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Bo-Yi Hu

dblp:338/1731 · DBLP profile ↗
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1ranked-venue papers
1as first author
1since 2021 · last 2023
0000-0002-2327-1802ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Geometric modeling and processing · 100%

Topics — the 2 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Geometric modeling and processing
geometry optimization
0.712023
Manifold-Constrained Geometric Optimization via Local Parameterizations · IEEE Trans. Vis. Comput. Graph. 2023
Geometric modeling and processing
surface parameterization
0.212023
Manifold-Constrained Geometric Optimization via Local Parameterizations · IEEE Trans. Vis. Comput. Graph. 2023

Methods — techniques the papers use, named apart from their topics

local parameterization · 0.7divide-and-conquer · 0.7
YearPublicationVenuePosition
2023 Manifold-Constrained Geometric Optimization via Local Parameterizations
abstract
Many geometric optimization problems contain manifold constraints that restrict the optimized vertices on some specified manifold surface. The constraints are highly nonlinear and non-convex, therefore existing methods usually suffer from a breach of condition or low optimization quality. In this article, we present a novel divide-and-conquer methodology for manifold-constrained geometric optimization problems. Central to our methodology is to use local parameterizations to decouple the optimization with hard constraints, which transforms nonlinear constraints into linear constraints. We decompose the input mesh into a set of developable or nearly-developable overlapping patches with disc topology, then flatten each patch into the planar domain with very low isometric distortion, optimize vertices with linear constraints and recover the patch. Finally, we project it onto the constrained manifold surface. We demonstrate the applicability and robustness of our methodology through a variety of geometric optimization tasks. Experimental results show that our method performs much better than existing methods.
Bo-Yi Hu, Chunyang Ye, Jian-Ping Su, Ligang Liu 0001
IEEE Trans. Vis. Comput. Graph.1