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Jiawei Ru

dblp:337/3408 · DBLP profile ↗
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2ranked-venue papers
0as first author
2since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
3D vision · 75% Planning, search and constraint satisfaction · 25%

Topics — the 4 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Knowledge, reasoning and agents › Planning, search and constraint satisfaction › planning under uncertainty
point-based method
0.812024
LinNet: Linear Network for Efficient Point Cloud Representation Learning · NeurIPS 2024
Computer vision › 3D vision › point cloud processing › point cloud sampling
point cloud downsampling
0.812024
LinNet: Linear Network for Efficient Point Cloud Representation Learning · NeurIPS 2024
Computer vision › 3D vision › point cloud analysis › point cloud learning
point cloud representation learning
0.812024
LinNet: Linear Network for Efficient Point Cloud Representation Learning · NeurIPS 2024
Computer vision › 3D vision › point cloud segmentation
point cloud semantic segmentation
0.812024
LinNet: Linear Network for Efficient Point Cloud Representation Learning · NeurIPS 2024

Methods — techniques the papers use, named apart from their topics

space-filling curves · 0.8set abstraction · 0.8MLP · 0.8
YearPublicationVenuePosition
2025 Cross-corpus speech emotion recognition using semi-supervised domain adaptation network
Mao-shen Jia, Xuan Cao, Jiawei Ru, Xinfeng Zhang 0002
Speech Commun.4
2024 LinNet: Linear Network for Efficient Point Cloud Representation Learning
abstract
Point-based methods have made significant progress, but improving their scalability in large-scale 3D scenes is still a challenging problem. In this paper, we delve into the point-based method and develop a simpler, faster, stronger variant model, dubbed as LinNet. In particular, we first propose the disassembled set abstraction (DSA) module, which is more effective than the previous version of set abstraction. It achieves more efficient local aggregation by leveraging spatial anisotropy and channel anisotropy separately. Additionally, by mapping 3D point clouds onto 1D space-filling curves, we enable parallelization of downsampling and neighborhood queries on GPUs with linear complexity. LinNet, as a purely point-based method, outperforms most previous methods in both indoor and outdoor scenes without any extra attention, and sparse convolution but merely relying on a simple MLP. It achieves the mIoU of 73.7\%, 81.4\%, and 69.1\% on the S3DIS Area5, NuScenes, and SemanticKITTI validation benchmarks, respectively, while speeding up almost 10x times over PointNeXt. Our work further reveals both the efficacy and efficiency potential of the vanilla point-based models in large-scale representation learning. Our code will be available upon publication.
Hao Deng 0018, Kunlei Jing, Shengmei Chen, Jiawei Ru, Bo Jiang 0014, Lin Wang 0026
NeurIPS5