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Xuyi Meng

dblp:336/3425 · DBLP profile ↗
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4ranked-venue papers
0as first author
4since 2021 · last 2026
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 4 · 4 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
4 papers
Generative modeling · 61% 3D vision · 39%
Computer graphics and multimedia
2 papers
Visual content generation and editing · 100%

Topics — the 12 heaviest of 12, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision
3d generation
1.822026
LN3Diff++: Scalable Latent Neural Fields Diffusion for Speedy 3D Generation · IEEE Trans. Pattern Anal. Mach. Intell. 2026
LN3Diff: Scalable Latent Neural Fields Diffusion for Speedy 3D Generation · ECCV (4) 2024
Machine learning › Generative modeling
diffusion model
1.822026
LN3Diff++: Scalable Latent Neural Fields Diffusion for Speedy 3D Generation · IEEE Trans. Pattern Anal. Mach. Intell. 2026
LN3Diff: Scalable Latent Neural Fields Diffusion for Speedy 3D Generation · ECCV (4) 2024
Machine learning › Generative modeling › diffusion model
3d diffusion models
1.012026
LN3Diff++: Scalable Latent Neural Fields Diffusion for Speedy 3D Generation · IEEE Trans. Pattern Anal. Mach. Intell. 2026
Computer vision › 3D vision › implicit neural representation
neural field generation
1.012026
LN3Diff++: Scalable Latent Neural Fields Diffusion for Speedy 3D Generation · IEEE Trans. Pattern Anal. Mach. Intell. 2026
Machine learning › Generative modeling › generative adversarial network
3d-aware image synthesis
0.912025
E3DGE: Self-Supervised Geometry-Aware Encoder for Style-Based 3D GAN Inversion · Int. J. Comput. Vis. 2025
Visual content generation and editing
3D GAN inversion
0.912025
E3DGE: Self-Supervised Geometry-Aware Encoder for Style-Based 3D GAN Inversion · Int. J. Comput. Vis. 2025
Computer vision › 3D vision
3d face reconstruction
0.712023
Self-Supervised Geometry-Aware Encoder for Style-Based 3D GAN Inversion · CVPR 2023
Machine learning › Generative modeling › generative adversarial network › GAN inversion
3D GAN inversion
0.712023
Self-Supervised Geometry-Aware Encoder for Style-Based 3D GAN Inversion · CVPR 2023
Machine learning › Generative modeling
generative adversarial network
0.712023
Self-Supervised Geometry-Aware Encoder for Style-Based 3D GAN Inversion · CVPR 2023
Machine learning › Generative modeling
variational autoencoder
0.312026
LN3Diff++: Scalable Latent Neural Fields Diffusion for Speedy 3D Generation · IEEE Trans. Pattern Anal. Mach. Intell. 2026
Visual content generation and editing
3d content generation
0.212024
LN3Diff: Scalable Latent Neural Fields Diffusion for Speedy 3D Generation · ECCV (4) 2024
Machine learning › Generative modeling › generative adversarial network
StyleGAN
0.212023
Self-Supervised Geometry-Aware Encoder for Style-Based 3D GAN Inversion · CVPR 2023

Methods — techniques the papers use, named apart from their topics

style-based generator · 1.7self-supervised learning · 1.7latent neural fields · 1.5diffusion · 1.5variational autoencoder · 1.0transformer decoder · 1.0neural field · 1.0diffusion model · 1.0pixel-aligned features · 0.7latent code prediction · 0.7
YearPublicationVenuePosition
2026 LN3Diff++: Scalable Latent Neural Fields Diffusion for Speedy 3D Generation
abstract
The field of neural rendering has seen remarkable progress, driven by advancements in generative models and differentiable rendering techniques. While 2D diffusion has achieved notable success, the development of a unified 3D diffusion pipeline remains an open challenge. This paper presents a novel framework, LN3Diff++, designed to bridge this gap and facilitate fast, high-quality, and versatile conditional 3D generation. Our method leverages a 3D-aware architecture and a variational autoencoder (VAE) to encode input image(s) into a structured, compact 3D latent space. The latent representation is then decoded by a transformer-based decoder into a high-capacity 3D neural field. By training a diffusion model on this 3D-aware latent space, our method achieves superior performance for category-specific 3D generation on ShapeNet and FFHQ, as well as category-free image/text-conditioned 3D generation over Objaverse. Moreover, it surpasses existing 3D diffusion methods in inference speed, requiring no per-instance optimization.
Yushi Lan, Fangzhou Hong, Shangchen Zhou, Shuai Yang 0001, Xuyi Meng, Yongwei Chen, Zhaoyang Lyu, Bo Dai 0002, Xingang Pan, Chen Change Loy
IEEE Trans. Pattern Anal. Mach. Intell.5
2025 E3DGE: Self-Supervised Geometry-Aware Encoder for Style-Based 3D GAN Inversion
Yushi Lan, Xuyi Meng, Shuai Yang 0001, Chen Change Loy, Bo Dai 0002
Int. J. Comput. Vis.2
2024 LN3Diff: Scalable Latent Neural Fields Diffusion for Speedy 3D Generation
Yushi Lan, Fangzhou Hong, Shuai Yang 0001, Shangchen Zhou, Xuyi Meng, Bo Dai 0002, Xingang Pan, Chen Change Loy
ECCV (4)5
2023 Self-Supervised Geometry-Aware Encoder for Style-Based 3D GAN Inversion
abstract
StyleGAN has achieved great progress in 2D face reconstruction and semantic editing via image inversion and latent editing. While studies over extending 2D StyleGAN to 3D faces have emerged, a corresponding generic 3D GAN inversion framework is still missing, limiting the applications of 3D face reconstruction and semantic editing. In this paper, we study the challenging problem of 3D GAN inversion where a latent code is predicted given a single face image to faithfully recover its 3D shapes and detailed textures. The problem is ill-posed: innumerable compositions of shape and texture could be rendered to the current image. Furthermore, with the limited capacity of a global latent code, 2D inversion methods cannot preserve faithful shape and texture at the same time when applied to 3D models. To solve this problem, we devise an effective self-training scheme to constrain the learning of inversion. The learning is done efficiently without any real-world 2D-3D training pairs but proxy samples generated from a 3D GAN. In addition, apart from a global latent code that captures the coarse shape and texture information, we augment the generation network with a local branch, where pixel-aligned features are added to faithfully reconstruct face details. We further consider a new pipeline to perform 3D view-consistent editing. Extensive experiments show that our method outperforms state-of-the-art inversion methods in both shape and texture reconstruction quality.
Yushi Lan, Xuyi Meng, Shuai Yang 0001, Chen Change Loy, Bo Dai 0002
CVPR2