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Yangle Lin

dblp:331/1502 · DBLP profile ↗
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2ranked-venue papers
0as first author
2since 2021 · last 2023
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Face, body and person analysis · 100%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › Face, body and person analysis › facial expression analysis
facial expression recognition
0.612022
Co-Completion for Occluded Facial Expression Recognition · ACM Multimedia 2022
Computer vision › Face, body and person analysis › facial expression analysis › facial expression recognition
occluded facial expression recognition
0.612022
Co-Completion for Occluded Facial Expression Recognition · ACM Multimedia 2022
Computer vision › Face, body and person analysis
feature completion
0.212022
Co-Completion for Occluded Facial Expression Recognition · ACM Multimedia 2022

Methods — techniques the papers use, named apart from their topics

occlusion discarding · 0.6feature completion · 0.6
YearPublicationVenuePosition
2023 Fine-Grained Blind Face Inpainting with 3D Face Component Disentanglement
abstract
Inpainting is a task to restore occlusion or other corruption on images. However, previous works require mask of the occluded area to restore the occluded image, which is inconvenient for application. Blind face inpainting aims to automatically restore the occluded face without position information of the corrupt region. In this paper, we propose a novel fine-grained blind face inpainting framework, combining 3D face components disentanglement with generative network. Canonical face texture and shape disentangled by unsupervised 3D face model is restored separately to get occlusion-free rendered result. Finally, the pixel-to-pixel generative module utilize the occlusion image and the coarse de-occlusion face to get refined inpainted result. We also build up a new dataset called CelebO-3D which consists of occluded face images synthesized with 3D occlusion and rendered by 3D face model. Extensive experiments show that the proposed method is effective and robust in face blind inpainting both in synthesized and real images. Extensive evaluations and comparison with previous methods also show our superior effectiveness and lightweight architecture.
Ruian He, Weimin Tan, Bo Yan 0001, Yangle Lin
ICASSP5
2022 Co-Completion for Occluded Facial Expression Recognition
abstract
The existence of occlusions brings in semantically irrelevant visual patterns and leads to the content loss of occluded regions. Although previous works have made improvement on occluded facial expression recognition, they do not explicitly handle the interference factors aforementioned. In this paper, we propose an intuitive and simplified workflow, Co-Completion, which combines occlusion discarding and feature completion together to reduce the impact of occlusions on facial expression recognition. To protect key features from being contaminated and reduce the dependency of feature completion on occlusion discarding, guidance from discriminative regions is also introduced for joint feature completion. Moreover, we release the COO-RW database for occlusion simulation and refine the occlusion generation protocol for fair comparison in this filed. Experiments on synthetic and realistic databases demonstrate the superiority of our method. The COO-RW database can be downloaded from https://github.com/loveSmallOrange/COO-RW.
Weimin Tan, Ruian He, Yangle Lin, Bo Yan 0001
ACM Multimedia4