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Yuang Cui

dblp:339/7344 · DBLP profile ↗
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1ranked-venue papers
1as first author
1since 2021 · last 2023
0009-0006-8983-7844ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author · 1 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Rendering · 100%

Topics — the 5 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Rendering › bidirectional reflectance distribution function
microfacet BRDF
0.712023
Multiple-bounce Smith Microfacet BRDFs using the Invariance Principle · SIGGRAPH Asia 2023
Rendering
monte carlo rendering
0.712023
Multiple-bounce Smith Microfacet BRDFs using the Invariance Principle · SIGGRAPH Asia 2023
Rendering › sampling
multiple importance sampling
0.712023
Multiple-bounce Smith Microfacet BRDFs using the Invariance Principle · SIGGRAPH Asia 2023
Rendering › appearance modeling › reflectance and appearance modeling
reflectance and shading models
0.712023
Multiple-bounce Smith Microfacet BRDFs using the Invariance Principle · SIGGRAPH Asia 2023
Rendering
physically based rendering
0.212023
Multiple-bounce Smith Microfacet BRDFs using the Invariance Principle · SIGGRAPH Asia 2023

Methods — techniques the papers use, named apart from their topics

random walk · 0.7probability density function · 0.7invariance principle · 0.7
YearPublicationVenuePosition
2023 Multiple-bounce Smith Microfacet BRDFs using the Invariance Principle
abstract
Smith microfacet models are widely used in computer graphics to represent materials. Traditional microfacet models do not consider the multiple bounces on microgeometries, leading to visible energy missing, especially on rough surfaces. Later, as the equivalence between the microfacets and volume has been revealed, random walk solutions have been proposed to introduce multiple bounces, but at the cost of high variance. Recently, the position-free property has been introduced into the multiple-bounce model, resulting in much less noise, but also bias or a complex derivation.In this paper, we propose a simple way to derive the multiple-bounce Smith microfacet bidirectional reflectance distribution functions (BRDFs) using the invariance principle. At the core of our model is a shadowing-masking function for a path consisting of direction collections, rather than separated bounces. Our model ensures unbiasedness and can produce less noise compared to the previous work with equal time, thanks to the simple formulation. Furthermore, we also propose a novel probability density function (PDF) for BRDF multiple importance sampling, which has a better match with the multiple-bounce BRDFs, producing less noise than previous naive approximations.
Yuang Cui, Gaole Pan, Jian Yang 0003, Lei Zhang 0006, Lingqi Yan 0001, Beibei Wang 0002
SIGGRAPH Asia1