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Baixi Sun

dblp:332/1548 · DBLP profile ↗
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6ranked-venue papers
1as first author
6since 2021 · last 2025
0000-0001-9807-7978ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Systems, architecture and hardware · 3 · 1 first-author · 3 since 2021Artificial intelligence and machine learning · 2 · 2 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Efficient and distributed learning · 96% Optimization for machine learning · 4%
Computer architecture, parallel and distributed computing, and storage systems
1 paper
High-performance computing · 67% Embedded and real-time systems · 33%

Topics — the 10 heaviest of 10, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Efficient and distributed learning
distributed training
1.622025
COMPSO: Optimizing Gradient Compression for Distributed Training with Second-Order Optimizers · PPoPP 2025
SDP4Bit: Toward 4-bit Communication Quantization in Sharded Data Parallelism for LLM Training · NeurIPS 2024
Machine learning › Efficient and distributed learning › distributed training
gradient compression
0.912025
COMPSO: Optimizing Gradient Compression for Distributed Training with Second-Order Optimizers · PPoPP 2025
High-performance computing › lossy compression
error-bounded lossy compression
0.912025
STZ: A High Quality and High Speed Streaming Lossy Compression Framework for Scientific Data · SC 2025
High-performance computing
scientific data management
0.912025
STZ: A High Quality and High Speed Streaming Lossy Compression Framework for Scientific Data · SC 2025
Embedded and real-time systems
stream compression
0.912025
STZ: A High Quality and High Speed Streaming Lossy Compression Framework for Scientific Data · SC 2025
Machine learning › Efficient and distributed learning › distributed training › data parallel training
fully sharded data parallel
0.812024
SDP4Bit: Toward 4-bit Communication Quantization in Sharded Data Parallelism for LLM Training · NeurIPS 2024
Machine learning › Efficient and distributed learning › communication compression
gradient quantization
0.812024
SDP4Bit: Toward 4-bit Communication Quantization in Sharded Data Parallelism for LLM Training · NeurIPS 2024
Machine learning › Efficient and distributed learning
model compression
0.812024
SDP4Bit: Toward 4-bit Communication Quantization in Sharded Data Parallelism for LLM Training · NeurIPS 2024
Machine learning › Efficient and distributed learning › communication compression
quantized communication
0.812024
SDP4Bit: Toward 4-bit Communication Quantization in Sharded Data Parallelism for LLM Training · NeurIPS 2024
Machine learning › Optimization for machine learning
second-order optimization
0.312025
COMPSO: Optimizing Gradient Compression for Distributed Training with Second-Order Optimizers · PPoPP 2025

Methods — techniques the papers use, named apart from their topics

stochastic rounding · 0.9hierarchical prediction · 0.9hierarchical partitioning · 0.9gradient filtering · 0.9GPU optimization · 0.9two-level gradient smooth quantization · 0.8quantization on weight differences · 0.8algorithm-system co-design · 0.8
YearPublicationVenuePosition
2025 COMPSO: Optimizing Gradient Compression for Distributed Training with Second-Order Optimizers
abstract
Second-order optimization methods have been developed to enhance convergence and generalization in deep neural network (DNN) training compared to first-order methods like Stochastic Gradient Descent (SGD). However, these methods face challenges in distributed settings due to high communication overhead. Gradient compression, a technique commonly used to accelerate communication for first-order approaches, often results in low communication reduction ratios, decreased model accuracy, and/or high compression overhead when applied to second-order methods. To address these limitations, we introduce a novel gradient compression method for second-order optimizers called COMPSO. This method effectively reduces communication costs while preserving the advantages of second-order optimization. COMPSO employs stochastic rounding to maintain accuracy and filters out minor gradients to improve compression ratios. Additionally, we develop GPU optimizations to minimize compression overhead and performance modeling to ensure end-to-end performance gains across various systems. Evaluation of COMPSO on different DNN models shows that it achieves a compression ratio of 22.1×, reduces communication time by 14.2×, and improves overall performance by 1.9×, all without any drop in model accuracy.
Baixi Sun, Weijin Liu, J. Gregory Pauloski, Jiannan Tian, Jinda Jia, Daoce Wang, Boyuan Zhang 0002, Mingkai Zheng, Sheng Di, Sian Jin, Zhao Zhang 0007, Xiaodong Yu 0001, Kamil Iskra, Pete Beckman, Guangming Tan, Dingwen Tao
PPoPP1
2025 STZ: A High Quality and High Speed Streaming Lossy Compression Framework for Scientific Data
abstract
Error-bounded lossy compression is one of the most efficient solutions to reduce the volume of scientific data. For lossy compression, progressive decompression and random-access decompression are critical features that enable on-demand data access and flexible analysis workflows. However, these features can severely degrade compression quality and speed. To address these limitations, we propose a novel streaming compression framework that supports both progressive decompression and random-access decompression while maintaining high compression quality and speed. Our contributions are three-fold: (1) we design the first compression framework that simultaneously enables both progressive decompression and random-access decompression; (2) we introduce a hierarchical partitioning strategy to enable both streaming features, along with a hierarchical prediction mechanism that mitigates the impact of partitioning and achieves high compression quality—even comparable to state-of-the-art (SOTA) non-streaming compressor SZ3; and (3) our framework delivers high compression and decompression speed, up to 6.7 × faster than SZ3.
Daoce Wang, Pascal Grosset, Jesus Pulido, Jiannan Tian, Tushar M. Athawale, Jinda Jia, Baixi Sun, Boyuan Zhang 0002, Sian Jin, Kai Zhao 0008, James P. Ahrens, Fengguang Song
SC7
2025 UFN: User-Friendly Navigation Framework Based on Systematic Utilization of User-Friendliness Features from Historical Traffic Data
Shien Huang, Baixi Sun, Ling-Jun Fan, Xinyu Chen 0008, Jiannan Tian, Qianwen Shen, Huaiyu Wan, Dingwen Tao, Ergude Bao
J. Comput. Sci. Technol.2
2024 SDP4Bit: Toward 4-bit Communication Quantization in Sharded Data Parallelism for LLM Training
abstract
Recent years have witnessed a clear trend towards language models with an ever-increasing number of parameters, as well as the growing training overhead and memory usage. Distributed training, particularly through Sharded Data Parallelism (ShardedDP) which partitions optimizer states among workers, has emerged as a crucial technique to mitigate training time and memory usage. Yet, a major challenge in the scalability of ShardedDP is the intensive communication of weights and gradients. While compression techniques can alleviate this issue, they often result in worse accuracy. Driven by this limitation, we propose SDP4Bit (Toward 4Bit Communication Quantization in Sharded Data Parallelism for LLM Training), which effectively reduces the communication of weights and gradients to nearly 4 bits via two novel techniques: quantization on weight differences, and two-level gradient smooth quantization. Furthermore, SDP4Bit presents an algorithm-system co-design with runtime optimization to minimize the computation overhead of compression. Additional to the theoretical guarantees of convergence, we empirically evaluate the accuracy of SDP4Bit on the pre-training of GPT models with up to 6.7 billion parameters, and the results demonstrate a negligible impact on training loss. Furthermore, speed experiments show that SDP4Bit achieves up to 4.08× speedup in end-to-end throughput on a scale of 128 GPUs.
Jinda Jia, Hanlin Lu, Daoce Wang, Chengming Zhang 0006, Baixi Sun, Haibin Lin, Zhi Zhang 0005, Xin Liu 0086, Dingwen Tao
NeurIPS7
2024 PVII: A pedestrian-vehicle interactive and iterative prediction framework for pedestrian's trajectory
Qianwen Shen, Shien Huang, Baixi Sun, Xinyu Chen 0008, Dingwen Tao, Huaiyu Wan, Ergude Bao
Appl. Intell.3
2023 HEAT: A Highly Efficient and Affordable Training System for Collaborative Filtering Based Recommendation on CPUs
abstract
Collaborative filtering (CF) has been proven to be one of the most effective techniques for recommendation. Among all CF approaches, SimpleX is the state-of-the-art method that adopts a novel loss function and a proper number of negative samples. However, there is no work that optimizes SimpleX on multi-core CPUs, leading to limited performance. To this end, we perform an in-depth profiling and analysis of existing SimpleX implementations and identify their performance bottlenecks including (1) irregular memory accesses, (2) unnecessary memory copies, and (3) redundant computations. To address these issues, we propose an efficient CF training system (called HEAT) that fully enables the multi-level caching and multi-threading capabilities of modern CPUs. Specifically, the optimization of HEAT is threefold: (1) It tiles the embedding matrix to increase data locality and reduce cache misses (thus reduces read latency); (2) It optimizes stochastic gradient descent (SGD) with sampling by parallelizing vector products instead of matrix-matrix multiplications, in particular the similarity computation therein, to avoid memory copies for matrix data preparation; and (3) It aggressively reuses intermediate results from the forward phase in the backward phase to alleviate redundant computation. Evaluation on five widely used datasets with both x86- and ARM-architecture processors shows that HEAT achieves up to 45.2× speedup over existing CPU solution and 4.5× speedup and 7.9× cost reduction in Cloud over existing GPU solution with NVIDIA V100 GPU.
Chengming Zhang 0006, Shaden Smith, Baixi Sun, Jiannan Tian, Jonathan Soifer, Xiaodong Yu 0001, Shuaiwen Song, Yuxiong He, Dingwen Tao
ICS3