Demo Data from EDBT 2026 / reviewers in the wild / expert
James A. Bednar
dblp:33/6506
· DBLP profile ↗
15ranked-venue papers
8as first author
1since 2021 · last 2022
0000-0002-8786-7939ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 13 · 8 first-author · 1 since 2021Applied, interdisciplinary, general and emerging computing · 2Databases, data management, data science and information retrieval · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Visualization and visual analytics · 100% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Visualization and visual analytics › interactive visualization
interactive dashboard |
0.6 | 1 | 2022 | HoloViz: Visualization and Interactive Dashboards in Python · KDD 2022 |
Visualization and visual analytics
high-dimensional data visualization |
0.2 | 1 | 2022 | HoloViz: Visualization and Interactive Dashboards in Python · KDD 2022 |
Visualization and visual analytics › data visualization
streaming data visualization |
0.2 | 1 | 2022 | HoloViz: Visualization and Interactive Dashboards in Python · KDD 2022 |
Methods — techniques the papers use, named apart from their topics
python visualization libraries · 0.6
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2022 | HoloViz: Visualization and Interactive Dashboards in PythonabstractThis tutorial will show you how to do visualization and build interactive dashboards using HoloViz, which is an open-source visualization ecosystem comprising seven packages. You will learn how to turn nearly any notebook into a deployable dashboard, how to build visualizations easily even for big, streaming, and multidimensional data, how to build interactive drill-down exploratory tools for your data and models without having to run a web-technology software development project, and finally how to deploy your dashboard. Sophia Yang, Marc Skov Madsen, James A. Bednar |
KDD | 3 |
| 2016 | Model Constrained by Visual Hierarchy Improves Prediction of Neural Responses to Natural ScenesabstractAccurate estimation of neuronal receptive fields is essential for understanding sensory processing in the early visual system. Yet a full characterization of receptive fields is still incomplete, especially with regard to natural visual stimuli and in complete populations of cortical neurons. While previous work has incorporated known structural properties of the early visual system, such as lateral connectivity, or imposing simple-cell-like receptive field structure, no study has exploited the fact that nearby V1 neurons share common feed-forward input from thalamus and other upstream cortical neurons. We introduce a new method for estimating receptive fields simultaneously for a population of V1 neurons, using a model-based analysis incorporating knowledge of the feed-forward visual hierarchy. We assume that a population of V1 neurons shares a common pool of thalamic inputs, and consists of two layers of simple and complex-like V1 neurons. When fit to recordings of a local population of mouse layer 2/3 V1 neurons, our model offers an accurate description of their response to natural images and significant improvement of prediction power over the current state-of-the-art methods. We show that the responses of a large local population of V1 neurons with locally diverse receptive fields can be described with surprisingly limited number of thalamic inputs, consistent with recent experimental findings. Our structural model not only offers an improved functional characterization of V1 neurons, but also provides a framework for studying the relationship between connectivity and function in visual cortical areas. Ján Antolík, Sonja B. Hofer, James A. Bednar, Thomas D. Mrsic-Flogel |
PLoS Comput. Biol. | 3 |
| 2011 | Neural Computation via Neural Geometry: A Place Code for Inter-whisker Timing in the Barrel Cortex?abstractThe place theory proposed by Jeffress (1948) is still the dominant model of how the brain represents the movement of sensory stimuli between sensory receptors. According to the place theory, delays in signalling between neurons, dependent on the distances between them, compensate for time differences in the stimulation of sensory receptors. Hence the location of neurons, activated by the coincident arrival of multiple signals, reports the stimulus movement velocity. Despite its generality, most evidence for the place theory has been provided by studies of the auditory system of auditory specialists like the barn owl, but in the study of mammalian auditory systems the evidence is inconclusive. We ask to what extent the somatosensory systems of tactile specialists like rats and mice use distance dependent delays between neurons to compute the motion of tactile stimuli between the facial whiskers (or 'vibrissae'). We present a model in which synaptic inputs evoked by whisker deflections arrive at neurons in layer 2/3 (L2/3) somatosensory 'barrel' cortex at different times. The timing of synaptic inputs to each neuron depends on its location relative to sources of input in layer 4 (L4) that represent stimulation of each whisker. Constrained by the geometry and timing of projections from L4 to L2/3, the model can account for a range of experimentally measured responses to two-whisker stimuli. Consistent with that data, responses of model neurons located between the barrels to paired stimulation of two whiskers are greater than the sum of the responses to either whisker input alone. The model predicts that for neurons located closer to either barrel these supralinear responses are tuned for longer inter-whisker stimulation intervals, yielding a topographic map for the inter-whisker deflection interval across the surface of L2/3. This map constitutes a neural place code for the relative timing of sensory stimuli. Stuart P. Wilson, James A. Bednar, Tony J. Prescott, Benjamin Mitchinson |
PLoS Comput. Biol. | 2 |
| 2007 | Developing Complex Systems Using Evolved Pattern GeneratorsabstractSelf-organization of connection patterns within brain areas of animals begins prenatally, and has been shown to depend on internally generated patterns of neural activity. The neural structures continue to develop postnatally through externally driven patterns, when the sensory systems are exposed to stimuli from the environment. The internally generated patterns have been proposed to give the neural system an appropriate bias so that it can learn reliably from complex environmental stimuli. This paper evaluates the hypothesis that complex artificial learning systems can benefit from a similar approach, consisting of initial training with patterns from an evolved pattern generator, followed by training with the actual training set. To test this hypothesis, competitive learning networks were trained for recognizing handwritten digits. The results demonstrate how the approach can improve learning performance by discovering the appropriate initial weight biases, thereby compensating for weaknesses of the learning algorithm. Due to the smaller evolutionary search space, this approach was also found to require much fewer generations than direct evolution of network weights. Since discovering the right biases efficiently is critical for solving large-scale problems with learning, these results suggest that internal training pattern generation is an effective method for constructing complex systems Vinod K. Valsalam, James A. Bednar, Risto Miikkulainen |
IEEE Trans. Evol. Comput. | 2 |
| 2006 | Joint maps for orientation, eye, and direction preference in a self-organizing model of V1
James A. Bednar, Risto Miikkulainen |
Neurocomputing | 1 |
| 2006 | Prenatal development of ocular dominance and orientation maps in a self-organizing model of V1
Stefanie Jegelka, James A. Bednar, Risto Miikkulainen |
Neurocomputing | 2 |
| 2005 | Constructing good learners using evolved pattern generatorsabstractSelf-organization of brain areas in animals begins prenatally, evidently driven by spontaneously generated internal patterns. The neural structures continue to develop postnatally when the sensory systems are exposed to stimuli from the environment. In this process, prenatal training may give the neural system the appropriate bias so that it can learn reliably under changing environmental stimuli. This paper evaluates the hypothesis that an artificial learning system can benefit from a similar approach, consisting of initial training with patterns from an evolved generator followed by training with the actual training set. Competitive learning networks were trained in recognizing handwritten digits in three ways: through environmental learning only, through evolution only, and through prenatal training with evolved pattern generators followed by environmental learning. The results demonstrate that the evolved pattern generator approach leads to better learning performance, suggesting that complex systems can be constructed effectively in this way. Vinod K. Valsalam, James A. Bednar, Risto Miikkulainen |
GECCO | 2 |
| 2005 | Self-organization of color opponent receptive fields and laterally connected orientation maps
James A. Bednar, Judah B. De Paula, Risto Miikkulainen |
Neurocomputing | 1 |
| 2004 | Modeling cortical maps with Topographica
James A. Bednar, Yoonsuck Choe, Judah B. De Paula, Risto Miikkulainen, Jefferson Provost, Tal Tversky |
Neurocomputing | 1 |
| 2004 | Prenatal and postnatal development of laterally connected orientation maps
James A. Bednar, Risto Miikkulainen |
Neurocomputing | 1 |
| 2003 | Self-organization of spatiotemporal receptive fields and laterally connected direction and orientation maps
James A. Bednar, Risto Miikkulainen |
Neurocomputing | 1 |
| 2003 | Learning Innate Face PreferencesabstractNewborn humans preferentially orient to facelike patterns at birth, but months of experience with faces are required for full face processing abilities to develop. Several models have been proposed for how the interaction of genetic and environmental influences can explain these data. These models generally assume that the brain areas responsible for newborn orienting responses are not capable of learning and are physically separate from those that later learn from real faces. However, it has been difficult to reconcile these models with recent discoveries of face learning in newborns and young infants. We propose a general mechanism by which genetically specified and environment-driven preferences can coexist in the same visual areas. In particular, newborn face orienting may be the result of prenatal exposure of a learning system to internally generated input patterns, such as those found in PGO waves during REM sleep. Simulating this process with the HLISSOM biological model of the visual system, we demonstrate that the combination of learning and internal patterns is an efficient way to specify and develop circuitry for face perception. This prenatal learning can account for the newborn preferences for schematic and photographic images of faces, providing a computational explanation for how genetic influences interact with experience to construct a complex adaptive system. James A. Bednar, Risto Miikkulainen |
Neural Comput. | 1 |
| 2002 | Modeling large cortical networks with growing self-organizing maps
James A. Bednar, Amol Kelkar, Risto Miikkulainen |
Neurocomputing | 1 |
| 2000 | Tilt Aftereffects in a Self-Organizing Model of the Primary Visual CortexabstractRF-LISSOM, a self-organizing model of laterally connected orientation maps in the primary visual cortex, was used to study the psychological phenomenon known as the tilt aftereffect. The same self-organizing processes that are responsible for the long-term development of the map are shown to result in tilt aftereffects over short timescales in the adult. The model permits simultaneous observation of large numbers of neurons and connections, making it possible to relate high-level phenomena to low-level events, which is difficult to do experimentally. The results give detailed computational support for the long-standing conjecture that the direct tilt aftereffect arises from adaptive lateral interactions between feature detectors. They also make a new prediction that the indirect effect results from the normalization of synaptic efficacies during this process. The model thus provides a unified computational explanation of self-organization and both the direct and indirect tilt aftereffect in the primary visual cortex. James A. Bednar, Risto Miikkulainen |
Neural Comput. | 1 |
| 1998 | A Self-Organizing Neural Network Model of the Primary Visual Cortex
Risto Miikkulainen, James A. Bednar, Yoonsuck Choe, Joseph Sirosh |
ICONIP | 2 |