Demo Data from EDBT 2026 / reviewers in the wild / expert
Lianchen Jia
dblp:326/7541
· DBLP profile ↗
9ranked-venue papers
7as first author
9since 2021 · last 2025
0009-0002-4629-1360ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Computer networks · 4 · 4 first-author · 4 since 2021Graphics, computer vision, multimedia, augmented reality and games · 3 · 1 first-author · 3 since 2021Artificial intelligence and machine learning · 1 · 1 first-author · 1 since 2021Databases, data management, data science and information retrieval · 1 · 1 first-author · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer networks
7 papers |
Content delivery and video streaming · 70% Edge and fog computing · 16% Transport protocols and congestion control · 7% | |
| Artificial intelligence
1 paper |
Language models and text generation · 100% | |
| Software engineering, system software, and programming languages
1 paper |
Empirical software engineering · 100% | |
| Computer architecture, parallel and distributed computing, and storage systems
1 paper |
Distributed systems · 100% |
Topics — the 8 heaviest of 12, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Content delivery and video streaming
adaptive video streaming |
3.2 | 4 | 2025 | Towards User-level QoE: Large-scale Practice in Personalized Optimization of Adaptive Video Streaming · SIGCOMM 2025 Beyond Interpretability: Exploring the Comprehensibility of Adaptive Video Streaming through Large Language Models · ACM Multimedia 2025 Dancing with Shackles, Meet the Challenge of Industrial Adaptive Streaming via Offline Reinforcement Learning · INFOCOM 2024 |
Content delivery and video streaming
bitrate adaptation |
1.6 | 2 | 2025 | Beyond Interpretability: Exploring the Comprehensibility of Adaptive Video Streaming through Large Language Models · ACM Multimedia 2025 Dancing with Shackles, Meet the Challenge of Industrial Adaptive Streaming via Offline Reinforcement Learning · INFOCOM 2024 |
Natural language and speech › Language models and text generation
LLM agents |
0.9 | 1 | 2025 | Crucible: Quantifying the Potential of Control Algorithms through LLM Agents · NeurIPS 2025 |
Content delivery and video streaming
quality of experience |
0.8 | 1 | 2024 | Dancing with Shackles, Meet the Challenge of Industrial Adaptive Streaming via Offline Reinforcement Learning · INFOCOM 2024 |
Edge and fog computing › video analytics
real-time video analytics |
0.7 | 1 | 2023 | Concerto: Client-server Orchestration for Real-Time Video Analytics · ACM Multimedia 2023 |
Edge and fog computing
video analytics |
0.7 | 1 | 2023 | Concerto: Client-server Orchestration for Real-Time Video Analytics · ACM Multimedia 2023 |
Transport protocols and congestion control
learning-based congestion control |
0.6 | 1 | 2022 | Learned Internet Congestion Control for Short Video Uploading · ACM Multimedia 2022 |
Network performance modeling
network emulation |
0.6 | 1 | 2022 | Learned Internet Congestion Control for Short Video Uploading · ACM Multimedia 2022 |
Methods — techniques the papers use, named apart from their topics
multi-level expert simulation · 1.7monte carlo sampling · 1.7bayesian optimization · 1.7a/b testing · 1.7LLM-driven simulation · 1.7imitation learning · 1.2large language model evaluation · 0.9decision tree conversion · 0.9offline reinforcement learning · 0.8normal distribution modeling · 0.8curriculum learning · 0.8counterfactual reasoning · 0.8inference skipping · 0.7frame queue management · 0.7
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Beyond Interpretability: Exploring the Comprehensibility of Adaptive Video Streaming through Large Language ModelsabstractOver the past decade, adaptive video streaming technology has witnessed significant advancements, particularly driven by the rapid evolution of deep learning techniques. However, the black-box nature of deep learning algorithms presents challenges for developers in understanding decision-making processes and optimizing for specific application scenarios. Although existing research has enhanced algorithm interpretability through decision tree conversion, interpretability does not directly equate to developers' subjective comprehensibility. To address this challenge, we introduce ComTree, the first bitrate adaptation algorithm generation framework that considers comprehensibility. The framework initially generates the complete set of decision trees that meet performance requirements, then leverages large language models to evaluate these trees for developer comprehensibility, ultimately selecting solutions that best facilitate human understanding and enhancement. Experimental results demonstrate that ComTree significantly improves comprehensibility while maintaining competitive performance, showing potential for further advancement. The source code and appendix are available at https://github.com/thu-media/ComTree. Lianchen Jia, Chaoyang Li 0002, Jiahui Chen 0009, Tianchi Huang, Jiangchuan Liu, Lifeng Sun |
ACM Multimedia | 1 |
| 2025 | Crucible: Quantifying the Potential of Control Algorithms through LLM AgentsabstractControl algorithms in production environments typically require domain experts to tune their parameters and logic for specific scenarios. However, existing research predominantly focuses on algorithmic performance under ideal or default configurations, overlooking the critical aspect of Tuning Potential. To bridge this gap, we introduce \texttt{Crucible}, an agent that employs an LLM-driven, multi-level expert simulation to turn algorithms and defines a formalized metric to quantitatively evaluate their Tuning Potential. We demonstrate \texttt{Crucible}'s effectiveness across a wide spectrum of case studies, from classic control tasks to complex computer systems, and validate its findings in a real-world deployment. Our experimental results reveal that \texttt{Crucible} systematically quantifies the tunable space across different algorithms. Furthermore, \texttt{Crucible} provides a new dimension for algorithm analysis and design, which ultimately leads to performance improvements. Our code is available at https://github.com/thu-media/Crucible. Lianchen Jia, Chaoyang Li 0002, Qian Houde, Tianchi Huang, Jiangchuan Liu, Lifeng Sun |
NeurIPS | 1 |
| 2025 | Towards User-level QoE: Large-scale Practice in Personalized Optimization of Adaptive Video StreamingabstractTraditional optimization methods based on system-wide Quality of Service (QoS) metrics have approached their performance limitations in modern large-scale streaming systems. However, aligning user-level Quality of Experience (QoE) with algorithmic optimization objectives remains an unresolved challenge. Therefore, we propose LingXi, the first large-scale deployed system for personalized adaptive video streaming based on user-level experience. LingXi dynamically optimizes the objectives of adaptive video streaming algorithms by analyzing user engagement. Utilizing exit rate as a key metric, we investigate the correlation between QoS indicators and exit rates based on production environment logs, subsequently developing a personalized exit rate predictor. Through Monte Carlo sampling and online Bayesian optimization, we iteratively determine optimal parameters. Large-scale A/B testing utilizing 8% of traffic on Kuaishou, one of the largest short video platforms, demonstrates LingXi's superior performance. LingXi achieves a 0.15% increase in total viewing time, a 0.1% improvement in bitrate, and a 1.3% reduction in stall time across all users, with particularly significant improvements for low-bandwidth users who experience a 15% reduction in stall time. Lianchen Jia, Chao Zhou 0003, Chaoyang Li 0002, Jiangchuan Liu, Lifeng Sun |
SIGCOMM | 1 |
| 2024 | Dancing with Shackles, Meet the Challenge of Industrial Adaptive Streaming via Offline Reinforcement LearningabstractAdaptive video streaming has been studied for over 10 years and has demonstrated remarkable performance. However, adaptive video streaming is not an independent algorithm but relies on other components of the video system. Consequently, as other components undergo optimization, the gap between the traditional simulator and the real-world system continues to grow which makes the adaptive video streaming algorithm must adapt to these variations.In order to address the challenges facing industrial adaptive video streaming, we introduce a novel offline reinforcement learning framework called Backwave. This framework leverages history logs to reduce the sim-real gap. We propose new metrics based on counterfactual reasoning to evaluate its performance and we integrate expert knowledge to generate valuable data to mitigate the issue of data override. Furthermore, we employ curriculum learning to minimize additional errors.We deployed Backwave on a mainstream commercial short video platform, Kuaishou. In a series of A/B tests conducted nearly one month with over 400M daily watch times, Backwave consistently outperforms prior algorithms. Specifically, Backwave reduces stall time by 0.45% to 8.52% while maintaining comparable video quality and Backwave demonstrates improvements in average play duration by 0.12% to 0.16%, and overall play duration by 0.12% to 0.26%. Lianchen Jia, Chao Zhou 0003, Tianchi Huang, Chaoyang Li 0002, Lifeng Sun |
INFOCOM | 1 |
| 2024 | Meet Challenges of RTT Jitter, A Hybrid Internet Congestion Control AlgorithmabstractCongestion control has been a fundamental research focus in web transmission for over 30 years. However, with diverse network scenarios like cellular networks and WiFi, traditional models might no longer accurately describe current network conditions -- we empirically observe that the minimum round-trip time (RTTmin) still varies under different network conditions, challenging the assumption of its constancy in traditional models. In this paper, we model it as a normal distribution based on our measurements and propose a novel congestion control algorithm LingBo. LingBo consists of two phases: an offline trained decision model to achieve goals under different RTTmin distributions, and an online perception scheme to detect the current RTTmin distribution. We evaluate LingBo in various network environments and find it consistently performs well in terms of power metric and throughput compared to recent state-of-the-art baselines. Our code is available at https://github.com/thumedia/LingBo. Lianchen Jia, Chao Zhou 0003, Tianchi Huang, Chaoyang Li 0002, Lifeng Sun |
WWW | 1 |
| 2023 | RDladder: Resolution-Duration Ladder for VBR-encoded Videos via Imitation Learning
Lianchen Jia, Chao Zhou 0003, Tianchi Huang, Chaoyang Li 0002, Lifeng Sun |
INFOCOM | 1 |
| 2023 | Concerto: Client-server Orchestration for Real-Time Video AnalyticsabstractThe delay to obtain analysis results is an important metric in video analytics. Previous work has focused on reducing frame transmission and inference delay to optimize total delay. However, network fluctuations can cause frames to arrive at the backend simultaneously, leading to backend queuing delays. To address this issue, we propose Concerto, a joint front-and backend video analytics pipeline that optimizes both network transmission and backend queuing delays. The backend controls the frame queue, accelerating or skipping inference as needed to mitigate backend queuing delay. The frontend considers both delays when configuring frames to send, resulting in better total delay. Experiments show that Concerto significantly reduces backend queuing delay with minimal loss of accuracy. Chaoyang Li 0002, Rui-Xiao Zhang, Tianchi Huang, Lianchen Jia, Lifeng Sun |
ACM Multimedia | 4 |
| 2022 | ZiXia: A Reinforcement Learning Approach via Adjusted Ranking Reward for Internet Congestion ControlabstractCongestion control (CC) algorithms based on deep reinforcement learning (DRL) have shown their great potential to adapt themselves to a variety of network conditions. However, as the real-world network conditions are diverse and the optimization goals for CC are made up of some contradicted metrics, it is hard to balance these contradicted absolute valves, which makes it difficult to faithfully reflect the algorithm performance if only considering transient status as the reward. In this work, we propose a novel DRL-based CC approach ZiXia, which considers the adjusted ranking reward, the long-term relative performance reward adjusted by the transient reward. In detail, we design a virtual algorithm arena including the DRL-agents and other classic algorithms as competitors in the same environment. After these algorithms end, we rank their delay and throughput respectively and combine the two relative rankings as the ranking reward using the special preference. The ranking reward gives us a more flexible and interpretable long-term evaluation method compared with the absolute value of the transient status, which gives us a more intuitive perspective to support multi-objection. To get more fine-grained action rewards, we adjust the ranking reward using a linear combination of transient status. Through various experiments, in simulated environments, ZiXia achieves the highest throughput and reduces 87% delay compared with BBR, and in global real-world environments, ZiXia improves 13% throughput and reduces 3% delay than BBR. Lianchen Jia, Tianchi Huang, Lifeng Sun |
ICC | 1 |
| 2022 | Learned Internet Congestion Control for Short Video UploadingabstractShort video uploading service has become increasingly important, as at least 30 million videos are uploaded per day. However, we find that existing congestion control (CC) algorithms, either heuristics or learning-based, are not applicable for video uploading -- i.e., lacking in the design of the fundamental mechanism and being short of leveraging network modeling. We present DuGu, a novel learning-based CC algorithm designed by considering the unique proprieties of video uploading via the probing phase and internet networking via the control phase. During the probing phase, DuGu leverages the transmission gap of uploading short videos to actively detect the network metrics to better understand network dynamics. DuGu uses a neural network~(NN) to avoid congestion during the control phase. Here, instead of using handcrafted reward functions, the NN is learned by imitating the expert policy given by the optimal solver, improving both performance and learning efficiency. To build this system, we construct an omniscient-like network emulator, implement an optimal solver and collect a large corpus of real-world network traces to learn expert strategies. Trace-driven and real-world A/B tests reveal that DuGu supports multi-objective and rivals or outperforms existing CC algorithms across all considered scenarios. Tianchi Huang, Chao Zhou 0003, Lianchen Jia, Rui-Xiao Zhang, Lifeng Sun |
ACM Multimedia | 3 |