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Brian Tung

dblp:33/2591 · DBLP profile ↗
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4ranked-venue papers
3as first author
1since 2021 · last 2021
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Systems, architecture and hardware · 2 · 2 first-authorComputer networks · 1Security and privacy · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Network and information security
1 paper
Privacy and data protection · 77% Web and mobile security · 23%
Interdisciplinary, comprehensive, and emerging computing
1 paper
Medical and health informatics · 100%
Computer architecture, parallel and distributed computing, and storage systems
2 papers
Distributed systems · 93% Performance modeling and evaluation · 7%

Topics — the 8 heaviest of 9, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Privacy and data protection
regulatory compliance
0.512021
Towards Automated Computational Auditing of mHealth Security and Privacy Regulations · CCS 2021
Web and mobile security
mobile security
0.112021
Towards Automated Computational Auditing of mHealth Security and Privacy Regulations · CCS 2021
Distributed systems
distributed coordination
0.011996
Using Finite State Automata to Produce Self-Optimization and Self-Control · IEEE Trans. Parallel Distributed Syst. 1996
Distributed systems › distributed coordination
self-organization
0.011996
Using Finite State Automata to Produce Self-Optimization and Self-Control · IEEE Trans. Parallel Distributed Syst. 1996
Automata and formal languages
finite automata
0.011996
Using Finite State Automata to Produce Self-Optimization and Self-Control · IEEE Trans. Parallel Distributed Syst. 1996
Distributed systems
distributed control
0.011993
Distributed Control Methods · HPDC 1993
Knowledge, reasoning and agents › Multi-agent systems
multi-agent coordination
0.011996
Using Finite State Automata to Produce Self-Optimization and Self-Control · IEEE Trans. Parallel Distributed Syst. 1996
Performance modeling and evaluation › markov models
markov chain analysis
0.011993
Distributed Control Methods · HPDC 1993

Methods — techniques the papers use, named apart from their topics

natural language processing · 1.0game theory · 0.0finite state automata analysis · 0.0imbedding · 0.0auxiliary markov chain · 0.0
YearPublicationVenuePosition
2021 Towards Automated Computational Auditing of mHealth Security and Privacy Regulations
abstract
The growing complexity of our regulatory environment presents us with a hard problem: how can we determine if we are compliant with an ever-growing body of regulations? Computational legal auditing may help, as computational tools are exceptionally good at making sense of large amounts of data. In this research, we explore the possibility of creating a computational auditor that checks if mobile health (mHealth) apps satisfy federal security and privacy regulations. In doing so, we find that while it is challenging to convert open-ended, generally applicable, complicated laws into computational principles, the use of non-legal, authoritative, explanatory documents allows for computational operationalization while preserving the open-ended nature of the law. We test our auditor on 182 FDA/CE-approved mHealth apps. Our research suggests that the use of non-legal, authoritative, guidance documents may help with the creation of computational auditors, a promising tool to help us manage our ever-growing regulatory responsibilities.
Brian Tung, Zhiyuan Yu 0001, Ning Zhang 0017
CCS1
2003 How to construct optimal one-time signatures
Kemal Bicakci, Gene Tsudik, Brian Tung
Comput. Networks3
1996 Using Finite State Automata to Produce Self-Optimization and Self-Control
abstract
A simple game provides a framework within which agents can spontaneously self-organize. In this paper, we present this game, and develop basic theory underlying a robust method for distributed coordination based on this game. This method makes use of finite state automata-one associated with each agent-which guide the agents. We give a new, general method of analysis of these systems, which previously had been studied only in limited cases. We also provide a physical example, which should hint at the type of problems resolvable using this method.
Brian Tung, Leonard Kleinrock
IEEE Trans. Parallel Distributed Syst.1
1993 Distributed Control Methods
abstract
The distributed system is becoming increasingly popular, and this produces the need for more sophisticated distributed control techniques. The authors present a method for distributed control using simple finite state automata. Each of the distributed entities is 'controlled' by its associated automaton, in the sense that the entity examines the state of the automaton to determine its behavior. The result of the collective behavior of all of the entities is fed back to the automata, which change their state as a result of this feedback. They give a new method of analysis which derives the steady state behavior of this system as a whole, by decomposing it into two parts: describing and solving an imbedding auxiliary Markov chain, and analyzing the behavior of the system within each of the states of this auxiliary chain.>
Brian Tung, Leonard Kleinrock
HPDC1