Xingtong Yu

dblp:339/7128 · DBLP profile ↗
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15ranked-venue papers
8as first author
15since 2021 · last 2026
0000-0002-2884-8578ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Databases, data management, data science and information retrieval · 9 · 5 first-author · 9 since 2021Artificial intelligence and machine learning · 8 · 5 first-author · 8 since 2021Applied, interdisciplinary, general and emerging computing · 4 · 2 first-author · 4 since 2021Graphics, computer vision, multimedia, augmented reality and games · 3 · 2 first-author · 3 since 2021
YearPublicationVenuePosition
2026 A2GBD: Attack-Agnostic Graph Backdoor Defense
abstract
Graph Neural Networks (GNNs) are vulnerable to graph backdoor attacks, which poses severe risks to their deployment in safety-critical applications. Existing defenses predominantly focus on specific backdoor triggers, making them brittle and unable to generalize across different backdoor triggers with varying properties. Motivated by this limitation, this work proposes an attack-agnostic graph backdoor defense mechanism A2GBD, which does not require prior knowledge of the specific attack strategies (e.g., edge perturbation, node attribute manipulation) to achieve effective defense. A2GBD consists of suspicious node selection and defense strategy generation. The selection module selects high-suspicion nodes to enhance defense awareness, while the defense agent adaptively determines and executes defense strategies. Extensive experiments on multiple benchmark datasets demonstrate that A2GBD consistently lowers attack success rates while maintaining high clean accuracy, showing strong robustness and generalizability against diverse graph backdoor attack strategies.
Chenxu Du, Xingtong Yu, Zhuoer Xu, Yang Liu 0200, Tianrui Li 0001
WWW3
2026 Learnable Game-Theoretic Policy Optimization for Data-Centric Self-Explanation Rationalization
abstract
Rationalization, a data-centric framework, aims to build self-explanatory models to explain the prediction outcome by generating a subset of human-intelligible pieces of the input data. It involves a cooperative game model where a generator generates the most human-intelligible parts of the input (i.e., rationales), followed by a predictor that makes predictions based on these generated rationales. Conventional rationalization methods typically impose constraints via regularization terms to calibrate or penalize undesired generation. However, these methods are suffering from a problem called mode collapse, in which the predictor produces correct predictions yet the generator consistently outputs rationales with collapsed patterns. Moreover, existing studies are typically designed separately for specific collapsed patterns, lacking a unified consideration. In this paper, we systematically revisit cooperative rationalization from a novel game-theoretic perspective and identify the fundamental cause of this problem: the generator no longer tends to explore new strategies to uncover informative rationales, ultimately leading the system to converge to a suboptimal game equilibrium (correct predictionsv.scollapsed rationales). To solve this problem, we then propose a novel approach, Game-theoreticPolicyOptimization orientedRATionalization (PoRat), which progressively introduces policy interventions to address the game equilibrium in the cooperative game process, thereby guiding the model toward a more optimal solution state. We theoretically analyse the cause of such a suboptimal equilibrium and prove the feasibility of the proposed method. Furthermore, we validate our method on nine widely used real-world datasets and two synthetic settings, wherePoRatachieves up to 8.1% performance improvements over existing state-of-the-art methods. Code and data are available atanonymous.4open.science/r/Rationalization-PORAT-ECE9.
Yunxiao Zhao, Zhiqiang Wang 0005, Xingtong Yu, Xiaoli Li 0001, Jiye Liang, Ru Li 0001
IEEE Trans. Knowl. Data Eng.3
2025 HGCLIP: Exploring Vision-Language Models with Graph Representations for Hierarchical Understanding
abstract
Object categories are typically organized into a multi-granularity taxonomic hierarchy. When classifying categories at different hierarchy levels, traditional uni-modal approaches focus primarily on image features, revealing limitations in complex scenarios. Recent studies integrating Vision-Language Models (VLMs) with class hierarchies have shown promise, yet they fall short of fully exploiting the hierarchical relationships. These efforts are constrained by their inability to perform effectively across varied granularity of categories. To tackle this issue, we propose a novel framework (HGCLIP) that effectively combines CLIP with a deeper exploitation of the Hierarchical class structure via Graph representation learning. We explore constructing the class hierarchy into a graph, with its nodes representing the textual or image features of each category. After passing through a graph encoder, the textual features incorporate hierarchical structure information, while the image features emphasize class-aware features derived from prototypes through the attention mechanism. Our approach demonstrates significant improvements on 11 diverse visual recognition benchmarks. Our codes are fully available at https://github.com/richard-peng-xia/HGCLIP.
Peng Xia 0005, Xingtong Yu, Lie Ju, Zhiyong Wang 0001, Peibo Duan, ZongYuan Ge
COLING2
2025 Node-Time Conditional Prompt Learning in Dynamic Graphs
abstract
Dynamic graphs capture evolving interactions between entities, such as in social networks, online learning platforms, and crowdsourcing projects. For dynamic graph modeling, dynamic graph neural networks (DGNNs) have emerged as a mainstream technique. However, they are generally pre-trained on the link prediction task, leaving a significant gap from the objectives of downstream tasks such as node classification. To bridge the gap, prompt-based learning has gained traction on graphs, but most existing efforts focus on static graphs, neglecting the evolution of dynamic graphs. In this paper, we propose DyGPrompt, a novel pre-training and prompt learning framework for dynamic graph modeling. First, we design dual prompts to address the gap in both task objectives and temporal variations across pre-training and downstream tasks. Second, we recognize that node and time patterns often characterize each other, and propose dual condition-nets to model the evolving node-time patterns in downstream tasks. Finally, we thoroughly evaluate and analyze DyGPrompt through extensive experiments on four public datasets.
Xingtong Yu
ICLR1
2025 Taming Recommendation Bias with Causal Intervention on Evolving Personal Popularity
abstract
Popularity bias occurs when popular items are recommended far more frequently than they should be, negatively impacting both user experience and recommendation accuracy. Existing debiasing methods mitigate popularity bias often uniformly across all users and only partially consider the time evolution of users or items. However, users have different levels of preference for item popularity, and this preference is evolving over time. To address these issues, we propose a novel method called CausalEPP (Causal Intervention on Evolving Personal Popularity) for taming recommendation bias, which accounts for the evolving personal popularity of users. Specifically, we first introduce a metric called Evolving Personal Popularity to quantify each user's preference for popular items. Then, we design a causal graph that integrates evolving personal popularity into the conformity effect, and apply deconfounded training to mitigate the popularity bias of the causal graph. During inference, we consider the evolution consistency between users and items to achieve a better recommendation. Empirical studies demonstrate that CausalEPP outperforms baseline methods in reducing popularity bias while improving recommendation accuracy.
Shiyin Tan, Dongyuan Li, Renhe Jiang, Zhen Wang 0004, Xingtong Yu, Manabu Okumura
KDD (2)5
2025 GCoT: Chain-of-Thought Prompt Learning for Graphs
abstract
Chain-of-thought (CoT) prompting has achieved remarkable success in natural language processing (NLP). However, its vast potential remains largely unexplored for graphs. This raises an interesting question: How can we design CoT prompting for graphs to guide graph models to learn step by step? On one hand, unlike natural languages, graphs are non-linear and characterized by complex topological structures. On the other hand, many graphs lack textual data, making it difficult to formulate language-based CoT prompting. %Therefore we cannot directly adopt the CoT prompting methods used in the language domain. In this work, we propose the first CoT prompt learning framework for text-free graphs, GCoT. Specifically, we decompose the adaptation process for each downstream task into a series of inference steps, with each step consisting of prompt-based inference, ''thought'' generation, and thought-conditioned prompt learning. While the steps mimic CoT prompting in NLP, the exact mechanism differs significantly. Specifically, at each step, an input graph, along with a prompt, is first fed into a pre-trained graph encoder for prompt-based inference. We then aggregate the hidden layers of the encoder to construct a ''thought'', which captures the working state of each node in the current step. Conditioned on this thought, we learn a prompt specific to each node based on the current state. These prompts are fed into the next inference step, repeating the cycle. To evaluate and analyze the effectiveness of GCoT, we conduct comprehensive experiments on eight public datasets, which demonstrate the advantage of our approach.
Xingtong Yu, Chang Zhou 0002, Zhongwei Kuai, Xinming Zhang 0001, Yuan Fang 0001
KDD (2)1
2025 Non-Homophilic Graph Pre-Training and Prompt Learning
abstract
Graphs are ubiquitous for modeling complex relationships between objects across various fields. Graph neural networks (GNNs) have become a mainstream technique for graph-based applications, but their performance heavily relies on abundant labeled data. To reduce labeling requirement, pre-training and prompt learning has become a popular alternative. However, most existing prompt methods do not distinguish between homophilic and heterophilic characteristics in graphs. In particular, many real-world graphs are non-homophilic-neither strictly nor uniformly homophilic-as they exhibit varying homophilic and heterophilic patterns across graphs and nodes. In this paper, we propose ProNoG, a novel pre-training and prompt learning framework for such non-homophilic graphs. First, we examineexisting graph pre-training methods, providing insights into the choice of pre-training tasks. Second, recognizing that each node exhibits unique non-homophilic characteristics, we propose a conditional network to characterize node-specific patterns in downstream tasks. Finally, we thoroughly evaluate and analyze ProNoG through extensive experiments on ten public datasets.
Xingtong Yu, Yuan Fang 0001, Renhe Jiang
KDD (1)1
2025 SAMGPT: Text-free Graph Foundation Model for Multi-domain Pre-training and Cross-domain Adaptation
abstract
Graphs are able to model interconnected entities in many online services, supporting a wide range of applications on the Web. This raises an important question: How can we train a graph foundational model on multiple source domains and adapt to an unseen target domain? A major obstacle is that graphs from different domains often exhibit divergent characteristics. Some studies leverage large language models to align multiple domains based on textual descriptions associated with the graphs, limiting their applicability to text-attributed graphs. For text-free graphs, a few recent works attempt to align different feature distributions across domains, while generally neglecting structural differences. In this work, we propose a novel Structure Alignment framework for text-free Multi-domain Graph Pre-Training and cross-domain adaptation (SAMGPT). It is designed to learn multi-domain knowledge from graphs originating in multiple source domains, which can then be adapted to address applications in an unseen target domain. Specifically, we introduce a set of structure tokens to harmonize structure-based aggregation across source domains during the pre-training phase. Next, for cross-domain adaptation, we design dual prompts, namely, holistic prompts and specific prompts, which adapt unified multi-domain structural knowledge and fine-grained, domain-specific information, respectively, to a target domain. Finally, we conduct comprehensive experiments on seven public datasets to evaluate and analyze the effectiveness of SAMGPT.
Xingtong Yu, Zechuan Gong, Chang Zhou 0002, Yuan Fang 0001, Hui Zhang 0044
WWW1
2025 MDPM: Modulating domain-specific prompt memory for multi-domain traffic flow prediction with transformers
Zhuang Zhuang, Lingbo Liu, Kan Guo, Xingtong Yu, Heng Qi, Yanming Shen
Knowl. Based Syst.4
2024 HGPrompt: Bridging Homogeneous and Heterogeneous Graphs for Few-Shot Prompt Learning
abstract
Graph neural networks (GNNs) and heterogeneous graph neural networks (HGNNs) are prominent techniques for homogeneous and heterogeneous graph representation learning, yet their performance in an end-to-end supervised framework greatly depends on the availability of task-specific supervision. To reduce the labeling cost, pre-training on self-supervised pretext tasks has become a popular paradigm, but there is often a gap between the pre-trained model and downstream tasks, stemming from the divergence in their objectives. To bridge the gap, prompt learning has risen as a promising direction especially in few-shot settings, without the need to fully fine-tune the pre-trained model. While there has been some early exploration of prompt-based learning on graphs, they primarily deal with homogeneous graphs, ignoring the heterogeneous graphs that are prevalent in downstream applications. In this paper, we propose HGPROMPT, a novel pre-training and prompting framework to unify not only pre-training and downstream tasks but also homogeneous and heterogeneous graphs via a dual-template design. Moreover, we propose dual-prompt in HGPROMPT to assist a downstream task in locating the most relevant prior to bridge the gaps caused by not only feature variations but also heterogeneity differences across tasks. Finally, we thoroughly evaluate and analyze HGPROMPT through extensive experiments on three public datasets.
Xingtong Yu, Yuan Fang 0001, Xinming Zhang 0001
AAAI1
2024 MultiGPrompt for Multi-Task Pre-Training and Prompting on Graphs
abstract
Graph Neural Networks (GNNs) have emerged as a mainstream technique for graph representation learning. However, their efficacy within an end-to-end supervised framework is significantly tied to the availability of task-specific labels. To mitigate labeling costs and enhance robustness in few-shot settings, pre-training on self-supervised tasks has emerged as a promising method, while prompting has been proposed to further narrow the objective gap between pretext and downstream tasks. Although there has been some initial exploration of prompt-based learning on graphs, they primarily leverage a single pretext task, resulting in a limited subset of general knowledge that could be learned from the pre-training data. Hence, in this paper, we propose MultiGPrompt, a novel multi-task pre-training and prompting framework to exploit multiple pretext tasks for more comprehensive pre-trained knowledge. First, in pre-training, we design a set of pretext tokens to synergize multiple pretext tasks. Second, we propose a dual-prompt mechanism consisting of composed and open prompts to leverage task-specific and global pre-training knowledge, to guide downstream tasks in few-shot settings. Finally, we conduct extensive experiments on six public datasets to evaluate and analyze MultiGPrompt.
Xingtong Yu, Chang Zhou 0002, Yuan Fang 0001, Xinming Zhang 0001
WWW1
2024 Generalized Graph Prompt: Toward a Unification of Pre-Training and Downstream Tasks on Graphs
abstract
Graphs can model complex relationships between objects, enabling a myriad of Web applications such as online page/article classification and social recommendation. While graph neural networks (GNNs) have emerged as a powerful tool for graph representation learning, in an end-to-end supervised setting, their performance heavily relies on a large amount of task-specific supervision. To reduce labeling requirement, the “pre-train, fine-tune” and “pre-train, prompt” paradigms have become increasingly common. In particular, prompting is a popular alternative to fine-tuning in natural language processing, which is designed to narrow the gap between pre-training and downstream objectives in a task-specific manner. However, existing study of prompting on graphs is still limited, lacking a universal treatment to appeal to different downstream tasks. In this paper, we proposeGraphPrompt, a novel pre-training and prompting framework on graphs.GraphPromptnot only unifies pre-training and downstream tasks into a common task template, but also employs a learnable prompt to assist a downstream task in locating the most relevant knowledge from the pre-trained model in a task-specific manner. In particular,GraphPromptadopts simple yet effective designs in both pre-training and prompt tuning: During pre-training, a link prediction-based task is used to materialize the task template; during prompt tuning, a learnable prompt vector is applied to theReadOutlayer of the graph encoder. To further enhanceGraphPromptin these two stages, we extend it intoGraphPrompt+with two major enhancements. First, we generalize a few popular graph pre-training tasks beyond simple link prediction to broaden the compatibility with our task template. Second, we propose a more generalized prompt design that incorporates a series of prompt vectors within every layer of the pre-trained graph encoder, in order to capitalize on the hierarchical information across different layers beyond just the readout layer. Finally, we conduct extensive experiments on five public datasets to evaluate and analyzeGraphPromptandGraphPrompt+.
Xingtong Yu, Yuan Fang 0001, Xinming Zhang 0001
IEEE Trans. Knowl. Data Eng.1
2023 Learning to Count Isomorphisms with Graph Neural Networks
abstract
Subgraph isomorphism counting is an important problem on graphs, as many graph-based tasks exploit recurring subgraph patterns. Classical methods usually boil down to a backtracking framework that needs to navigate a huge search space with prohibitive computational cost. Some recent studies resort to graph neural networks (GNNs) to learn a low-dimensional representation for both the query and input graphs, in order to predict the number of subgraph isomorphisms on the input graph. However, typical GNNs employ a node-centric message passing scheme that receives and aggregates messages on nodes, which is inadequate in complex structure matching for isomorphism counting. Moreover, on an input graph, the space of possible query graphs is enormous, and different parts of the input graph will be triggered to match different queries. Thus, expecting a fixed representation of the input graph to match diversely structured query graphs is unrealistic. In this paper, we propose a novel GNN called Count-GNN for subgraph isomorphism counting, to deal with the above challenges. At the edge level, given that an edge is an atomic unit of encoding graph structures, we propose an edge-centric message passing scheme, where messages on edges are propagated and aggregated based on the edge adjacency to preserve fine-grained structural information. At the graph level, we modulate the input graph representation conditioned on the query, so that the input graph can be adapted to each query individually to improve their matching. Finally, we conduct extensive experiments on a number of benchmark datasets to demonstrate the superior performance of Count-GNN.
Xingtong Yu, Yuan Fang 0001, Xinming Zhang 0001
AAAI1
2023 Pixel Adapter: A Graph-Based Post-Processing Approach for Scene Text Image Super-Resolution
abstract
Current Scene text image super-resolution approaches primarily focus on extracting robust features, acquiring text information, and complex training strategies to generate super-resolution images. However, the upsampling module, which is crucial in the process of converting low-resolution images to high-resolution ones, has received little attention in existing works. To address this issue, we propose the Pixel Adapter Module (PAM) based on graph attention to address pixel distortion caused by upsampling. The PAM effectively captures local structural information by allowing each pixel to interact with its neighbors and update features. Unlike previous graph attention mechanisms, our approach achieves 2-3 orders of magnitude improvement in efficiency and memory utilization by eliminating the dependency on sparse adjacency matrices and introducing a sliding window approach for efficient parallel computation. Additionally, we introduce the MLP-based Sequential Residual Block (MSRB) for robust feature extraction from text images, and a Local Contour Awareness loss (ℒlca) to enhance the model's perception of details. Comprehensive experiments on TextZoom demonstrate that our proposed method generates high-quality super-resolution images, surpassing existing methods in recognition accuracy. For single-stage and multi-stage strategies, we achieved improvements of 0.7% and 2.6%, respectively, increasing the performance from 52.6% and 53.7% to 53.3% and 56.3%. The code is available at https://github.com/wenyu1009/RTSRN.
Wenyu Zhang 0004, Baojun Jia, Xingtong Yu, Xinming Zhang 0001
ACM Multimedia4
2023 GraphPrompt: Unifying Pre-Training and Downstream Tasks for Graph Neural Networks
abstract
Graphs can model complex relationships between objects, enabling a myriad of Web applications such as online page/article classification and social recommendation. While graph neural networks (GNNs) have emerged as a powerful tool for graph representation learning, in an end-to-end supervised setting, their performance heavily relies on a large amount of task-specific supervision. To reduce labeling requirement, the “pre-train, fine-tune” and “pre-train, prompt” paradigms have become increasingly common. In particular, prompting is a popular alternative to fine-tuning in natural language processing, which is designed to narrow the gap between pre-training and downstream objectives in a task-specific manner. However, existing study of prompting on graphs is still limited, lacking a universal treatment to appeal to different downstream tasks. In this paper, we propose GraphPrompt, a novel pre-training and prompting framework on graphs. GraphPrompt not only unifies pre-training and downstream tasks into a common task template, but also employs a learnable prompt to assist a downstream task in locating the most relevant knowledge from the pre-trained model in a task-specific manner. Finally, we conduct extensive experiments on five public datasets to evaluate and analyze GraphPrompt.
Xingtong Yu, Yuan Fang 0001, Xinming Zhang 0001
WWW2