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Haiyang Ying

dblp:331/1417 · DBLP profile ↗
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4ranked-venue papers
4as first author
4since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 4 · 4 first-author · 4 since 2021Artificial intelligence and machine learning · 3 · 3 first-author · 3 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
3D vision · 52% Representation and self-supervised learning · 32% Segmentation and scene understanding · 16%
Computer graphics and multimedia
2 papers
Rendering · 63% Geometric modeling and processing · 30% Visual content generation and editing · 7%

Topics — the 12 heaviest of 13, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Rendering
novel view synthesis
0.922025
PARF: Primitive-Aware Radiance Fusion for Indoor Scene Novel View Synthesis · ICCV 2023
SketchSplat: 3D Edge Reconstruction Via Differentiable Multi-View Sketch Splatting · ICCV 2025
Geometric modeling and processing
3d reconstruction
0.912025
SketchSplat: 3D Edge Reconstruction Via Differentiable Multi-View Sketch Splatting · ICCV 2025
Computer vision › 3D vision
3d scene understanding
0.812024
OmniSeg3D: Omniversal 3D Segmentation via Hierarchical Contrastive Learning · CVPR 2024
Computer vision › Segmentation and scene understanding
3d segmentation
0.812024
OmniSeg3D: Omniversal 3D Segmentation via Hierarchical Contrastive Learning · CVPR 2024
Machine learning › Representation and self-supervised learning
contrastive learning
0.812024
OmniSeg3D: Omniversal 3D Segmentation via Hierarchical Contrastive Learning · CVPR 2024
Machine learning › Representation and self-supervised learning › contrastive learning
hierarchical contrastive learning
0.812024
OmniSeg3D: Omniversal 3D Segmentation via Hierarchical Contrastive Learning · CVPR 2024
Rendering › inverse rendering
radiance field reconstruction
0.712023
PARF: Primitive-Aware Radiance Fusion for Indoor Scene Novel View Synthesis · ICCV 2023
Computer vision › 3D vision › stereo vision
multiview stereopsis
0.612022
ParseMVS: Learning Primitive-aware Surface Representations for Sparse Multi-view Stereopsis · ACM Multimedia 2022
Computer vision › 3D vision › 3d reconstruction › surface reconstruction
sparse-view surface reconstruction
0.612022
ParseMVS: Learning Primitive-aware Surface Representations for Sparse Multi-view Stereopsis · ACM Multimedia 2022
Computer vision › 3D vision › 3d reconstruction
surface reconstruction
0.612022
ParseMVS: Learning Primitive-aware Surface Representations for Sparse Multi-view Stereopsis · ACM Multimedia 2022
Rendering
differentiable rendering
0.312025
SketchSplat: 3D Edge Reconstruction Via Differentiable Multi-View Sketch Splatting · ICCV 2025
Visual content generation and editing › scene authoring
scene editing
0.212023
PARF: Primitive-Aware Radiance Fusion for Indoor Scene Novel View Synthesis · ICCV 2023

Methods — techniques the papers use, named apart from their topics

sketch splatting · 0.9multi-view reconstruction · 0.9multi-view segmentation · 0.8feature field · 0.8contrastive learning · 0.8volumetric rendering · 0.7semantic parsing · 0.7primitive rendering · 0.7unsupervised neural network · 0.6render-consistency · 0.6photo-consistency · 0.6
YearPublicationVenuePosition
2025 SketchSplat: 3D Edge Reconstruction Via Differentiable Multi-View Sketch Splatting
Haiyang Ying, Matthias Zwicker
ICCV1
2024 OmniSeg3D: Omniversal 3D Segmentation via Hierarchical Contrastive Learning
abstract
Towards holistic understanding of 3D scenes, a general 3D segmentation method is needed that can segment diverse objects without restrictions on object quantity or categories, while also reflecting the inherent hierarchical structure. To achieve this, we propose OmniSeg3D, an omniversal segmentation method aims for segmenting anything in 3D all at once. The key insight is to lift multi-view inconsistent 2D segmentations into a consistent 3D feature field through a hierarchical contrastive learning framework, which is accomplished by two steps. Firstly, we design a novel hierarchical representation based on category-agnostic 2D segmentations to model the multi-level relationship among pixels. Secondly, image features rendered from the 3D feature field are clustered at different levels, which can be further drawn closer or pushed apart according to the hierarchical relationship between different levels. In tackling the challenges posed by inconsistent 2D segmentations, this framework yields a global consistent 3D feature field, which further enables hierarchical segmentation, multi-object selection, and global discretization. Extensive experiments demonstrate the effectiveness of our method on high-quality 3D segmentation and accurate hierarchical structure understanding. A graphical user interface further facilitates flexible interaction for omniversal 3D segmentation.
Haiyang Ying, Yixuan Yin 0001, Jinzhi Zhang, Tao Yu 0007, Ruqi Huang, Lu Fang 0001
CVPR1
2023 PARF: Primitive-Aware Radiance Fusion for Indoor Scene Novel View Synthesis
abstract
This paper proposes a method for fast scene radiance field reconstruction with strong novel view synthesis performance and convenient scene editing functionality. The key idea is to fully utilize semantic parsing and primitive extraction for constraining and accelerating the radiance field reconstruction process. To fulfill this goal, a primitive-aware hybrid rendering strategy was proposed to enjoy the best of both volumetric and primitive rendering. We further contribute a reconstruction pipeline conducts primitive parsing and radiance field learning iteratively for each input frame which successfully fuses semantic, primitive, and radiance information into a single framework. Extensive evaluations demonstrate the fast reconstruction ability, high rendering quality, and convenient editing functionality of our method.
Haiyang Ying, Baowei Jiang, Jinzhi Zhang, Di Xu 0012, Tao Yu 0007, Qionghai Dai, Lu Fang 0001
ICCV1
2022 ParseMVS: Learning Primitive-aware Surface Representations for Sparse Multi-view Stereopsis
abstract
Multi-view stereopsis (MVS) recovers 3D surfaces by finding dense photo-consistent correspondences from densely sampled images. In this paper, we tackle the challenging MVS task from sparsely sampled views (up to an order of magnitude fewer images), which is more practical and cost-efficient in applications. The major challenge comes from the significant correspondence ambiguity introduced by the severe occlusions and the highly skewed patches. On the other hand, such ambiguity can be resolved by incorporating geometric cues from the global structure. In light of this, we propose ParseMVS, boosting sparse MVS by learning the P rimitive-A waR e S urface rE presentation. In particular, on top of being aware of global structure, our novel representation further allows for the preservation of fine details including geometry, texture, and visibility. More specifically, the whole scene is parsed into multiple geometric primitives. On each of them, the geometry is defined as the displacement along the primitives' normal directions, together with the texture and visibility along each view direction. An unsupervised neural network is trained to learn these factors by progressively increasing the photo-consistency and render-consistency among all input images. Since the surface properties are changed locally in the 2D space of each primitive, ParseMVS can preserve global primitive structures while optimizing local details, handling the 'incompleteness' and the 'inaccuracy' problems. We experimentally demonstrate that ParseMVS constantly outperforms the state-of-the-art surface reconstruction method in both completeness and the overall score under varying sampling sparsity, especially under the extreme sparse-MVS settings. Beyond that, ParseMVS also shows great potential in compression, robustness, and efficiency.
Haiyang Ying, Jinzhi Zhang, Zheng Cao 0005, Jing Xiao 0006, Ruqi Huang, Lu Fang 0001
ACM Multimedia1