Demo Data from EDBT 2026 / reviewers in the wild / expert
Mehdi Zouitine
dblp:329/6370
· DBLP profile ↗
2ranked-venue papers
1as first author
2since 2021 · last 2024
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 2 · 1 first-author · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Reinforcement learning · 93% Trustworthy machine learning · 7% |
Topics — the 5 heaviest of 5, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Reinforcement learning › deep reinforcement learning › visual reinforcement learning
generalization in visual reinforcement learning |
0.6 | 1 | 2022 | Look where you look! Saliency-guided Q-networks for generalization in visual Reinforcement Learning · NeurIPS 2022 |
Machine learning › Reinforcement learning › value-based reinforcement learning
q-learning |
0.6 | 1 | 2022 | Look where you look! Saliency-guided Q-networks for generalization in visual Reinforcement Learning · NeurIPS 2022 |
Machine learning › Reinforcement learning
value-based reinforcement learning |
0.6 | 1 | 2022 | Look where you look! Saliency-guided Q-networks for generalization in visual Reinforcement Learning · NeurIPS 2022 |
Machine learning › Reinforcement learning › deep reinforcement learning
visual reinforcement learning |
0.6 | 1 | 2022 | Look where you look! Saliency-guided Q-networks for generalization in visual Reinforcement Learning · NeurIPS 2022 |
Machine learning › Trustworthy machine learning
interpretability |
0.2 | 1 | 2022 | Look where you look! Saliency-guided Q-networks for generalization in visual Reinforcement Learning · NeurIPS 2022 |
Methods — techniques the papers use, named apart from their topics
soft actor-critic · 0.6saliency guidance · 0.6q-network · 0.6
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | Learning Heuristics for Combinatorial Optimization Problems on K-Partite Hypergraphs
Mehdi Zouitine, Ahmad Berjaoui, Agnès Lagnoux, Clément Pellegrini, Emmanuel Rachelson |
CPAIOR (2) | 1 |
| 2022 | Look where you look! Saliency-guided Q-networks for generalization in visual Reinforcement LearningabstractDeep reinforcement learning policies, despite their outstanding efficiency in simulated visual control tasks, have shown disappointing ability to generalize across disturbances in the input training images. Changes in image statistics or distracting background elements are pitfalls that prevent generalization and real-world applicability of such control policies.We elaborate on the intuition that a good visual policy should be able to identify which pixels are important for its decision, and preserve this identification of important sources of information across images. This implies that training of a policy with small generalization gap should focus on such important pixels and ignore the others. This leads to the introduction of saliency-guided Q-networks (SGQN), a generic method for visual reinforcement learning, that is compatible with any value function learning method. SGQN vastly improves the generalization capability of Soft Actor-Critic agents and outperforms existing state-of-the-art methods on the Deepmind Control Generalization benchmark, setting a new reference in terms of training efficiency, generalization gap, and policy interpretability. David Bertoin, Adil Zouitine, Mehdi Zouitine, Emmanuel Rachelson |
NeurIPS | 3 |