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Yaqiao Dai

dblp:335/2489 · DBLP profile ↗
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2ranked-venue papers
1as first author
2since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 1 first-author · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-author · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
2 papers
Geometric modeling and processing · 66% Rendering · 20% Image and video processing · 15%
Artificial intelligence
1 paper
3D vision · 100%

Topics — the 5 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Geometric modeling and processing › curve reconstruction
3d curve reconstruction
0.912025
Curve-Aware Gaussian Splatting for 3D Parametric Curve Reconstruction · ICCV 2025
Computer vision › 3D vision › depth estimation
depth map fusion
0.712023
Multi-Resolution Monocular Depth Map Fusion by Self-Supervised Gradient-Based Composition · AAAI 2023
Computer vision › 3D vision › depth estimation
monocular depth estimation
0.712023
Multi-Resolution Monocular Depth Map Fusion by Self-Supervised Gradient-Based Composition · AAAI 2023
Rendering
gaussian splatting
0.312025
Curve-Aware Gaussian Splatting for 3D Parametric Curve Reconstruction · ICCV 2025
Image and video processing
image enhancement
0.212023
Multi-Resolution Monocular Depth Map Fusion by Self-Supervised Gradient-Based Composition · AAAI 2023

Methods — techniques the papers use, named apart from their topics

self-supervised learning · 1.3poisson fusion · 1.3guided image filtering · 1.3topology optimization · 0.9differentiable rendering · 0.9
YearPublicationVenuePosition
2025 Curve-Aware Gaussian Splatting for 3D Parametric Curve Reconstruction
abstract
This paper presents an end-to-end framework for reconstructing 3D parametric curves directly from multi-view edge maps. Contrasting with existing two-stage methods that follow a sequential ``edge point cloud reconstruction and parametric curve fitting'' pipeline, our one-stage approach optimizes 3D parametric curves directly from 2D edge maps, eliminating error accumulation caused by the inherent optimization gap between disconnected stages. However, parametric curves inherently lack suitability for rendering-based multi-view optimization, necessitating a complementary representation that preserves their geometric properties while enabling differentiable rendering. We propose a novel bi-directional coupling mechanism between parametric curves and edge-oriented Gaussian components. This tight correspondence formulates a curve-aware Gaussian representation, \textbf{CurveGaussian}, that enables differentiable rendering of 3D curves, allowing direct optimization guided by multi-view evidence. Furthermore, we introduce a dynamically adaptive topology optimization framework during training to refine curve structures through linearization, merging, splitting, and pruning operations. Comprehensive evaluations on the ABC dataset and real-world benchmarks demonstrate our one-stage method's superiority over two-stage alternatives, particularly in producing cleaner and more robust reconstructions. Additionally, by directly optimizing parametric curves, our method significantly reduces the parameter count during training, achieving both higher efficiency and superior performance compared to existing approaches.
Zhirui Gao, Renjiao Yi, Yaqiao Dai, Xuening Zhu, Wei Chen 0009, Chenyang Zhu 0002, Kai Xu 0004
ICCV3
2023 Multi-Resolution Monocular Depth Map Fusion by Self-Supervised Gradient-Based Composition
abstract
Monocular depth estimation is a challenging problem on which deep neural networks have demonstrated great potential. However, depth maps predicted by existing deep models usually lack fine-grained details due to convolution operations and down-samplings in networks. We find that increasing input resolution is helpful to preserve more local details while the estimation at low resolution is more accurate globally. Therefore, we propose a novel depth map fusion module to combine the advantages of estimations with multi-resolution inputs. Instead of merging the low- and high-resolution estimations equally, we adopt the core idea of Poisson fusion, trying to implant the gradient domain of high-resolution depth into the low-resolution depth. While classic Poisson fusion requires a fusion mask as supervision, we propose a self-supervised framework based on guided image filtering. We demonstrate that this gradient-based composition performs much better at noisy immunity, compared with the state-of-the-art depth map fusion method. Our lightweight depth fusion is one-shot and runs in real-time, making it 80X faster than a state-of-the-art depth fusion method. Quantitative evaluations demonstrate that the proposed method can be integrated into many fully convolutional monocular depth estimation backbones with a significant performance boost, leading to state-of-the-art results of detail enhancement on depth maps. Codes are released at https://github.com/yuinsky/gradient-based-depth-map-fusion.
Yaqiao Dai, Renjiao Yi, Chenyang Zhu 0002, Hongjun He, Kai Xu 0004
AAAI1