Aidong Lu

dblp:33/5455 · DBLP profile ↗
← Back
47ranked-venue papers
7as first author
13since 2021 · last 2025
0000-0002-7684-4512ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 20 · 4 first-author · 7 since 2021Human-computer interaction and ubiquitous computing · 15 · 3 first-author · 1 since 2021Artificial intelligence and machine learning · 13 · 1 first-author · 6 since 2021Databases, data management, data science and information retrieval · 13 · 4 since 2021Security and privacy · 4Applied, interdisciplinary, general and emerging computing · 3 · 1 since 2021Computer networks · 1 · 1 since 2021Theory of computation · 1
YearPublicationVenuePosition
2025 FreqMixFormerV2: Lightweight Frequency-aware Mixed Transformer for Human Skeleton Action Recognition
abstract
Transformer-based human skeleton action recognition has been developed for years. However, the complexity and high parameter count demands of these models hinder their practical applications, especially in resource-constrained environments. In this work, we propose FreqMixForemrV2, which was built upon the Frequency-aware Mixed Transformer (FreqMixFormer) [17] for identifying subtle and discriminative actions with pioneered frequency-domain analysis. We design a lightweight architecture that maintains robust performance while significantly reducing the model complexity. This is achieved through a redesigned frequency operator that optimizes high-frequency and low-frequency parameter adjustments, and a simplified frequency-aware attention module. These improvements result in a substantial reduction in model parameters, enabling efficient deployment with only a minimal sacrifice in accuracy. Comprehensive evaluations of standard datasets (NTU RGB+D, NTU RGB+D 120, and NW-UCLA datasets) demonstrate that the proposed model achieves a superior balance between efficiency and accuracy, outperforming state-of-the-art methods with only $60 \%$ of the parameters. Our project is publicly available at: https://github.com/wenhanwu95/FreqMixFormer.
Chen Chen 0001, Aidong Lu
FG4
2025 Privacy-Centric Deep Motion Retargeting for Anonymization of Skeleton-Based Motion Visualization
Thomas Carr 0001, Depeng Xu 0001, Shuhan Yuan, Aidong Lu
ICCV4
2025 Frequency-Semantic Enhanced Variational Autoencoder for Zero-Shot Skeleton-Based Action Recognition
abstract
Zero-shot skeleton-based action recognition aims to develop models capable of identifying actions beyond the categories encountered during training. Previous approaches have primarily focused on aligning visual and semantic representations but often overlooked the importance of fine-grained action patterns in the semantic space (e.g., the hand movements in drinking water and brushing teeth). To address these limitations, we propose a Frequency-Semantic Enhanced Variational Autoencoder (FS-VAE) to explore the skeleton semantic representation learning with frequency decomposition. FS-VAE consists of three key components: 1) a frequency-based enhancement module with high- and low-frequency adjustments to enrich the skeletal semantics learning and improve the robustness of zero-shot action recognition; 2) a semantic-based action description with multilevel alignment to capture both local details and global correspondence, effectively bridging the semantic gap and compensating for the inherent loss of information in skeleton sequences; 3) a calibrated cross-alignment loss that enables valid skeleton-text pairs to counterbalance ambiguous ones, mitigating discrepancies and ambiguities in skeleton and text features, thereby ensuring robust alignment. Evaluations on the benchmarks demonstrate the effectiveness of our approach, validating that frequency-enhanced semantic features enable robust differentiation of visually and semantically similar action clusters, improving zero-shot action recognition.
Zhishuai Guo, Chen Chen 0001, Hongfei Xue, Aidong Lu
ICCV5
2025 Explanation-Based Anonymization Methods for Motion Privacy
Thomas Carr 0001, Yaxin Zhao, Depeng Xu 0001, Aidong Lu
PAKDD (4)4
2024 Frequency Guidance Matters: Skeletal Action Recognition by Frequency-Aware Mixed Transformer
abstract
Recently, transformers have demonstrated great potential for modeling long-term dependencies from skeleton sequences and thereby gained ever-increasing attention in skeleton action recognition. However, the existing transformer-based approaches heavily rely on the naive attention mechanism for capturing the spatiotemporal features, which falls short in learning discriminative representations that exhibit similar motion patterns. To address this challenge, we introduce the Frequency-aware Mixed Transformer (FreqMixFormer), specifically designed for recognizing similar skeletal actions with subtle discriminative motions. First, we introduce a frequency-aware attention module to unweave skeleton frequency representations by embedding joint features into frequency attention maps, aiming to distinguish the discriminative movements based on their frequency coefficients. Subsequently, we develop a mixed transformer architecture to incorporate spatial features with frequency features to model the comprehensive frequency-spatial patterns. Additionally, a temporal transformer is proposed to extract the global correlations across frames. Extensive experiments show that FreqMiXFormer outperforms SOTA on 3 popular skeleton action recognition datasets, including NTU RGB+D, NTU RGB+D 120, and NW-UCLA datasets. Our project is publicly available at: https://github.com/wenhanwu95/FreqMixFormer.
Chen Chen 0001, Srijan Das, Aidong Lu
ACM Multimedia6
2023 Linkage Attack on Skeleton-based Motion Visualization
abstract
Skeleton-based motion capture and visualization is an important computer vision task, especially in the virtual reality (VR) environment. It has grown increasingly popular due to the ease of gathering skeleton data and the high demand of virtual socialization. The captured skeleton data seems anonymous but can still be used to extract personal identifiable information (PII). This can lead to an unintended privacy leakage inside a VR meta-verse. We propose a novel linkage attack on skeleton-based motion visualization. It detects if a target and a reference skeleton are the same individual. The proposed model, called Linkage Attack Neural Network (LAN), is based on the principles of a Siamese Network. It incorporates deep neural networks to embed the relevant PII then uses a classifier to match the reference and target skeletons. We also employ classical and deep motion retargeting (MR) to cast the target skeleton onto a dummy skeleton such that the motion sequence is anonymized for privacy protection. Our evaluation shows that the effectiveness of LAN in the linkage attack and the effectiveness of MR in anonymization.
Thomas Carr 0001, Aidong Lu, Depeng Xu 0001
CIKM2
2023 Protection of Network Security Selector Secrecy in Outsourced Network Testing
abstract
With the emergence and fast development of cloud computing and outsourced services, more and more companies start to use managed security service providers (MSSP) as their security service team. This approach can save the budget on maintaining its own security teams and depend on professional security persons to protect the company infrastructures and intellectual property. However, this approach also gives the MSSP opportunities to honor only a part of the security service level agreement. To prevent this from happening, researchers propose to use outsourced network testing to verify the execution of the security policies. During this procedure, the end customer has to design network testing traffic and provide it to the testers. Since the testing traffic is designed based on the security rules and selectors, external testers could derive the customer network security setup, and conduct subsequent attacks based on the learned knowledge. To protect the network security configuration secrecy in outsourced testing, in this paper we propose different methods to hide the accurate information. For Regex-based security selectors, we propose to introduce fake testing traffic to confuse the testers. For exact match and range based selectors, we propose to use NAT VM to hide the accurate information. We conduct simulation to show the protection effectiveness under different scenarios. We also discuss the advantages of our approaches and the potential challenges.
Sultan Alasmari, Weichao Wang, Aidong Lu, Yu Wang 0003
ICCCN3
2023 Part Aware Contrastive Learning for Self-Supervised Action Recognition
abstract
In recent years, remarkable results have been achieved in self-supervised action recognition using skeleton sequences with contrastive learning. It has been observed that the semantic distinction of human action features is often represented by local body parts, such as legs or hands, which are advantageous for skeleton-based action recognition. This paper proposes an attention-based contrastive learning framework for skeleton representation learning, called SkeAttnCLR, which integrates local similarity and global features for skeleton-based action representations. To achieve this, a multi-head attention mask module is employed to learn the soft attention mask features from the skeletons, suppressing non-salient local features while accentuating local salient features, thereby bringing similar local features closer in the feature space. Additionally, ample contrastive pairs are generated by expanding contrastive pairs based on salient and non-salient features with global features, which guide the network to learn the semantic representations of the entire skeleton. Therefore, with the attention mask mechanism, SkeAttnCLR learns local features under different data augmentation views. The experiment results demonstrate that the inclusion of local feature similarity significantly enhances skeleton-based action representation. Our proposed SkeAttnCLR outperforms state-of-the-art methods on NTURGB+D, NTU120-RGB+D, and PKU-MMD datasets. The code and settings are available at this repository: https://github.com/GitHubOfHyl97/SkeAttnCLR.
Yilei Hua, Aidong Lu, Chen Chen 0001, Shiqian Wu
IJCAI4
2022 Defending Evasion Attacks via Adversarially Adaptive Training
abstract
Adversarial machine learning has been extensively studied from perspectives of attack settings and defense strategies. However, existing adversarial training models fail to be adaptive and robust against new attacks during test time. In this paper, we propose a novel adversarially adaptive defense (AAD) framework based on adaptive training such that the trained prediction and detection models adapt at test time to new attacks. Our AAD structures the training data into groups and each group represents one attack scenario. Different from empirical risk minimization that trains a single robust model or learns an invariant feature space, our AAD learns a context vector from features of each batch during training and incorporates the learned context vector into both prediction and detection models. Thus, AAD can adapt at test time to new adversarial attacks. We formulate our problem by optimizing a joint loss from prediction, detection, and regularization via a multi-task learning framework. We conduct comprehensive empirical evaluations with popular adversarial attacks and defense strategies on two real-world datasets under different attack settings. Empirical results show that AAD achieves both high prediction and detection accuracy and significantly outperforms baselines.
Minh-Hao Van, Wei Du 0009, Xintao Wu, Feng Chen 0001, Aidong Lu
IEEE Big Data5
2022 Poisoning Attacks on Fair Machine Learning
Minh-Hao Van, Wei Du 0009, Xintao Wu, Aidong Lu
DASFAA (1)4
2022 A Lightweight Graph Transformer Network for Human Mesh Reconstruction from 2D Human Pose
abstract
Existing deep learning-based human mesh reconstruction approaches have a tendency to build larger networks to achieve higher accuracy. Computational complexity and model size are often neglected, despite being key characteristics for practical use of human mesh reconstruction models (e.g. virtual try-on systems). In this paper, we present GTRS, a lightweight pose-based method that can reconstruct human mesh from 2D human pose. We propose a pose analysis module that uses graph transformers to exploit structured and implicit joint correlations, and a mesh regression module that combines the extracted pose feature with the mesh template to reconstruct the final human mesh. We demonstrate the efficiency and generalization of GTRS by extensive evaluations on the Human3.6M and 3DPW datasets. In particular, GTRS achieves better accuracy than the SOTA pose-based method Pose2Mesh while only using 10.2% of the parameters (Params) and 2.5% of the FLOPs on the challenging in-the-wild 3DPW dataset. Code is available at https://github.com/zczcwh/GTRS
Matías Mendieta, Pu Wang 0001, Aidong Lu, Chen Chen 0001
ACM Multimedia4
2021 Cross-Platform Immersive Visualization and Navigation with Augmented Reality
abstract
Navigation and situation awareness are amongst the most important aspects of collaborative analysis in 3D environments. This paper investigates the latest technology of mixed reality to improve the team navigation through effective real-time communication. We develop a cross-platform collaboration system, supporting different types of devices and operating systems, including Microsoft HoloLens and iOS devices. Our system provides essential coordination and information sharing functions by leveraging on device sensors and Vuforia API of image marker to localize users inside a building. We provide a set of essential building navigation, visualization, and interaction methods to support joint tasks in the physical building environments among participants with mobile devices in real-time. We have performed a user study to evaluate different devices used in coordination tasks. Our results demonstrate the effects of immersive visualization for improving 3D navigation and coordination.
Akshay Murari, Eli Mahfoud, Weichao Wang, Aidong Lu
VINCI4
2021 Exploring the SenseMaking Process through Interactions and fNIRS in Immersive Visualization
abstract
Theories of cognition inform our decisions when designing human-computer interfaces, and immersive systems enable us to examine these theories. This work explores the sensemaking process in an immersive environment through studying both internal and external user behaviors with a classical visualization problem: a visual comparison and clustering task. We developed an immersive system to perform a user study, collecting user behavior data from different channels: AR HMD for capturing external user interactions, functional near-infrared spectroscopy (fNIRS) for capturing internal neural sequences, and video for references. To examine sensemaking, we assessed how the layout of the interface (planar 2D vs. cylindrical 3D layout) and the challenge level of the task (low vs. high cognitive load) influenced the users' interactions, how these interactions changed over time, and how they influenced task performance. We also developed a visualization system to explore joint patterns among all the data channels. We found that increased interactions and cerebral hemodynamic responses were associated with more accurate performance, especially on cognitively demanding trials. The layout types did not reliably influence interactions or task performance. We discuss how these findings inform the design and evaluation of immersive systems, predict user performance and interaction, and offer theoretical insights about sensemaking from the perspective of embodied and distributed cognition.
Alexia Galati, Riley Schoppa, Aidong Lu
IEEE Trans. Vis. Comput. Graph.3
2020 Feature-Enhanced Graph Networks for Genetic Mutational Prediction Using Histopathological Images in Colon Cancer
Kexin Ding, Qiao Liu 0008, Mu Zhou, Aidong Lu, Shaoting Zhang 0001
MICCAI (2)5
2020 Alpaca: AR Graphics Extensions for Web Applications
abstract
In this work, we propose a framework to simplify the creation of Augmented Reality (AR) extensions for web applications, without modifying the original web applications. We implemented the framework in an open source package called Alpaca. AR extensions developed using Alpaca appear as a web-browser extension, and automatically bridge the Document Object Model (DOM) of the web with the SceneGraph model of AR. To transform the web application into a multi-device, mixed-space web application, we designed a restrictive and minimized interface for cross-device event handling. We demonstrate our approach to develop mixed-space applications using three examples. These applications are, respectively, for exploring Google Books, exploring biodiversity distribution hosted by the National Park Service of the United States, and exploring YouTube’s recommendation engine. The first two cases show how a 3rd-party developer can create AR extensions without making any modifications to the original web applications. The last case serves as an example of how to create AR extensions when a developer creates a web application from scratch. Alpaca works on the iPhone X, the Google Pixel, and the Microsoft HoloLens.
Tanner Hobson, Jeremiah Duncan, Mohammad Raji, Aidong Lu, Jian Huang 0007
VR4
2019 One-Class Adversarial Nets for Fraud Detection
abstract
Many online applications, such as online social networks or knowledge bases, are often attacked by malicious users who commit different types of actions such as vandalism on Wikipedia or fraudulent reviews on eBay. Currently, most of the fraud detection approaches require a training dataset that contains records of both benign and malicious users. However, in practice, there are often no or very few records of malicious users. In this paper, we develop one-class adversarial nets (OCAN) for fraud detection with only benign users as training data. OCAN first uses LSTM-Autoencoder to learn the representations of benign users from their sequences of online activities. It then detects malicious users by training a discriminator of a complementary GAN model that is different from the regular GAN model. Experimental results show that our OCAN outperforms the state-of-the-art oneclass classification models and achieves comparable performance with the latest multi-source LSTM model that requires both benign and malicious users in the training phase.
Panpan Zheng, Shuhan Yuan, Xintao Wu, Jun Li 0001, Aidong Lu
AAAI5
2019 Explainable Visualization for Interactive Exploration of CNN on Wikipedia Vandal Detection
abstract
Machine learning (ML) algorithms have greatly improved the performances of many computationally expensive operations, including detection of frauds and attacks for security applications. However, these algorithms are often hard for users to interpret or modify due to their hidden processes. This paper presents an explainable visualization approach to provide a set of developer tools that enable users to apply ML algorithms efficiently without requiring users to understand the algorithms completely. We use an algorithm of convolutional neural network (CNN) for Wikipedia vandal detection as an example. Our highly coordinated visualizations serve as a visual analytics interface for developers to analyze the behaviors of algorithms and large-scale data. It enables users to study hidden relationships among the spaces of data, algorithm parameters, and results that are essential to understand the CNN detection mechanism. We provide several case studies to demonstrate how our approach can be used to explore the clusters of parameter space, identify outlier of parameters or data, study the parameter sensitivity ranges, and select suitable ranges of parameter for combined criteria (e.g., covering selected important cases and maintaining relative high success ratio) that are hard to describe with single objective functions. Due to the complexity of the problem, we also discuss the limitations of our approach and future work.
Zerong Liu, Aidong Lu
IEEE BigData2
2019 Improving Information Sharing and Collaborative Analysis for Remote GeoSpatial Visualization Using Mixed Reality
abstract
Remote collaboration systems allow users at different sites to perform joint tasks, which are required by many real-life applications. For example, environmental pollution is a complex problem requiring many kinds of expertise to fully understand, as pollutants disperse not only locally but also regionally or even globally. This paper presents a remote collaborative visualization system through providing co-presence, information sharing, and collaborative analysis functions based on mixed reality techniques. We start with developing an immersive visualization approach for analyzing multi-attribute and geo-spatial data with intuitive multi-model interactions, simulating co-located collaboration effects. We then go beyond by designing a set of information sharing and collaborative analysis functions to support different users to share and analyze their sensemaking processes collaboratively. We provide example results and usage scenario to demonstrate that our system enables users to perform a variety of immersive and collaborative analytics tasks effectively. Through two small user studies focusing on evaluating our design of information sharing and system usability, the evaluation results confirm the effectiveness of comprehensive sharing among user, data, physical, and interaction spaces for improving remote collaborative analysis experience.
Tahir Mahmood 0004, Willis Fulmer, Neelesh Mungoli, Jian Huang 0007, Aidong Lu
ISMAR5
2019 ImWeb: cross-platform immersive web browsing for online 3D neuron database exploration
abstract
Web services have become one major way for people to obtain and explore information nowadays. However, web browsers currently only offer limited data analysis capabilities, especially for large-scale 3D datasets. This project presents a method of immersive web browsing (ImWeb) to enable effective exploration of multiple datasets over the web with augmented reality (AR) techniques. The ImWeb system allows inputs from both the web browser and AR and provides a set of immersive analytics methods for enhanced web browsing, exploration, comparison, and summary tasks. We have also integrated 3D neuron mining and abstraction approaches to support efficient analysis functions. The architecture of ImWeb system flexibly separates the tasks on web browser and AR and supports smooth networking among the system, so that ImWeb can be adopted by different platforms, such as desktops, large displays, and tablets. We use an online 3D neuron database to demonstrate that ImWeb enables new experiences of exploring 3D datasets over the web. We expect that our approach can be applied to various other online databases and become one useful addition to future web services.
Willis Fulmer, Tahir Mahmood 0004, Zhongyu Li 0002, Shaoting Zhang 0001, Jian Huang 0007, Aidong Lu
IUI6
2019 Dynamic Anomaly Detection Using Vector Autoregressive Model
Yuemeng Li, Aidong Lu, Xintao Wu, Shuhan Yuan
PAKDD (1)2
2019 Explainable Visualization of Collaborative Vandal Behaviors in Wikipedia
abstract
Online social networks are prone to be targeted by various frauds and attacks, which are difficult to detect due to their complexity and variations. The challenge is to make sense of all information with suitable exploration tools for different groups of users. This project focuses on an explainable visualization approach to study collaborative behaviors of vandal users on Wikipedia. Our approach creates visualization with commonly used techniques from cartography and statistical graphics that are familiar to the general public for effectiveness and explainability. We have built a large-scale visualization system which supports an illustrative interface with multiple data query, filtering, analysis, and interactive exploration functions. Examples and case studies are provided to demonstrate that our approach can be used effectively for a set of Wikipedia behavior analysis tasks.
Siva Sandeep Subramanian, Parab Pushparaj, Zerong Liu, Aidong Lu
VizSEC4
2018 Interactive Storytelling for Movie Recommendation through Latent Semantic Analysis
abstract
Recommendation is essential to many online services; however current systems often provide limited interaction and visualization mechanisms, affecting the user satisfaction of recommendation. This paper presents an interactive recommendation approach for the general public without any knowledge of recommendation or visualization algorithms. Our approach emphasizes interactivity, explicit user input, and semantic information convey with the following two components. First, we propose a Latent Semantic Model that captures the statistical features of semantic concepts on 2D domains and abstracts user preferences for personal recommendation, so that high-dimensional spectral space from the rating records can be understood and interacted with directly. Second, we propose an interactive recommendation approach through a storytelling mechanism for promoting the communication between the user and the recommendation system. We demonstrate and evaluate our approach with a real dataset. Our approach can also be extended to other applications including various online recommendation systems.
Kodzo Wegba, Aidong Lu, Yuemeng Li, Wencheng Wang 0001
IUI2
2017 Spectrum-based Deep Neural Networks for Fraud Detection
abstract
In this paper, we focus on fraud detection on a signed graph with only a small set of labeled training data. We propose a novel framework that combines deep neural networks and spectral graph analysis. In particular, we use the node projection (called as spectral coordinate) in the low dimensional spectral space of the graph's adjacency matrix as the input of deep neural networks. Spectral coordinates in the spectral space capture the most useful topology information of the network. Due to the small dimension of spectral coordinates (compared with the dimension of the adjacency matrix derived from a graph), training deep neural networks becomes feasible. We develop and evaluate two neural networks, deep autoencoder and convolutional neural network, in our fraud detection framework. Experimental results on a real signed graph show that our spectrum based deep neural networks are effective in fraud detection.
Shuhan Yuan, Xintao Wu, Jun Li 0001, Aidong Lu
CIKM4
2017 On Spectral Analysis of Directed Signed Graphs
abstract
It has been shown that the adjacency eigenspace of a network contains key information of its underlying structure. However, there has been no study on spectral analysis of the adjacency matrices of directed signed graphs. In this paper, we derive theoretical approximations of spectral projections from such directed signed networks using matrix perturbation theory. We use the derived theoretical results to study the influences of negative intra cluster and inter cluster directed edges on node spectral projections. We then develop a spectral clustering based graph partition algorithm, SC-DSG, and conduct evaluations on both synthetic and real datasets. Both theoretical analysis and empirical evaluation demonstrate the effectiveness of the proposed algorithm.
Yuemeng Li, Xintao Wu, Aidong Lu
DSAA3
2017 On Spectral Analysis of Signed and Dispute Graphs: Application to Community Structure
abstract
This paper presents a spectral analysis of signed networks from both theoretical and practical aspects. On the theoretical aspect, we conduct theoretical studies based on results from matrix perturbation for analyzing community structures of complex signed networks and show how the negative edges affect distributions and patterns of node spectral coordinates in the spectral space. We prove and demonstrate that node spectral coordinates form orthogonal clusters for two types of signed networks: graphs with dense inter-community mixed sign edges and$k$-dispute graphs where inner-community connections are absent or very sparse but inter-community connections are dense with negative edges. The cluster orthogonality pattern is different from the line orthogonality pattern (i.e., node spectral coordinates form orthogonal lines) observed in the networks with$k$-block structure. We show why the line orthogonality pattern does not hold in the spectral space for these two types of networks. On the practical aspect, we have developed a clustering method to study signed networks and$k$-dispute networks. Empirical evaluations on both synthetic networks (with up to one million nodes) and real networks show our algorithm outperforms existing clustering methods on signed networks in terms of accuracy and efficiency.
Leting Wu, Xintao Wu, Aidong Lu, Yuemeng Li
IEEE Trans. Knowl. Data Eng.3
2015 Analysis of Spectral Space Properties of Directed Graphs Using Matrix Perturbation Theory with Application in Graph Partition
abstract
The eigenspace of the adjacency matrix of a graph possesses important information about the network structure. However, analyzing the spectral space properties for directed graphs is challenging due to complex valued decompositions. In this paper, we explore the adjacency eigenspaces of directed graphs. With the aid of the graph perturbation theory, we emphasize on deriving rigorous mathematical results to explain several phenomena related to the eigenspace projection patterns that are unique for directed graphs. Furthermore, we relax the community structure assumption and generalize the theories to the perturbed Perron-Frobenius simple invariant subspace so that the theories can adapt to a much broader range of network structural types. We also develop a graph partitioning algorithm and conduct evaluations to demonstrate its potential.
Yuemeng Li, Xintao Wu, Aidong Lu
ICDM3
2015 Discovery of rating fraud with real-time streaming visual analytics
abstract
The rating fraud in online e-commerce stores targets at receiving large revenues through boosting the popularity of selected items with fake ratings. The challenges of detecting rating frauds come from discovering small scale abnormal activities in a large amount of data and detecting frauds in a time-critical manner from online rating streams. This paper presents a real-time visual analytics system that consists of two essential components: a server for automatically handling data streams and a visual analytics interface for performing interactive analysis. Based on the features of rating frauds, we present a detection solution which balances computationally expensive algorithms and interactive analysis between the server and analysts. Specifically, our detection system filters data through performing an initial suspicion level detection on the server, and analysts can combine different statistical analysis of the user / item matrix through a co-mapped singular value decomposition (SVD) diagram, re-ordered matrix representation, and the temporal view. We demonstrate our approach with case studies of different fraud scenarios and show that rating frauds can be effectively detected.
Kodzo Wegba, Aidong Lu
VizSEC2
2014 On Spectral Analysis of Signed and Dispute Graphs
abstract
This paper presents a study of signed networks from both theoretical and practical aspects. On the theoretical aspect, we conduct theoretical study based on matrix perturbation theorem for analyzing community structures of complex signed networks and show how the negative edges affect distributions and patterns of node spectral coordinates in the spectral space. We prove and demonstrate cluster orthogonality for two types of signed networks: graph with dense inter-community mixed sign edges and k-dispute graph. We show why the line orthogonality pattern does not hold in the spectral space for these two types of networks. On the practical aspect, we have developed a clustering method to study signed networks and k-dispute networks. Empirical evaluations on both synthetic and real networks show our algorithm outperforms existing clustering methods on signed networks in terms of accuracy.
Leting Wu, Xintao Wu, Aidong Lu, Yuemeng Li
ICDM3
2013 Influencing visual judgment through affective priming
abstract
Recent research suggests that individual personality differences can influence performance with visualizations. In addition to stable personality traits, research in psychology has found that temporary changes in affect (emotion) can also significantly impact performance during cognitive tasks. In this paper, we show that affective priming also influences user performance on visual judgment tasks through an experiment that combines affective priming with longstanding graphical perception experiments. Our results suggest that affective priming can influence accuracy in common graphical perception tasks. We discuss possible explanations for these findings, and describe how these findings can be applied to design visualizations that are less (or more) susceptible to error in common visualization contexts.
Lane Harrison, Drew Skau, Steven Franconeri, Aidong Lu, Remco Chang
CHI4
2013 A spectral approach to detecting subtle anomalies in graphs
Leting Wu, Xintao Wu, Aidong Lu, Zhi-Hua Zhou
J. Intell. Inf. Syst.3
2012 Evaluation of co-located and distributed collaborative visualization
abstract
Collaboration is prevalent for network security teams to protect networking environments, yet few network visualization tools are designed for collaborative analysis. With the increasing complexity and volume of dynamic networks, it is important to adopt strategies of joint decision-making through developing collaborative visualization approaches. In this paper, we present a formal user study to evaluate how paired users collaborate under co-located and distributed collaboration environments to tackle the problems of intrusion detection. Ten paired participants are requested to use network visualization patterns to identify attacks existed in the datasets. We observe participants behaviors and collect their performances from the aspects of coordination and communication, which include prioritizing goals and directions, dividing and balancing workloads, and negotiating analysis decisions while maintaining situational awareness. Based on the results, we conclude several coordination strategies and summarize the values of communication for collaborative detection. We also discuss human-related factors in the process of joint decision-making. Our study provides useful information for future design and development of collaborative visualization systems.
Xianlin Hu, Lane Harrison, Aidong Lu, Huaguang Song, Jinzhu Gao
VINCI3
2012 Generating time lines with virtual words for time-varying data visualization
abstract
This paper presents a time line visualization approach, which allows users to study temporal relationships through encoding their interested data properties to time lines with different shapes and locations. Specifically, our approach extracts key data features as virtual words and uses them to encode various data properties. The distributions of virtual words across time are further applied to study various temporal relationships by generating time lines, which renders sampled time steps as points and temporal sequence as a line. Our approach consists of the three following components. First, we select feature points and collect feature descriptors to build a space of data properties, where virtual words are extracted as representative vectors. Second, the virtual words are applied to characterize feature points and their distribution statistics are used to measure temporal relationships. Third, we present several case studies to visualize time lines for different data visualization and analysis purposes. Our time line visualization can be used for both summarization and exploration of overall temporal relationships. We demonstrate with examples that time lines can serve as effective exploration, comparison, and visualization tools to study time-varying datasets.
Aidong Lu, Wei Chen 0001
VINCI2
2012 Visual storylines: Semantic visualization of movie sequence
Tao Chen 0015, Aidong Lu, Shi-Min Hu 0001
Comput. Graph.2
2011 Spectral Analysis of k-Balanced Signed Graphs
Leting Wu, Xiaowei Ying, Xintao Wu, Aidong Lu, Zhi-Hua Zhou
PAKDD (2)4
2010 Interactive detection of network anomalies via coordinated multiple views
abstract
This paper presents a new approach to intrusion detection that supports the identification and analysis of network anomalies using an interactive coordinated multiple views (CMV) mechanism. A CMV visualization consisting of a node-link diagram, scatterplot, and time histogram is described that allows interactive analysis from different perspectives, as some network anomalies can only be identified through joint features in the provided spaces. Spectral analysis methods are integrated to provide visual cues that allow identification of malicious nodes. An adjacency-based method is developed to generate the time histogram, which allows users to select time ranges in which suspicious activity occurs. Data from Sybil attacks in simulated wireless networks is used as the test bed for the system. The results and discussions demonstrate that intrusion detection can be achieved with a few iterations of CMV exploration. Quantitative results are collected on the accuracy of our approach and comparisons are made to single domain exploration and other high-dimensional projection methods. We believe that this approach can be extended to anomaly detection in general networks, particularly to Internet networks and social networks.
Lane Harrison, Xianlin Hu, Xiaowei Ying, Aidong Lu, Weichao Wang, Xintao Wu
VizSEC4
2010 Automatic Animation for Time-Varying Data Visualization
abstract
Abstract This paper presents a digital storytelling approach that generates automatic animations for time‐varying data visualization. Our approach simulates the composition and transition of storytelling techniques and synthesizes animations to describe various event features. Specifically, we analyze information related to a given event and abstract it as an event graph, which represents data features as nodes and event relationships as links. This graph embeds a tree‐like hierarchical structure which encodes data features at different scales. Next, narrative structures are built by exploring starting nodes and suitable search strategies in this graph. Different stages of narrative structures are considered in our automatic rendering parameter decision process to generate animations as digital stories. We integrate this animation generation approach into an interactive exploration process of time‐varying data, so that more comprehensive information can be provided in a timely fashion. We demonstrate with a storm surge application that our approach allows semantic visualization of time‐varying data and easy animation generation for users without special knowledge about the underlying visualization techniques.
Aidong Lu, William Ribarsky, Wei Chen 0001
Comput. Graph. Forum2
2010 Volume composition and evaluation using eye-tracking data
abstract
This article presents a method for automating rendering parameter selection to simplify tedious user interaction and improve the usability of visualization systems. Our approach acquires the important/interesting regions of a dataset through simple user interaction with an eye tracker. Based on this importance information, we automatically compute reasonable rendering parameters using a set of heuristic rules, which are adapted from visualization experience and psychophysical experiments. A user study has been conducted to evaluate these rendering parameters, and while the parameter selections for a specific visualization result are subjective, our approach provides good preliminary results for general users while allowing additional control adjustment. Furthermore, our system improves the interactivity of a visualization system by significantly reducing the required amount of parameter selections and providing good initial rendering parameters for newly acquired datasets of similar types.
Aidong Lu, Ross Maciejewski, David S. Ebert
ACM Trans. Appl. Percept.1
2009 Context-aware Volume Modeling of Skeletal Muscles
abstract
Abstract This paper presents an interactive volume modeling method that constructs skeletal muscles from an existing volumetric dataset. Our approach provides users with an intuitive modeling interface and produces compelling results that conform to the characteristic anatomy in the input volume. The algorithmic core of our method is an intuitive anatomy classification approach, suited to accommodate spatial constraints on the muscle volume. The presented work is useful in illustrative visualization, volumetric information fusion and volume illustration that involve muscle modeling, where the spatial context should be faithfully preserved.
Zhicheng Yan 0001, Wei Chen 0001, Aidong Lu, David S. Ebert
Comput. Graph. Forum3
2008 Interactive Storyboard for Overall Time-Varying Data Visualization
abstract
Large amounts of time-varying datasets create great challenges for users to understand and explore them. This paper proposes an efficient visualization method for observing overall data contents and changes throughout an entire time-varying dataset. We develop an interactive storyboard approach by composing sample volume renderings and descriptive geometric primitives that are generated through data analysis processes. Our storyboard system integrates automatic visualization generation methods and interactive adjustment procedures to provide new tools for visualizing and exploring time-varying datasets. We also provide a flexible framework to quantify data differences and automatically select representative datasets through exploring scientific data distribution features. Since this approach reduces the visualized data amount into a more understandable size and format for users, it can be used to effectively visualize, represent, and explore a large time-varying dataset. Initial user study results show that our approach shortens the exploration time and reduces the number of datasets that users visualized individually. This visualization method is especially useful for situations that require close observance or are not capable of interactive rendering, such as documentation and demonstration.
Aidong Lu, Han-Wei Shen
PacificVis1
2008 Visualizing Temporal Patterns in Large Multivariate Data using Modified Globbing
abstract
Extracting and visualizing temporal patterns in large scientific data is an open problem in visualization research. First, there are few proven methods to flexibly and concisely define general temporal patterns for visualization. Second, with large time-dependent data sets, as typical with today's large-scale simulations, scalable and general solutions for handling the data are still not widely available. In this work, we have developed a textual pattern matching approach for specifying and identifying general temporal patterns. Besides defining the formalism of the language, we also provide a working implementation with sufficient efficiency and scalability to handle large data sets. Using recent large-scale simulation data from multiple application domains, we demonstrate that our visualization approach is one of the first to empower a concept driven exploration of large-scale time-varying multivariate data.
Markus Glatter, Jian Huang 0007, Sean Ahern, Jamison Daniel, Aidong Lu
IEEE Trans. Vis. Comput. Graph.5
2007 Shape-aware Volume Illustration
abstract
Abstract We introduce a novel volume illustration technique for regularly sampled volume datasets. The fundamental difference between previous volume illustration algorithms and ours is that our results are shape‐aware, as they depend not only on the rendering styles, but also the shape styles. We propose a new data structure that is derived from the input volume and consists of a distance volume and a segmentation volume. The distance volume is used to reconstruct a continuous field around the object boundary, facilitating smooth illustrations of boundaries and silhouettes. The segmentation volume allows us to abstract or remove distracting details and noise, and apply different rendering styles to different objects and components. We also demonstrate how to modify the shape of illustrated objects using a new 2D curve analogy technique. This provides an interactive method for learning shape variations from 2D hand‐painted illustrations by drawing several lines. Our experiments on several volume datasets demonstrate that the proposed approach can achieve visually appealing and shape‐aware illustrations. The feedback from medical illustrators is quite encouraging.
Wei Chen 0001, Aidong Lu, David S. Ebert
Comput. Graph. Forum2
2007 Volume illustration using wang cubes
abstract
To create a new, flexible system for volume illustration, we have explored the use of Wang Cubes, the 3D extension of 2D Wang Tiles. We use small sets of Wang Cubes to generate a large variety of nonperiodic illustrative 3D patterns and texture, which otherwise would be too large to use in real applications. We also develop a direct volume rendering framework with the generated patterns and textures. Our framework can be used to render volume datasets effectively and a variety of rendering styles can be achieved with less storage. Specifically, we extend the nonperiodic tiling process of Wang Tiles to Wang Cubes and modify it for multipurpose tiling. We automatically generate isotropic Wang Cubes consisting of 3D patterns or textures to simulate various illustrative effects. Anisotropic Wang Cubes are generated to yield patterns by using the volume data, curvature, and gradient information. We also extend the definition of Wang Cubes into a set of different sized cubes to provide multiresolution volume rendering. Finally, we provide both coherent 3D geometry-based and texture-based rendering frameworks that can be integrated with arbitrary feature exploration methods.
Aidong Lu, David S. Ebert, Martin Kraus 0001, Benjamin Mora
ACM Trans. Graph.1
2006 Volume Composition Using Eye Tracking Data
abstract
This paper presents a method to automate rendering parameter selection, simplifying tedious user interaction and improving the usability of visualization systems. Our approach acquires regions-of-interest for a dataset with an eye tracker and simple user interaction. Based on this importance information, we then automatically compute reasonable rendering parameters using a set of heuristic rules adapted from visualization experience and psychophysics experiments. While the parameter selections for a specific visualization task are subjective, our approach provides good starting results that can be refined by the user. Our system improves the interactivity of a visualization system by significantly reducing the necessary parameter selection and providing good initial rendering parameters for newly acquired datasets of similar types.
Aidong Lu, Ross Maciejewski, David S. Ebert
EuroVis1
2006 Visualization assisted detection of sybil attacks in wireless networks
abstract
In wireless networks,the authenticity and uniqueness of node identities are essential to the fundamental operations such as routing, resource allocation, and intrusion detection. In this paper, we investigate Sybil attack, an attack in which a malicious node illegitimately acquires multiple identities and performs as these nodes simultaneously. We propose an effective approach to monitoring and detecting such attacks by integrating network security and visualization methods. The security component explores the time-varying network topology and its statistical and geometry information to detect the existence of Sybil attacks. The visualization component incorporates the detection results and provides an effective mechanism to illustrate abnormal topology patterns and locate fake identities. These two components are integrated into a practical system that takes advantage of both interactive visualization and intelligent security methods. Experimental studies are conducted to investigate the impacts of the network parameters such as node connectivity on the detection capability of the proposed mechanism.
Weichao Wang, Aidong Lu
VizSEC2
2005 Example-based Volume Illustrations
abstract
Scientific illustrations use accepted conventions and methodologies to effectively convey object properties and improve our understanding. We present a method to illustrate volume datasets by emulating example illustrations. As with technical illustrations, our volume illustrations more clearly delineate objects, enrich details, and artistically visualize volume datasets. For both color and scalar 3D volumes, we have developed an automatic color transfer method based on the clustering and similarities in the example illustrations and volume sources. As an extension to 2D Wang tiles, we provide a new, general texture synthesis method for Wang cubes that solves the edge discontinuity problem. We have developed a 2D illustrative slice viewer and a GPU-based direct volume rendering system that uses these non-periodic 3D textures to generate illustrative results similar to the 2D examples. Both applications simulate scientific illustrations to provide more information than the original data and visualize objects more effectively, while only requiring simple user interaction.
Aidong Lu, David S. Ebert
IEEE Visualization1
2003 Illustrative Interactive Stipple Rendering
abstract
Simulating hand-drawn illustration can succinctly express information in a manner that is communicative and informative. We present a framework for an interactive direct stipple rendering of volume and surface-based objects. By combining the principles of artistic and scientific illustration, we explore several feature enhancement techniques to create effective, interactive visualizations of scientific and medical data sets. We also introduce a rendering mechanism that generates appropriate point lists at all resolutions during an automatic preprocess and modifies rendering styles through different combinations of these feature enhancements. The new system is an effective way to interactively preview large, complex volume and surface data sets in a concise, meaningful, and illustrative manner. Stippling is effective for many applications and provides a quick and efficient method to investigate both volume and surface models.
Aidong Lu, Christopher J. Morris 0001, Joe Taylor, David S. Ebert, Charles D. Hansen, Penny Rheingans, Mark Hartner
IEEE Trans. Vis. Comput. Graph.1
2002 Non-Photorealistic Volume Rendering Using Stippling Techniques
abstract
Simulating hand-drawn illustration techniques can succinctly express information in a manner that is communicative and informative. We present a framework for an interactive direct volume illustration system that simulates traditional stipple drawing. By combining the principles of artistic and scientific illustration, we explore several feature enhancement techniques to create effective, interactive visualizations of scientific and medical datasets. We also introduce a rendering mechanism that generates appropriate point lists at all resolutions during an automatic preprocess, and modifies rendering styles through different combinations of these feature enhancements. The new system is an effective way to interactively preview large, complex volume datasets in a concise, meaningful, and illustrative manner. Volume stippling is effective for many applications and provides a quick and efficient method to investigate volume models.
Aidong Lu, Christopher J. Morris 0001, David S. Ebert, Penny Rheingans, Charles D. Hansen
IEEE Visualization1