EDBT 2026 Demo / reviewers in the wild / expert
Yann Besse
dblp:336/1996
· DBLP profile ↗
3ranked-venue papers
0as first author
3since 2021 · last 2024
0009-0008-3639-6090ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 2 · 2 since 2021Software engineering, systems software and programming languages · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Reinforcement learning · 100% | |
| Software engineering, system software, and programming languages
1 paper |
Software testing · 100% | |
| Computer architecture, parallel and distributed computing, and storage systems
1 paper |
Embedded and real-time systems · 100% |
Topics — the 5 heaviest of 6, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Reinforcement learning
exploration |
0.8 | 1 | 2024 | Exploration by Learning Diverse Skills through Successor State Representations · NeurIPS 2024 |
Machine learning › Reinforcement learning › hierarchical reinforcement learning › skill learning
skill discovery |
0.8 | 1 | 2024 | Exploration by Learning Diverse Skills through Successor State Representations · NeurIPS 2024 |
Software testing
test generation |
0.8 | 1 | 2024 | Exploration-Driven Reinforcement Learning for Avionic System Fault Detection (Experience Paper) · ISSTA 2024 |
Embedded and real-time systems › real-time embedded systems
avionics systems |
0.2 | 1 | 2024 | Exploration-Driven Reinforcement Learning for Avionic System Fault Detection (Experience Paper) · ISSTA 2024 |
Embedded and real-time systems
cyber-physical system platforms |
0.2 | 1 | 2024 | Exploration-Driven Reinforcement Learning for Avionic System Fault Detection (Experience Paper) · ISSTA 2024 |
Methods — techniques the papers use, named apart from their topics
reinforcement learning · 1.5intrinsic motivation · 1.5evolutionary strategies · 1.5successor state representation · 0.8mutual information maximization · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | Exploration-Driven Reinforcement Learning for Avionic System Fault Detection (Experience Paper)abstractCritical software systems require stringent testing to identify possible failure cases, which can be difficult to find using manual testing. In this study, we report our industrial experience in testing a realistic R&D flight control system using a heuristic based testing method. Our approach utilizes evolutionary strategies augmented with intrinsic motivation to yield a diverse range of test cases, each revealing different potential failure scenarios within the system. This diversity allows for a more comprehensive identification and understanding of the system’s vulnerabilities. We analyze the test cases found by evolution to identify the system’s weaknesses. The results of our study show that our approach can be used to improve the reliability and robustness of avionics systems by providing high-quality test cases in an efficient and cost-effective manner. Paul-Antoine Le Tolguenec, Emmanuel Rachelson, Yann Besse, Florent Teichteil-Königsbuch, Nicolas Schneider, Hélène Waeselynck, Dennis Wilson |
ISSTA | 3 |
| 2024 | Exploration by Learning Diverse Skills through Successor State RepresentationsabstractThe ability to perform different skills can encourage agents to explore. In this work, we aim to construct a set of diverse skills that uniformly cover the state space. We propose a formalization of this search for diverse skills, building on a previous definition based on the mutual information between states and skills. We consider the distribution of states reached by a policy conditioned on each skill and leverage the successor state representation to maximize the difference between these skill distributions. We call this approach LEADS: Learning Diverse Skills through Successor State Representations. We demonstrate our approach on a set of maze navigation and robotic control tasks which show that our method is capable of constructing a diverse set of skills which exhaustively cover the state space without relying on reward or exploration bonuses. Our findings demonstrate that this new formalization promotes more robust and efficient exploration by combining mutual information maximization and exploration bonuses. Paul-Antoine Le Tolguenec, Yann Besse, Florent Teichteil-Königsbuch, Dennis Wilson, Emmanuel Rachelson |
NeurIPS | 2 |
| 2023 | Curiosity Creates Diversity in Policy SearchabstractWhen searching for policies, reward-sparse environments often lack sufficient information about which behaviors to improve upon or avoid. In such environments, the policy search process is bound to blindly search for reward-yielding transitions and no early reward can bias this search in one direction or another. A way to overcome this is to use intrinsic motivation in order to explore new transitions until a reward is found. In this work, we use a recently proposed definition of intrinsic motivation, Curiosity, in an evolutionary policy search method. We propose Curiosity-ES, 1 an evolutionary strategy adapted to use Curiosity as a fitness metric. We compare Curiosity-ES with other evolutionary algorithms intended for exploration, as well as with Curiosity-based reinforcement learning, and find that Curiosity-ES can generate higher diversity without the need for an explicit diversity criterion and leads to more policies which find reward. Paul-Antoine Le Tolguenec, Emmanuel Rachelson, Yann Besse, Dennis Wilson |
ACM Trans. Evol. Learn. Optim. | 3 |