approaches, the perceptual similarity score between a distorted image and a reference image is typically computed as a distance measure between features extracted from a pretrained CNN or more recently, a Transformer network. Often, these intermediate features require further fine-tuning or processing with additional neural network layers to align the final similarity scores with human judgments. So far, most IQA models based on foundation models have primarily relied on the final layer or the embedding for the quality score estimation. In contrast, this work explores the potential of utilizing the intermediate features of these foundation models, which have largely been unexplored so far in the design of low-level perceptual similarity metrics. We demonstrate that the intermediate features are comparatively more effective. Moreover, without requiring any training, these metrics can outperform both traditional and state-of-the-art learned metrics by utilizing distance measures between the features. Code: https://github.com/abhijay9/ZS-IQA Abhijay Ghildyal, Nabajeet Barman, Saman Zad Tootaghaj |
ICASSP | 1 |
| 2025 | VideoGameQA-Bench: Evaluating Vision-Language Models for Video Game Quality AssuranceabstractWith video games leading in entertainment revenues, optimizing game development workflows is critical to the industry’s long-term success. Recent advances in vision-language models (VLMs) hold significant potential to automate and enhance various aspects of game development—particularly video game quality assurance (QA), which remains one of the most labor-intensive processes with limited automation. To effectively measure VLM performance in video game QA tasks and evaluate their ability to handle real-world scenarios, there is a clear need for standardized benchmarks, as current ones fall short in addressing this domain. To bridge this gap, we introduce VideoGameQA-Bench - a comprehensive benchmark designed to encompass a wide range of game QA activities, including visual unit testing, visual regression testing, needle-in-a-haystack, glitch detection, and bug report generation for both images and videos. Mohammad Reza Taesiri, Abhijay Ghildyal, Saman Zad Tootaghaj, Nabajeet Barman, Cor-Paul Bezemer |
NeurIPS | 2 |
| 2022 | Shift-Tolerant Perceptual Similarity Metric
Abhijay Ghildyal, Feng Liu 0015 |
ECCV (18) | 1 |
| 2022 | A Perceptual Quality Metric for Video Frame Interpolation
Qiqi Hou, Abhijay Ghildyal, Feng Liu 0015 |
ECCV (15) | 2 |