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Ni Mu

dblp:335/2493 · DBLP profile ↗
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7ranked-venue papers
3as first author
7since 2021 · last 2026
0009-0006-7793-0953ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 6 · 2 first-author · 6 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-author · 2 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
5 papers
Reinforcement learning · 67% Transfer learning and domain adaptation · 15% Efficient and distributed learning · 7%

Topics — the 14 heaviest of 14, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Reinforcement learning › reinforcement learning from human feedback
preference-based reinforcement learning
1.722025
S-EPOA: Overcoming the Indistinguishability of Segments with Skill-Driven Preference-Based Reinforcement Learning · IJCAI 2025
CLARIFY: Contrastive Preference Reinforcement Learning for Untangling Ambiguous Queries · ICML 2025
Machine learning › Reinforcement learning
generalization in reinforcement learning
1.012026
MrCoM: A Meta-Regularized World-Model Generalizing Across Multi-Scenarios · AAAI 2026
Machine learning › Transfer learning and domain adaptation
meta-learning
1.012026
MrCoM: A Meta-Regularized World-Model Generalizing Across Multi-Scenarios · AAAI 2026
Machine learning › Transfer learning and domain adaptation › meta-learning
meta-regularization
1.012026
MrCoM: A Meta-Regularized World-Model Generalizing Across Multi-Scenarios · AAAI 2026
Machine learning › Reinforcement learning
model-based reinforcement learning
1.012026
MrCoM: A Meta-Regularized World-Model Generalizing Across Multi-Scenarios · AAAI 2026
Machine learning › Reinforcement learning › model-based reinforcement learning
world model
1.012026
MrCoM: A Meta-Regularized World-Model Generalizing Across Multi-Scenarios · AAAI 2026
Machine learning › Reinforcement learning › value-based reinforcement learning
distributional reinforcement learning
0.912025
DAIL: Beyond Task Ambiguity for Language-Conditioned Reinforcement Learning · NeurIPS 2025
Machine learning › Reinforcement learning › goal-conditioned reinforcement learning
language-conditioned reinforcement learning
0.912025
DAIL: Beyond Task Ambiguity for Language-Conditioned Reinforcement Learning · NeurIPS 2025
Machine learning › Reinforcement learning › reward learning
preference-based reward learning
0.912025
CLARIFY: Contrastive Preference Reinforcement Learning for Untangling Ambiguous Queries · ICML 2025
Machine learning › Efficient and distributed learning › active learning
query selection
0.912025
CLARIFY: Contrastive Preference Reinforcement Learning for Untangling Ambiguous Queries · ICML 2025
Machine learning › Reinforcement learning › hierarchical reinforcement learning › skill learning
skill discovery
0.912025
S-EPOA: Overcoming the Indistinguishability of Segments with Skill-Driven Preference-Based Reinforcement Learning · IJCAI 2025
Natural language and speech › Language models and text generation
task ambiguity
0.912025
DAIL: Beyond Task Ambiguity for Language-Conditioned Reinforcement Learning · NeurIPS 2025
Knowledge, reasoning and agents › Planning, search and constraint satisfaction › task planning
long-horizon task planning
0.612022
E-MAPP: Efficient Multi-Agent Reinforcement Learning with Parallel Program Guidance · NeurIPS 2022
Machine learning › Reinforcement learning
multi-agent reinforcement learning
0.612022
E-MAPP: Efficient Multi-Agent Reinforcement Learning with Parallel Program Guidance · NeurIPS 2022

Methods — techniques the papers use, named apart from their topics

meta-value regularization · 1.0meta-state regularization · 1.0meta-learning · 1.0unsupervised pre-training · 0.9trajectory embedding · 0.9semantic alignment · 0.9query selection · 0.9distributional policy · 0.9contrastive learning · 0.9parallel program guidance · 0.6
YearPublicationVenuePosition
2026 MrCoM: A Meta-Regularized World-Model Generalizing Across Multi-Scenarios
abstract
Model-based reinforcement learning (MBRL) is a crucial approach to enhance the generalization capabilities and improve the sample efficiency of RL algorithms. However, current MBRL methods focus primarily on building world models for single tasks and rarely address generalization across different scenarios. Building on the insight that dynamics within the same simulation engine share inherent properties, we attempt to construct a unified world model capable of generalizing across different scenarios, named Meta-Regularized Contextual World-Model (MrCoM). This method first decomposes the latent state space into various components based on the dynamic characteristics, thereby enhancing the accuracy of world-model prediction. Further, MrCoM adopts meta-state regularization to extract unified representation of scenario-relevant information, and meta-value regularization to align world-model optimization with policy learning across diverse scenario objectives. We theoretically analyze the generalization error upper bound of MrCoM in multi-scenario settings. We systematically evaluate our algorithm's generalization ability across diverse scenarios, demonstrating significantly better performance than previous state-of-the-art methods.
Xuantang Xiong, Ni Mu, Runpeng Xie, Senhao Yang, Lexiang Wang, Yao Luan 0001, Siyuan Li 0003, Yiqin Yang, Bo Xu 0002
AAAI2
2025 CLARIFY: Contrastive Preference Reinforcement Learning for Untangling Ambiguous Queries
abstract
Preference-based reinforcement learning (PbRL) bypasses explicit reward engineering by inferring reward functions from human preference comparisons, enabling better alignment with human intentions. However, humans often struggle to label a clear preference between similar segments, reducing label efficiency and limiting PbRL’s real-world applicability. To address this, we propose an offline PbRL method: Contrastive LeArning for ResolvIng Ambiguous Feedback (CLARIFY), which learns a trajectory embedding space that incorporates preference information, ensuring clearly distinguished segments are spaced apart, thus facilitating the selection of more unambiguous queries. Extensive experiments demonstrate that CLARIFY outperforms baselines in both non-ideal teachers and real human feedback settings. Our approach not only selects more distinguished queries but also learns meaningful trajectory embeddings.
Ni Mu, Hao Hu 0006, Yiqin Yang, Bo Xu 0002, Qing-Shan Jia
ICML1
2025 S-EPOA: Overcoming the Indistinguishability of Segments with Skill-Driven Preference-Based Reinforcement Learning
abstract
Preference-based reinforcement learning (PbRL) stands out by utilizing human preferences as a direct reward signal, eliminating the need for intricate reward engineering. However, despite its potential, traditional PbRL methods are often constrained by the indistinguishability of segments, which impedes the learning process. In this paper, we introduce Skill-Enhanced Preference Optimization Algorithm (S-EPOA), which addresses the segment indistinguishability issue by integrating skill mechanisms into the preference learning framework. Specifically, we first conduct the unsupervised pretraining to learn useful skills. Then, we propose a novel query selection mechanism to balance the information gain and distinguishability over the learned skill space. Experimental results on a range of tasks, including robotic manipulation and locomotion, demonstrate that S-EPOA significantly outperforms conventional PbRL methods in terms of both robustness and learning efficiency. The results highlight the effectiveness of skill-driven learning in overcoming the challenges posed by segment indistinguishability.
Ni Mu, Yao Luan 0001, Yiqin Yang, Bo Xu 0002, Qing-Shan Jia
IJCAI1
2025 STAIR: Addressing Stage Misalignment through Temporal-Aligned Preference Reinforcement Learning
abstract
Preference-based reinforcement learning (PbRL) bypasses complex reward engineering by learning rewards directly from human preferences, enabling better alignment with human intentions. However, its effectiveness in multi-stage tasks, where agents sequentially perform sub-tasks (e.g., navigation, grasping), is limited by **stage misalignment**: Comparing segments from mismatched stages, such as movement versus manipulation, results in uninformative feedback, thus hindering policy learning. In this paper, we validate the stage misalignment issue through theoretical analysis and empirical experiments. To address this issue, we propose **ST**age-**A**l**I**gned **R**eward learning (STAIR), which first learns a stage approximation based on temporal distance, then prioritizes comparisons within the same stage. Temporal distance is learned via contrastive learning, which groups temporally close states into coherent stages, without predefined task knowledge, and adapts dynamically to policy changes. Extensive experiments demonstrate STAIR's superiority in multi-stage tasks and competitive performance in single-stage tasks. Furthermore, human studies show that stages approximated by STAIR are consistent with human cognition, confirming its effectiveness in mitigating stage misalignment.
Yao Luan 0001, Ni Mu, Yiqin Yang, Bo Xu 0002, Qing-Shan Jia
NeurIPS2
2025 DAIL: Beyond Task Ambiguity for Language-Conditioned Reinforcement Learning
abstract
Comprehending natural language and following human instructions are critical capabilities for intelligent agents. However, the flexibility of linguistic instructions induces substantial ambiguity across language-conditioned tasks, severely degrading algorithmic performance. To address these limitations, we present a novel method named DAIL (Distributional Aligned Learning), featuring two key components: distributional policy and semantic alignment. Specifically, we provide theoretical results that the value distribution estimation mechanism enhances task differentiability. Meanwhile, the semantic alignment module captures the correspondence between trajectories and linguistic instructions. Extensive experimental results on both structured and visual observation benchmarks demonstrate that DAIL effectively resolves instruction ambiguities, achieving superior performance to baseline methods. Our implementation is available at https://github.com/RunpengXie/Distributional-Aligned-Learning.
Runpeng Xie, Quanwei Wang, Hao Hu 0006, Zherui Zhou, Ni Mu, Xiyun Li, Yiqin Yang, Qianchuan Zhao, Bo Xu 0002
NeurIPS5
2025 Preference-Based Multi-Objective Reinforcement Learning
abstract
Multi-objective reinforcement learning (MORL) is a structured approach for optimizing tasks with multiple objectives. However, it often relies on pre-defined reward functions, which can be hard to design for balancing conflicting goals and may lead to oversimplification. Preferences can serve as more flexible and intuitive decision-making guidance, eliminating the need for complicated reward design. This paper introduces preference-based MORL (Pb-MORL), which formalizes the integration of preferences into the MORL framework. We theoretically prove that preferences can derive policies across the entire Pareto frontier. To guide policy optimization using preferences, our method constructs a multi-objective reward model that aligns with the given preferences. We further provide theoretical proof to show that optimizing this reward model is equivalent to training the Pareto optimal policy. Extensive experiments in benchmark multi-objective tasks, a multi-energy management task, and an autonomous driving task on a multi-line highway show that our method performs competitively, surpassing the oracle method, which uses the ground truth reward function. This highlights its potential for practical applications in complex real-world systems.
Ni Mu, Yao Luan 0001, Qing-Shan Jia
IEEE Trans Autom. Sci. Eng.1
2022 E-MAPP: Efficient Multi-Agent Reinforcement Learning with Parallel Program Guidance
abstract
A critical challenge in multi-agent reinforcement learning(MARL) is for multiple agents to efficiently accomplish complex, long-horizon tasks. The agents often have difficulties in cooperating on common goals, dividing complex tasks, and planning through several stages to make progress. We propose to address these challenges by guiding agents with programs designed for parallelization, since programs as a representation contain rich structural and semantic information, and are widely used as abstractions for long-horizon tasks. Specifically, we introduce Efficient Multi-Agent Reinforcement Learning with Parallel Program Guidance(E-MAPP), a novel framework that leverages parallel programs to guide multiple agents to efficiently accomplish goals that require planning over $10+$ stages. E-MAPP integrates the structural information from a parallel program, promotes the cooperative behaviors grounded in program semantics, and improves the time efficiency via a task allocator. We conduct extensive experiments on a series of challenging, long-horizon cooperative tasks in the Overcooked environment. Results show that E-MAPP outperforms strong baselines in terms of the completion rate, time efficiency, and zero-shot generalization ability by a large margin.
Can Chang, Ni Mu, Jiajun Wu 0001, Ling Pan, Huazhe Xu
NeurIPS2