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Jirong Liu

dblp:336/3432 · DBLP profile ↗
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5ranked-venue papers
2as first author
5since 2021 · last 2025
0000-0002-8444-5677ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3 · 1 first-author · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 first-author · 2 since 2021Systems, architecture and hardware · 1 · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
3 papers
Motion planning and robot control · 26% Robot manipulation · 24% Planning, search and constraint satisfaction · 23%
Computer architecture, parallel and distributed computing, and storage systems
1 paper
Embedded and real-time systems · 100%

Topics — the 6 heaviest of 8, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Motion planning and robot control
robot learning
1.022024
RH20T: A Comprehensive Robotic Dataset for Learning Diverse Skills in One-Shot · ICRA 2024
Target-referenced Reactive Grasping for Dynamic Objects · CVPR 2023
Knowledge, reasoning and agents › Planning, search and constraint satisfaction › planning › agent planning
embodied planning
0.912025
ProcWorld: Benchmarking Large Model Planning in Reachability-Constrained Environments · EMNLP 2025
Machine learning › Reinforcement learning › imitation learning › few-shot imitation learning
one-shot imitation learning
0.812024
RH20T: A Comprehensive Robotic Dataset for Learning Diverse Skills in One-Shot · ICRA 2024
Robotics › Robot manipulation
grasping
0.712023
Target-referenced Reactive Grasping for Dynamic Objects · CVPR 2023
Embedded and real-time systems › cyber-physical systems › robot systems
robotic manipulation
0.712023
AnyGrasp: Robust and Efficient Grasp Perception in Spatial and Temporal Domains · IEEE Trans. Robotics 2023
Robotics › Robot manipulation
contact-rich manipulation
0.212024
RH20T: A Comprehensive Robotic Dataset for Learning Diverse Skills in One-Shot · ICRA 2024

Methods — techniques the papers use, named apart from their topics

vision-language model · 0.9large language model · 0.9in-context learning · 0.9robotic foundation models · 0.8imitation learning · 0.8grasp space tracking · 0.7dense supervision · 0.7deep learning · 0.7attentional graph neural network · 0.7
YearPublicationVenuePosition
2025 ProcWorld: Benchmarking Large Model Planning in Reachability-Constrained Environments
abstract
We introduce ProcWORLD, a large-scale benchmark for partially observable embodied spatial reasoning and long-term planning with large language models (LLM) and vision language models (VLM).ProcWORLD features a wide range of challenging embodied navigation and object manipulation tasks, covering 16 task types, 5,000 rooms, and over 10 million evaluation trajectories with diverse data distribution.ProcWORLD supports configurable observation modes, ranging from text-only descriptions to vision-only observations.It enables text-based actions to control the agent following language instructions.ProcWORLD has presented significant challenges for LLMs and VLMs: (1) active information gathering given partial observations for disambiguation; (2) simultaneous localization and decision-making by tracking the spatio-temporal state-action distribution; (3) constrained reasoning with dynamic states subject to physical reachability.Our extensive evaluation of 15 foundation models and 5 reasoning algorithms (with over 1 million rollouts) indicates larger models perform better.However, ProcWORLD remains highly challenging for existing state-of-the-art models and in-context learning methods due to constrained reachability and the need of combinatorial spatial reasoning.
Xinghang Li, Zhengshen Zhang, Jirong Liu, Xiao Ma 0006, Hanbo Zhang, Tao Kong, Huaping Liu 0001
EMNLP4
2025 GenACT: Towards Unified Vision-Language-Action Co-training for Robot Manipulation
Jirong Liu, Cewu Lu
PRCV (18)1
2024 RH20T: A Comprehensive Robotic Dataset for Learning Diverse Skills in One-Shot
abstract
A key challenge for robotic manipulation in open domains is how to acquire diverse and generalizable skills for robots. Recent progress in one-shot imitation learning and robotic foundation models have shown promise in transferring trained policies to new tasks based on demonstrations. This feature is attractive for enabling robots to acquire new skills and improve their manipulative ability. However, due to limitations in the training dataset, the current focus of the community has mainly been on simple cases, such as push or pick-place tasks, relying solely on visual guidance. In reality, there are many complex skills, some of which may even require both visual and tactile perception to solve. This paper aims to unlock the potential for an agent to generalize to hundreds of real-world skills with multi-modal perception. To achieve this, we have collected a dataset comprising over 110,000 contact-rich robot manipulation sequences across diverse skills, contexts, robots, and camera viewpoints, all collected in the real world. Each sequence in the dataset includes visual, force, audio, and action information. Moreover, we also provide a corresponding human demonstration video and a language description for each robot sequence. We have invested significant efforts in calibrating all the sensors and ensuring a high-quality dataset. The dataset is made publicly available on our website: rh20t.github.io.
Haoshu Fang, Hongjie Fang, Zhenyu Tang 0005, Jirong Liu, Chenxi Wang 0003, Junbo Wang 0004, Haoyi Zhu, Cewu Lu
ICRA4
2023 Target-referenced Reactive Grasping for Dynamic Objects
abstract
Reactive grasping, which enables the robot to successfully grasp dynamic moving objects, is of great interest in robotics. Current methods mainly focus on the temporal smoothness of the predicted grasp poses but few consider their semantic consistency. Consequently, the predicted grasps are not guaranteed to fall on the same part of the same object, especially in cluttered scenes. In this paper, we propose to solve reactive grasping in a target-referenced setting by tracking through generated grasp spaces. Given a targeted grasp pose on an object and detected grasp poses in a new observation, our method is composed of two stages: 1) discovering grasp pose correspondences through an attentional graph neural network and selecting the one with the highest similarity with respect to the target pose; 2) refining the selected grasp poses based on target and historical information. We evaluate our method on a large-scale benchmark GraspNet-1Billion. We also collect 30 scenes of dynamic objects for testing. The results suggest that our method outperforms other representative methods. Furthermore, our real robot experiments achieve an average success rate of over 80 percent. Code and demos are available at: https://graspnet.net/reactive.
Jirong Liu, Ruo Zhang, Haoshu Fang, Minghao Gou, Hongjie Fang, Chenxi Wang 0003, Hengxu Yan, Cewu Lu
CVPR1
2023 AnyGrasp: Robust and Efficient Grasp Perception in Spatial and Temporal Domains
abstract
As the basis for prehensile manipulation, it is vital to enable robots to grasp as robustly as humans. Our innate grasping system is prompt, accurate, flexible, and continuous across spatial and temporal domains. Few existing methods cover all these properties for robot grasping. In this article, we propose AnyGrasp for grasp perception to enable robots these abilities using a parallel gripper. Specifically, we develop a dense supervision strategy with real perception and analytic labels in the spatial–temporal domain. Additional awareness of objects' center-of-mass is incorporated into the learning process to help improve grasping stability. Utilization of grasp correspondence across observations enables dynamic grasp tracking. Our model can efficiently generate accurate, 7-DoF, dense, and temporally-smooth grasp poses and works robustly against large depth-sensing noise. Using AnyGrasp, we achieve a 93.3% success rate when clearing bins with over 300 unseen objects, which is on par with human subjects under controlled conditions. Over 900 mean-picks-per-hour is reported on a single-arm system. For dynamic grasping, we demonstrate catching swimming robot fish in the water.
Haoshu Fang, Chenxi Wang 0003, Hongjie Fang, Minghao Gou, Jirong Liu, Hengxu Yan, Wenhai Liu, Yichen Xie 0002, Cewu Lu
IEEE Trans. Robotics5