Demo Data from EDBT 2026 / reviewers in the wild / expert
Wenchang Gao
dblp:330/6467
· DBLP profile ↗
4ranked-venue papers
1as first author
4since 2021 · last 2026
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 4 · 1 first-author · 4 since 2021Systems, architecture and hardware · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
3 papers |
Motion planning and robot control · 36% Multi-agent systems · 20% Question answering and dialogue systems · 20% | |
| Human-computer interaction and pervasive computing
2 papers |
Human-AI interaction · 100% |
Topics — the 6 heaviest of 7, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Natural language and speech › Question answering and dialogue systems › open-domain dialogue
emotional support conversation |
1.0 | 1 | 2026 | ChatAnime: Towards User-Centered Emotional Support in LLM-based Virtual Character Chat · ACL (1) 2026 |
Knowledge, reasoning and agents › Multi-agent systems › LLM-based multi-agent systems
generative agents |
1.0 | 1 | 2026 | A Visualized Framework for Event Cooperation with Generative Agents · AAAI 2026 |
Robotics › Motion planning and robot control › robot control › force control
force-based manipulation |
0.9 | 1 | 2025 | FLEX: A Framework for Learning Robot-Agnostic Force-Based Skills Involving Sustained Contact Object Manipulation · ICRA 2025 |
Robotics › Motion planning and robot control
robot learning |
0.9 | 1 | 2025 | FLEX: A Framework for Learning Robot-Agnostic Force-Based Skills Involving Sustained Contact Object Manipulation · ICRA 2025 |
Machine learning › Transfer learning and domain adaptation
sim-to-real transfer |
0.9 | 1 | 2025 | FLEX: A Framework for Learning Robot-Agnostic Force-Based Skills Involving Sustained Contact Object Manipulation · ICRA 2025 |
Robotics › Robot manipulation › grasping
articulated object manipulation |
0.3 | 1 | 2025 | FLEX: A Framework for Learning Robot-Agnostic Force-Based Skills Involving Sustained Contact Object Manipulation · ICRA 2025 |
Methods — techniques the papers use, named apart from their topics
large language model · 4.0fine-grained annotation · 2.0reinforcement learning · 0.9object-centric policy learning · 0.9imitation learning · 0.9
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | A Visualized Framework for Event Cooperation with Generative AgentsabstractLarge Language Models (LLMs) have revolutionized the simulation of agent societies, enabling autonomous planning, memory formation, and social interactions. However, existing frameworks often overlook systematic evaluations for event organization and lack visualized integration with physically grounded environments, limiting agents' ability to navigate spaces and interact with items realistically. We develop MiniAgentPro, a visualization platform featuring an intuitive map editor for customizing environments and a simulation player with smooth animations. Based on this tool, we introduce a comprehensive test set comprising eight diverse event scenarios with basic and hard variants to assess agents' ability. Evaluations using GPT-4o demonstrate strong performance in basic settings but highlight coordination challenges in hard variants. Shunqiang Mao, Wenchang Gao, Lanlan Qiu, Tianxing He |
AAAI | 3 |
| 2026 | ChatAnime: Towards User-Centered Emotional Support in LLM-based Virtual Character ChatabstractWith the growing popularity of virtual character platforms like Character.AI, users are increasingly turning to role-playing agents for emotional support in daily life.Yet existing research mainly focuses on character consistency in fictional or game-based scenarios, overlooking user-centered interactions such as companionship and psychological support.To bridge this gap, we propose Emotionally Supportive Role-Playing (ESRP), a framework designed to align role-playing with real-world user scenarios and emotional needs.We focus on typical users of these platforms, i.e., anime enthusiasts-including students, office workers, freelancers, and self-employed individuals-and design scenario-based questions that reflect their everyday struggles such as work stress and social loneliness.Through a two-round data collection involving 40 anime fans and 10 Large Language Models (LLMs), we build ChatAnime: the first ESRP dataset with 2,400 human-written and 24,000 LLM-generated responses, supported by over 132,000 finegrained human annotations.We also provide the ESRP evaluation framework featuring 9 fine-grained metrics across three dimensions: basic dialogue, role-playing and emotional support, along with an overall metric for diversity.Experimental results under our evaluation setting show that top-performing LLMs surpass anime fans in role-playing and emotional support, while humans still lead in diversity.The ChatAnime dataset is available at https://github.com/LanlanQiu/ChatAnime. Lanlan Qiu, Xiao Pu 0003, Yeqi Feng, Wenchang Gao, Tianxing He |
ACL (1) | 4 |
| 2025 | FLEX: A Framework for Learning Robot-Agnostic Force-Based Skills Involving Sustained Contact Object ManipulationabstractLearning to manipulate objects efficiently, particularly those involving sustained contact (e.g., pushing, sliding) and articulated parts (e.g., drawers, doors), presents significant challenges. Traditional methods, such as robot-centric reinforce-ment learning (RL), imitation learning, and hybrid techniques, require massive training and often struggle to generalize across different objects and robot platforms. We propose a novel framework for learning object-centric manipulation policies in force space, decoupling the robot from the object. By directly applying forces to selected regions of the object, our method simplifies the action space, reduces unnecessary exploration, and decreases simulation overhead. This approach, trained in simulation on a small set of representative objects, captures ob-ject dynamics—such as joint configurations—allowing policies to generalize effectively to new, unseen objects. Decoupling these policies from robot-specific dynamics enables direct transfer to different robotic platforms (e.g., Kinova, Panda, URS) with-out retraining. Our evaluations demonstrate that the method significantly outperforms baselines, achieving over an order of magnitude improvement in training efficiency compared to other state-of-the-art methods. Additionally, operating in force space enhances policy transferability across diverse robot plat-forms and object types. We further showcase the applicability of our method in a real-world robotic setting. Link: https://tufts-ai-robotics-group.github.io/FLEX/ Shijie Fang, Wenchang Gao, Shivam Goel, Christopher Thierauf, Matthias Scheutz, Jivko Sinapov |
ICRA | 2 |
| 2022 | MSIMCNN: Multi-scale inception module convolutional neural network for multi-focus image fusion
Wenchang Gao, Yao Tan, Pengna Yang |
Appl. Intell. | 1 |