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J. Ryan Shue

dblp:334/7771 · DBLP profile ↗
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1ranked-venue papers
1as first author
1since 2021 · last 2023
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1 · 1 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Geometric modeling and processing · 100%
Artificial intelligence
1 paper
Generative modeling · 100%

Topics — the 5 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Generative modeling › generative adversarial network
3d-aware image synthesis
0.712023
3D Neural Field Generation Using Triplane Diffusion · CVPR 2023
Machine learning › Generative modeling
diffusion model
0.712023
3D Neural Field Generation Using Triplane Diffusion · CVPR 2023
Geometric modeling and processing
implicit neural representation
0.712023
3D Neural Field Generation Using Triplane Diffusion · CVPR 2023
Geometric modeling and processing
shape representation
0.712023
3D Neural Field Generation Using Triplane Diffusion · CVPR 2023
Geometric modeling and processing › implicit neural representation
triplane representation
0.712023
3D Neural Field Generation Using Triplane Diffusion · CVPR 2023

Methods — techniques the papers use, named apart from their topics

triplane factorization · 1.3diffusion model · 1.3
YearPublicationVenuePosition
2023 3D Neural Field Generation Using Triplane Diffusion
abstract
Diffusion models have emerged as the state-of-the-art for image generation, among other tasks. Here, we present an efficient diffusion-based model for 3D-aware generation of neural fields. Our approach pre-processes training data, such as ShapeNet meshes, by converting them to continuous occupancy fields and factoring them into a set of axis-aligned triplane feature representations. Thus, our 3D training scenes are all represented by 2D feature planes, and we can directly train existing 2D diffusion models on these representations to generate 3D neural fields with high quality and diversity, outperforming alternative approaches to 3D-aware generation. Our approach requires essential modifications to existing triplane factorization pipelines to make the resulting features easy to learn for the diffusion model. We demonstrate state-of-the-art results on 3D generation on several object classes from ShapeNet.
J. Ryan Shue, Eric R. Chan, Ryan Po, Zachary Ankner, Jiajun Wu 0001, Gordon Wetzstein
CVPR1