Demo Data from EDBT 2026 / reviewers in the wild / expert
Hongshen Wang
dblp:33/5123
· DBLP profile ↗
3ranked-venue papers
0as first author
3since 2021 · last 2026
—ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 since 2021Artificial intelligence and machine learning · 1 · 1 since 2021Databases, data management, data science and information retrieval · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
2 papers |
Geometric modeling and processing · 75% Image and video processing · 25% | |
| Artificial intelligence
2 papers |
3D vision · 100% |
Topics — the 5 heaviest of 6, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision
point cloud |
0.9 | 1 | 2025 | High-quality Point Cloud Oriented Normal Estimation via Hybrid Angular and Euclidean Distance Encoding · CVPR 2025 |
Geometric modeling and processing › point cloud processing
normal estimation |
0.9 | 1 | 2025 | High-quality Point Cloud Oriented Normal Estimation via Hybrid Angular and Euclidean Distance Encoding · CVPR 2025 |
Geometric modeling and processing
point cloud processing |
0.9 | 1 | 2025 | High-quality Point Cloud Oriented Normal Estimation via Hybrid Angular and Euclidean Distance Encoding · CVPR 2025 |
Image and video processing › image segmentation
shape segmentation |
0.9 | 1 | 2025 | Deep Point Cloud Edge Reconstruction via Surface Patch Segmentation · IEEE Trans. Vis. Comput. Graph. 2025 |
Computer vision › 3D vision
point cloud processing |
0.3 | 1 | 2025 | Deep Point Cloud Edge Reconstruction via Surface Patch Segmentation · IEEE Trans. Vis. Comput. Graph. 2025 |
Methods — techniques the papers use, named apart from their topics
ray feature fusion · 1.7joint optimization · 1.7euclidean distance encoding · 1.7deep learning · 1.7angular distance encoding · 1.7
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Deep fusion of fragmented process knowledge for process route planning
Hongshen Wang, Zheng Wang 0033, Jiachen Liang, Shusheng Zhang, Changhong Xu |
Adv. Eng. Informatics | 2 |
| 2025 | High-quality Point Cloud Oriented Normal Estimation via Hybrid Angular and Euclidean Distance EncodingabstractThe proliferation of Light Detection and Ranging (LiDAR) technology has facilitated the acquisition of three-dimensional point clouds, which are integral to applications in VR, AR, and Digital Twin. Oriented normals, critical for 3D reconstruction and scene analysis, cannot be directly extracted from scenes using LiDAR due to its operational principles. Previous traditional or learning-based methods are prone to inaccuracies due to uneven distribution and noise due to the dependence on local geometry features. This paper addresses the challenge of estimating oriented point normals by introducing a point cloud normal estimation framework via hybrid angular and Euclidean distance encoding (HAE). Our method overcomes the limitations of local geometric information by combining angular and Euclidean spaces to extract features from both point cloud coordinates and light rays, leading to more accurate normal estimation. The core of our network consists of an angular distance encoding module, which leverages both ray directions and point coordinates for unoriented normal refinement, and a ray feature fusion module for normal orientation, that is robust to noise. We also provide a point cloud dataset with ground truth normals, generated a virtual scanner, which reflects real scanning distributions and noise profiles. Yuanqi Li, Jingcheng Huang, Hongshen Wang, Peiyuan Lv, Jiuming Zheng, Jie Guo 0001, Yanwen Guo 0001 |
CVPR | 3 |
| 2025 | Deep Point Cloud Edge Reconstruction via Surface Patch SegmentationabstractParametric edge reconstruction for point cloud data is a fundamental problem in computer graphics. Existing methods first classify points as either edge points (including corners) or non-edge points, and then fit parametric edges to the edge points. However, few points are exactly sampled on edges in practical scenarios, leading to significant fitting errors in the reconstructed edges. Prominent deep learning-based methods also primarily emphasize edge points, overlooking the potential of non-edge areas. Given that sparse and non-uniform edge points cannot provide adequate information, we address this challenge by leveraging neighboring segmented patches to supply additional cues. We introduce a novel two-stage framework that reconstructs edges precisely and completely via surface patch segmentation. First, we propose PCER-Net, a Point Cloud Edge Reconstruction Network that segments surface patches, detects edge points, and predicts normals simultaneously. Second, a joint optimization module is designed to reconstruct a complete and precise 3D wireframe by fully utilizing the predicted results of the network. Concretely, the segmented patches enable accurate fitting of parametric edges, even when sparse points are not precisely distributed along the model's edges. Corners can also be naturally detected from the segmented patches. Benefiting from fitted edges and detected corners, a complete and precise 3D wireframe model with topology connections can be reconstructed by geometric optimization. Finally, we present a versatile patch-edge dataset, including CAD and everyday models (furniture), to generalize our method. Extensive experiments and comparisons against previous methods demonstrate our effectiveness and superiority. We will release the code and dataset to facilitate future research. Yuanqi Li, Hongshen Wang, Jingcheng Huang, Jianwei Guo 0003, Jie Guo 0001, Yanwen Guo 0001 |
IEEE Trans. Vis. Comput. Graph. | 2 |