Demo Data from EDBT 2026 / reviewers in the wild / expert
Hongling Zheng
dblp:328/9513
· DBLP profile ↗
4ranked-venue papers
3as first author
4since 2021 · last 2026
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 4 · 3 first-author · 4 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
4 papers |
Reinforcement learning · 63% Vision and language · 9% Deep learning architectures and training · 8% | |
| Network and information security
1 paper |
Security and privacy of machine learning · 100% |
Topics — the 13 heaviest of 13, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Reinforcement learning
offline reinforcement learning |
2.5 | 3 | 2025 | Value-Guided Decision Transformer: A Unified Reinforcement Learning Framework for Online and Offline Settings · NeurIPS 2025 Decision Mixer: Integrating Long-term and Local Dependencies via Dynamic Token Selection for Decision-Making · ICML 2025 Decomposed Prompt Decision Transformer for Efficient Unseen Task Generalization · NeurIPS 2024 |
Machine learning › Reinforcement learning › deep reinforcement learning
deep q-network |
1.0 | 1 | 2026 | SRD: Reinforcement-Learned Semantic Perturbation for Backdoor Defense in VLMs · AAAI 2026 |
Computer vision › Vision and language
image captioning |
1.0 | 1 | 2026 | SRD: Reinforcement-Learned Semantic Perturbation for Backdoor Defense in VLMs · AAAI 2026 |
Security and privacy of machine learning › adversarial attack › backdoor attack
backdoor defense |
1.0 | 1 | 2026 | SRD: Reinforcement-Learned Semantic Perturbation for Backdoor Defense in VLMs · AAAI 2026 |
Machine learning › Reinforcement learning › offline reinforcement learning
conditional sequence modeling |
0.9 | 1 | 2025 | Decision Mixer: Integrating Long-term and Local Dependencies via Dynamic Token Selection for Decision-Making · ICML 2025 |
Machine learning › Reinforcement learning › offline reinforcement learning
decision transformer |
0.9 | 1 | 2025 | Value-Guided Decision Transformer: A Unified Reinforcement Learning Framework for Online and Offline Settings · NeurIPS 2025 |
Machine learning › Efficient and distributed learning › token reduction
dynamic token selection |
0.9 | 1 | 2025 | Decision Mixer: Integrating Long-term and Local Dependencies via Dynamic Token Selection for Decision-Making · ICML 2025 |
Machine learning › Reinforcement learning › online decision making
online reinforcement learning |
0.9 | 1 | 2025 | Value-Guided Decision Transformer: A Unified Reinforcement Learning Framework for Online and Offline Settings · NeurIPS 2025 |
Machine learning › Deep learning architectures and training
transformer |
0.9 | 1 | 2025 | Decision Mixer: Integrating Long-term and Local Dependencies via Dynamic Token Selection for Decision-Making · ICML 2025 |
Machine learning › Reinforcement learning › offline reinforcement learning
multi-task offline reinforcement learning |
0.8 | 1 | 2024 | Decomposed Prompt Decision Transformer for Efficient Unseen Task Generalization · NeurIPS 2024 |
Natural language and speech › Language models and text generation
prompt tuning |
0.8 | 1 | 2024 | Decomposed Prompt Decision Transformer for Efficient Unseen Task Generalization · NeurIPS 2024 |
Machine learning › Generative modeling
diffusion model |
0.3 | 1 | 2025 | Value-Guided Decision Transformer: A Unified Reinforcement Learning Framework for Online and Offline Settings · NeurIPS 2025 |
Machine learning › Transfer learning and domain adaptation
test-time adaptation |
0.2 | 1 | 2024 | Decomposed Prompt Decision Transformer for Efficient Unseen Task Generalization · NeurIPS 2024 |
Methods — techniques the papers use, named apart from their topics
semantic fidelity score · 2.0reinforcement learning · 2.0deep q-network · 2.0value function · 0.9transformer · 0.9dynamic token selection · 0.9behavior regularization · 0.9behavior cloning · 0.9autoregressive sampling · 0.9advantage weighting · 0.9
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | SRD: Reinforcement-Learned Semantic Perturbation for Backdoor Defense in VLMsabstractVisual language models (VLMs) have made significant progress in image captioning tasks, yet recent studies have found they are vulnerable to backdoor attacks. Attackers can inject undetectable perturbations into the data during inference, triggering abnormal behavior and generating malicious captions. These attacks are particularly challenging to detect and defend against due to the stealthiness and cross-modal propagation of the trigger signals. In this paper, we identify two key vulnerabilities by analyzing existing attack patterns: (1) the model exhibits abnormal attention concentration on certain regions of the input image, and (2) backdoor attacks often induce semantic drift and sentence incoherence. Based on these insights, we propose Semantic Reward Defense (SRD), a reinforcement learning framework that mitigates backdoor behavior without requiring any prior knowledge of trigger patterns. SRD learns to apply discrete perturbations to sensitive contextual regions of image inputs via a deep Q-network policy, aiming to confuse attention and disrupt the activation of malicious paths. To guide policy optimization, we design a reward signal named semantic fidelity score, which jointly assesses the semantic consistency and linguistic fluency of the generated captions, encouraging the agent to achieve a robust yet faithful output. SRD offers a trigger-agnostic, policy-interpretable defense paradigm that effectively mitigates local (TrojVLM) and global (Shadowcast) backdoor attacks, reducing ASR to 3.6% and 5.6% respectively, with less than 15% average CIDEr drop on the clean inputs. Shuhan Xu, Siyuan Liang 0004, Hongling Zheng, Aishan Liu, Xinbiao Wang, Yong Luo 0002, Leszek Rutkowski, Dacheng Tao |
AAAI | 3 |
| 2025 | Decision Mixer: Integrating Long-term and Local Dependencies via Dynamic Token Selection for Decision-MakingabstractThe Conditional Sequence Modeling (CSM) paradigm, benefiting from the transformer’s powerful distribution modeling capabilities, has demonstrated considerable promise in offline Reinforcement Learning (RL) tasks. Depending on the task’s nature, it is crucial to carefully balance the interplay between inherent local features and long-term dependencies in Markov decision trajectories to mitigate potential performance degradation and unnecessary computational overhead. In this paper, we propose Decision Mixer (DM), which addresses the conflict between features of different scales in the modeling process from the perspective of dynamic integration. Drawing inspiration from conditional computation, we design a plug-and-play dynamic token selection mechanism to ensure the model can effectively allocate attention to different features based on task characteristics. Additionally, we employ an auxiliary predictor to alleviate the short-sightedness issue in the autoregressive sampling process. DM achieves state-of-the-art performance on various standard RL benchmarks while requiring significantly fewer computational resources, offering a viable solution for building efficient and scalable RL foundation models. Code is available at here. Hongling Zheng, Li Shen 0008, Yong Luo 0002, Deheng Ye, Bo Du 0001, Jialie Shen 0001, Dacheng Tao |
ICML | 1 |
| 2025 | Value-Guided Decision Transformer: A Unified Reinforcement Learning Framework for Online and Offline SettingsabstractThe Conditional Sequence Modeling (CSM) paradigm, benefiting from the transformer's powerful distribution modeling capabilities, has demonstrated considerable promise in Reinforcement Learning (RL) tasks. However, much of the work has focused on applying CSM to single online or offline settings, with the general architecture rarely explored. Additionally, existing methods primarily focus on deterministic trajectory modeling, overlooking the randomness of state transitions and the diversity of future trajectory distributions. Fortunately, value-based methods offer a viable solution for CSM, further bridging the potential gap between offline and online RL. In this paper, we propose Value-Guided Decision Transformer (VDT), which leverages value functions to perform advantage-weighting and behavior regularization on the Decision Transformer (DT), guiding the policy toward upper-bound optimal decisions during the offline training phase. In the online tuning phase, VDT further integrates value-based policy improvement with behavior cloning under the CSM architecture through limited interaction and data collection, achieving performance improvement within minimal timesteps. The predictive capability of value functions for future returns is also incorporated into the sampling process. Our method achieves competitive performance on various standard RL benchmarks, providing a feasible solution for developing CSM architectures in general scenarios. Code is available at here. Hongling Zheng, Li Shen 0008, Yong Luo 0002, Deheng Ye, Shuhan Xu, Bo Du 0001, Jialie Shen 0001, Dacheng Tao |
NeurIPS | 1 |
| 2024 | Decomposed Prompt Decision Transformer for Efficient Unseen Task GeneralizationabstractMulti-task offline reinforcement learning aims to develop a unified policy for diverse tasks without requiring real-time interaction with the environment. Recent work explores sequence modeling, leveraging the scalability of the transformer architecture as a foundation for multi-task learning. Given the variations in task content and complexity, formulating policies becomes a challenging endeavor, requiring careful parameter sharing and adept management of conflicting gradients to extract rich cross-task knowledge from multiple tasks and transfer it to unseen tasks. In this paper, we propose the Decomposed Prompt Decision Transformer (DPDT) that adopts a two-stage paradigm to efficiently learn prompts for unseen tasks in a parameter-efficient manner. We incorporate parameters from pre-trained language models (PLMs) to initialize DPDT, thereby providing rich prior knowledge encoded in language models. During the decomposed prompt tuning phase, we learn both cross-task and task-specific prompts on training tasks to achieve prompt decomposition. In the test time adaptation phase, the cross-task prompt, serving as a good initialization, were further optimized on unseen tasks through test time adaptation, enhancing the model's performance on these tasks. Empirical evaluation on a series of Meta-RL benchmarks demonstrates the superiority of our approach. The project is available at https://github.com/ruthless-man/DPDT. Hongling Zheng, Li Shen 0008, Yong Luo 0002, Tongliang Liu, Jialie Shen 0001, Dacheng Tao |
NeurIPS | 1 |