Demo Data from EDBT 2026 / reviewers in the wild / expert
Andreea Dogaru
dblp:330/2959
· DBLP profile ↗
3ranked-venue papers
1as first author
3since 2021 · last 2024
0000-0003-3250-0213ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 3 · 1 first-author · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 3 · 1 first-author · 3 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
3 papers |
3D vision · 86% Trustworthy machine learning · 14% |
Topics — the 8 heaviest of 8, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision › 3d scene modeling › scene representation
neural scene representation |
0.8 | 1 | 2024 | RANRAC: Robust Neural Scene Representations via Random Ray Consensus · ECCV (76) 2024 |
Machine learning › Trustworthy machine learning
robustness |
0.8 | 1 | 2024 | RANRAC: Robust Neural Scene Representations via Random Ray Consensus · ECCV (76) 2024 |
Computer vision › 3D vision
3d human reconstruction |
0.7 | 1 | 2023 | Neural Haircut: Prior-Guided Strand-Based Hair Reconstruction · ICCV 2023 |
Computer vision › 3D vision
3d reconstruction |
0.7 | 1 | 2023 | Sphere-Guided Training of Neural Implicit Surfaces · CVPR 2023 |
Computer vision › 3D vision
implicit neural representation |
0.7 | 1 | 2023 | Neural Haircut: Prior-Guided Strand-Based Hair Reconstruction · ICCV 2023 |
Computer vision › 3D vision › 3d reconstruction
multi-view reconstruction |
0.7 | 1 | 2023 | Sphere-Guided Training of Neural Implicit Surfaces · CVPR 2023 |
Computer vision › 3D vision › 3d reconstruction › surface reconstruction › neural surface reconstruction
neural implicit surface reconstruction |
0.7 | 1 | 2023 | Sphere-Guided Training of Neural Implicit Surfaces · CVPR 2023 |
Computer vision › 3D vision › 3d reconstruction
volumetric reconstruction |
0.7 | 1 | 2023 | Neural Haircut: Prior-Guided Strand-Based Hair Reconstruction · ICCV 2023 |
Methods — techniques the papers use, named apart from their topics
volumetric ray marching · 0.7synthetic prior · 0.7optimization · 0.7neural distance function · 0.7differentiable rendering · 0.7
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | RANRAC: Robust Neural Scene Representations via Random Ray Consensus
Benno Buschmann, Andreea Dogaru, Elmar Eisemann, Michael Weinmann, Bernhard Egger 0001 |
ECCV (76) | 2 |
| 2023 | Sphere-Guided Training of Neural Implicit SurfacesabstractIn recent years, neural distance functions trained via volumetric ray marching have been widely adopted for multi-view 3D reconstruction. These methods, however, apply the ray marching procedure for the entire scene volume, leading to reduced sampling efficiency and, as a result, lower reconstruction quality in the areas of high-frequency details. In this work, we address this problem via joint training of the implicit function and our new coarse sphere-based surface reconstruction. We use the coarse representation to efficiently exclude the empty volume of the scene from the volumetric ray marching procedure without additional forward passes of the neural surface network, which leads to an increased fidelity of the reconstructions compared to the base systems. We evaluate our approach by incorporating it into the training procedures of several implicit surface modeling methods and observe uniform improvements across both synthetic and real-world datasets. Our codebase can be accessed via the project page††https://andreeadogaru.github.io/SphereGuided. Andreea Dogaru, Andrei-Timotei Ardelean, Savva Ignatyev, Egor Zakharov, Evgeny Burnaev |
CVPR | 1 |
| 2023 | Neural Haircut: Prior-Guided Strand-Based Hair ReconstructionabstractGenerating realistic human 3D reconstructions using image or video data is essential for various communication and entertainment applications. While existing methods achieved impressive results for body and facial regions, realistic hair modeling still remains challenging due to its high mechanical complexity. This work proposes an approach capable of accurate hair geometry reconstruction at a strand level from a monocular video or multi-view images captured in uncontrolled lighting conditions. Our method has two stages, with the first stage performing joint reconstruction of coarse hair and bust shapes and hair orientation using implicit volumetric representations. The second stage then estimates a strand-level hair reconstruction by reconciling in a single optimization process the coarse volumetric constraints with hair strand and hairstyle priors learned from the synthetic data. To further increase the reconstruction fidelity, we incorporate image-based losses into the fitting process using a new differentiable renderer. The combined system, named Neural Haircut, achieves high realism and personalization of the reconstructed hairstyles. For video results, please refer to our project page†. Vanessa Sklyarova, Jenya Chelishev, Andreea Dogaru, Igor Medvedev, Victor S. Lempitsky, Egor Zakharov |
ICCV | 3 |