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Yuanchen Ju

dblp:335/0899 · DBLP profile ↗
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6ranked-venue papers
1as first author
6since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 6 · 1 first-author · 6 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-author · 2 since 2021Systems, architecture and hardware · 1 · 1 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
5 papers
Robot manipulation · 36% Question answering and dialogue systems · 13% 3D vision · 12%
Computer graphics and multimedia
1 paper
Geometric modeling and processing · 100%
Human-computer interaction and pervasive computing
1 paper
Accessibility and assistive technology · 50% Human-robot interaction · 50%

Topics — the 14 heaviest of 18, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › Face, body and person analysis › human pose estimation
3d pose estimation
0.912025
Two by Two: Learning Multi-Task Pairwise Objects Assembly for Generalizable Robot Manipulation · CVPR 2025
Robotics › Robot manipulation › object manipulation
category-level manipulation
0.912025
DenseMatcher: Learning 3D Semantic Correspondence for Category-Level Manipulation from a Single Demo · ICLR 2025
Robotics › Robot manipulation › assembly
object assembly
0.912025
Two by Two: Learning Multi-Task Pairwise Objects Assembly for Generalizable Robot Manipulation · CVPR 2025
Geometric modeling and processing › shape matching
semantic alignment
0.912025
DenseMatcher: Learning 3D Semantic Correspondence for Category-Level Manipulation from a Single Demo · ICLR 2025
Geometric modeling and processing
shape correspondence
0.912025
DenseMatcher: Learning 3D Semantic Correspondence for Category-Level Manipulation from a Single Demo · ICLR 2025
Accessibility and assistive technology
personalized assistance
0.912025
GRACE: Generalizing Robot-Assisted Caregiving with User Functionality Embeddings · HRI 2025
Robotics › Robot manipulation › nonprehensile manipulation
distributed manipulation
0.812024
ArrayBot: Reinforcement Learning for Generalizable Distributed Manipulation through Touch · ICRA 2024
Machine learning › Reinforcement learning
policy learning
0.812024
ArrayBot: Reinforcement Learning for Generalizable Distributed Manipulation through Touch · ICRA 2024
Machine learning › Transfer learning and domain adaptation
sim-to-real transfer
0.812024
ArrayBot: Reinforcement Learning for Generalizable Distributed Manipulation through Touch · ICRA 2024
Natural language and speech › Question answering and dialogue systems
multi-turn dialogue
0.612022
IRRGN: An Implicit Relational Reasoning Graph Network for Multi-turn Response Selection · EMNLP 2022
Machine learning › Graph learning › graph neural network › heterogeneous graph neural network
relational graph convolutional network
0.612022
IRRGN: An Implicit Relational Reasoning Graph Network for Multi-turn Response Selection · EMNLP 2022
Knowledge, reasoning and agents › Knowledge representation and reasoning
relational reasoning
0.612022
IRRGN: An Implicit Relational Reasoning Graph Network for Multi-turn Response Selection · EMNLP 2022
Natural language and speech › Question answering and dialogue systems
response selection
0.612022
IRRGN: An Implicit Relational Reasoning Graph Network for Multi-turn Response Selection · EMNLP 2022
Computer vision › 3D vision › correspondence estimation
semantic correspondence
0.212024
Robo-ABC: Affordance Generalization Beyond Categories via Semantic Correspondence for Robot Manipulation · ECCV (41) 2024

Methods — techniques the papers use, named apart from their topics

multiview feature projection · 1.7functional maps · 1.73d network · 1.7user study · 0.9simulated experiments · 0.9pose estimation · 0.9neural embedding · 0.9motion capture · 0.9equivariant feature learning · 0.9semantic correspondence · 0.8reinforcement learning · 0.8action space reshaping · 0.8pre-trained language model · 0.6graph convolutional network · 0.6
YearPublicationVenuePosition
2025 Two by Two: Learning Multi-Task Pairwise Objects Assembly for Generalizable Robot Manipulation
abstract
3D assembly tasks, such as furniture assembly and component fitting, play a crucial role in daily life and represent essential capabilities for future home robots. Existing benchmarks and datasets predominantly focus on assembling geometric fragments or factory parts, which fall short in addressing the complexities of everyday object interactions and assemblies. To bridge this gap, we present 2BY2, a large-scale annotated dataset for daily pairwise objects assembly, covering 18 fine-grained tasks that reflect real-life scenarios, such as plugging into sockets, arranging flowers in vases, and inserting bread into toasters. 2BY2 dataset includes 1,034 instances and 517 pairwise objects with pose and symmetry annotations, requiring approaches that align geometric shapes while accounting for functional and spatial relationships between objects. Leveraging the 2BY2 dataset, we propose a two-step SE(3) pose estimation method with equivariant features for assembly constraints. Compared to previous shape assembly methods, our approach achieves state-of-the-art performance across all 18 tasks in the 2BY2 dataset. Additionally, robot experiments further validate the reliability and generalization ability of our method for complex 3D assembly tasks. More details and demonstrations can be found at https://tea-lab.github.io/TwoByTwo/.
Yuanchen Ju, Tianming Wei, Chi Chu, Lawson L. S. Wong, Huazhe Xu
CVPR2
2025 GRACE: Generalizing Robot-Assisted Caregiving with User Functionality Embeddings
abstract
Robot caregiving should be personalized to meet the diverse needs of care recipients-assisting with tasks as needed, while taking user agency in action into account. In physical tasks such as handover, bathing, dressing, and rehabilitation, a key aspect of this diversity is the functional range of motion (fROM), which can vary significantly between individuals. In this work, we learn to predict personalized fROM as a way to generalize robot decision-making in a wide range of caregiving tasks. We propose a novel data-driven method for predicting personalized fROM using functional assessment scores from occupational therapy. We develop a neural model that learns to embed functional assessment scores into a latent representation of the user's physical function. The model is trained using motion capture data collected from users with emulated mobility limitations. After training, the model predicts personalized fROM for new users without motion capture. Through simulated experiments and a real-robot user study, we show that the personalized fROM predictions from our model enable the robot to provide personalized and effective assistance while improving the user's agency in action. See our website for more visualizations: https://emprise.cs.cornell.edu/grace/.
Ziang Liu 0002, Yuanchen Ju, Yu Da, Tom Silver, Pranav N. Thakkar, Jenna Li, Justin Guo, Katherine Dimitropoulou, Tapomayukh Bhattacharjee
HRI2
2025 DenseMatcher: Learning 3D Semantic Correspondence for Category-Level Manipulation from a Single Demo
abstract
Dense 3D correspondence can enhance robotic manipulation by enabling the generalization of spatial, functional, and dynamic information from one object to an unseen counterpart. Compared to shape correspondence, semantic correspondence is more effective in generalizing across different object categories. To this end, we present DenseMatcher, a method capable of computing 3D correspondences between in-the-wild objects that share similar structures. DenseMatcher first computes vertex features by projecting multiview 2D features onto meshes and refining them with a 3D network, and subsequently finds dense correspondences with the obtained features using functional map. In addition, we craft the first 3D matching dataset that contains colored object meshes across diverse categories. We demonstrate the downstream effectiveness of DenseMatcher in (i) robotic manipulation, where it achieves cross-instance and cross-category generalization on long-horizon complex manipulation tasks from observing only one demo; (ii) zero-shot color mapping between digital assets, where appearance can be transferred between different objects with relatable geometry. More details and demonstrations can be found at https://tea-lab.github.io/DenseMatcher/.
Junzhe Zhu, Yuanchen Ju, Muhan Wang, Zhecheng Yuan, Kaizhe Hu, Huazhe Xu
ICLR2
2024 Robo-ABC: Affordance Generalization Beyond Categories via Semantic Correspondence for Robot Manipulation
Yuanchen Ju, Kaizhe Hu, Gu Zhang, Mingrun Jiang, Huazhe Xu
ECCV (41)1
2024 ArrayBot: Reinforcement Learning for Generalizable Distributed Manipulation through Touch
abstract
We present ArrayBot, a distributed manipulation system consisting of a 16 × 16 array of vertically sliding pillars integrated with tactile sensors. Functionally, ArrayBot is designed to simultaneously support, perceive, and manipulate the tabletop objects. Towards generalizable distributed manipulation, we leverage reinforcement learning (RL) algorithms for the automatic discovery of control policies. In the face of the massively redundant actions, we propose to reshape the action space by considering the spatially local action patch and the low-frequency actions in the frequency domain. With this reshaped action space, we train RL agents that can relocate diverse objects through tactile observations only. Intriguingly, we find that the discovered policy can not only generalize to unseen object shapes in the simulator but also have the ability to transfer to the physical robot without any sim-to-real fine-tuning. |Leveraging the deployed policy, we derive more real-world manipulation skills on ArrayBot to further illustrate the distinctive merits of our proposed system.
Zhengrong Xue, Han Zhang 0058, Jingwen Cheng, Zhengmao He, Yuanchen Ju, Changyi Lin, Gu Zhang, Huazhe Xu
ICRA5
2022 IRRGN: An Implicit Relational Reasoning Graph Network for Multi-turn Response Selection
abstract
The task of response selection in multi-turn dialogue is to find the best option from all candidates.In order to improve the reasoning ability of the model, previous studies pay more attention to using explicit algorithms to model the dependencies between utterances, which are deterministic, limited and inflexible.In addition, few studies consider differences between the options before and after reasoning.In this paper, we propose an Implicit Relational Reasoning Graph Network to address these issues, which consists of the Utterance Relational Reasoner (URR) and the Option Dual Comparator (ODC).URR aims to implicitly extract dependencies between utterances, as well as utterances and options, and make reasoning with relational graph convolutional networks.ODC focuses on perceiving the difference between the options through dual comparison, which can eliminate the interference of the noise options.Experimental results on two multi-turn dialogue reasoning benchmark datasets Mu-Tual and MuTual plus show that our method significantly improves the baseline of four pretrained language models and achieves state-ofthe-art performance.The model surpasses human performance for the first time on the Mu-Tual dataset.Our code is released in the link. 1
Jingcheng Deng, Hengwei Dai, Xuewei Guo, Yuanchen Ju
EMNLP4