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Constantinos Marinos

dblp:34/1295 · DBLP profile ↗
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7ranked-venue papers
1as first author
0since 2021 · last 2011
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 6 · 1 first-authorGraphics, computer vision, multimedia, augmented reality and games · 4 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
3 papers
3D vision · 46% Image recognition and object detection · 30% Probabilistic and Bayesian machine learning · 23%
Computer graphics and multimedia
3 papers
Geometric modeling and processing · 51% Multimedia analysis and retrieval · 40% Image and video processing · 9%

Topics — the 5 heaviest of 7, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision › 3d shape reconstruction › shape from x
shape from texture
0.021990
Shape from Texture: Estimation, Isotropy and Moments · Artif. Intell. 1990
Shape from texture: the homogeneity hypothesis · ICCV 1990
Multimedia analysis and retrieval › image analysis
visual inspection
0.011992
Template Guided Visual Inspection · ECCV 1992
Machine learning › Probabilistic and Bayesian machine learning › statistical inference › parameter estimation
maximum likelihood estimation
0.011990
Shape from texture: the homogeneity hypothesis · ICCV 1990
Geometric modeling and processing › computer-aided design
constraint-based modeling
0.011992
An object-oriented approach to template guided visual inspection · CVPR 1992
Image and video processing › feature extraction
orientation estimation
0.011990
Shape from texture: the homogeneity hypothesis · ICCV 1990

Methods — techniques the papers use, named apart from their topics

template matching · 0.0maximum likelihood estimator · 0.0first and second moments · 0.0object-oriented design · 0.0
YearPublicationVenuePosition
2011 GEMBus as a Service Oriented Platform for Cloud-Based Composable Services
abstract
Cloud computing has become a common technology for provisioning infrastructure services on-demand. Modern Cloud platforms can provide cloud-based applications, software, deployment platforms, or general infrastructure services that may include both computational and storage resources. However existing Cloud provisioning models are based on proprietary solutions and don't allow the combination of services from different providers and/or user legacy application that usually are present in user home organizations or campus networks. This paper introduces GEM Bus (GEANT Multi-domain Bus), a service-oriented middleware platform that allows flexible services composition, and their on-demand provisioning and deployment to create new specialized task-oriented services and applications. GEM Bus is built upon state-of-the-art Enterprise Service Bus (ESB) technologies and extend them with new functionalities that allow dynamic component services deployment, composition and management. The current paper discusses the general case for integration of Service-Oriented Architecture (SOA) principles and technologies with the provision and deployment mechanisms of Cloud-based platforms to support on-demand infrastructure services provisioning. It describes the Composable Services Architecture (CSA) that provides a general framework for GEM Bus services design and operation. The paper also presents the current GEM Bus implementation status and discusses how it can be applied as a general SOA platform for Cloud-based service provisioning. Finally, it discusses the practical use case of the federated network monitoring service that can be used as integration component in creating/building GEM Bus based Cloud infrastructure services.
Mary Grammatikou, Constantinos Marinos, Yuri Demchenko, Diego R. López, Krzysztof Dombek, Jordi Jofre
CloudCom2
1992 An object-oriented approach to template guided visual inspection
abstract
The concepts and design issues that provide the basis for the I/sup 2/F (image interpretation foundations) system are described. The I/sup 2/F system combines object-oriented design for machine vision software and constraint-based geometric modeling into a flexible and effective system for automatic template-guided visual inspection. Object-oriented design for 2-D geometry-based image analysis is discussed, and results from processing experimental X-ray data are presented.>
Joseph L. Mundy, J. Alison Noble, Constantinos Marinos, Van-Duc Nguyen, Aaron Heller, J. Farley, A. T. Tran
CVPR3
1992 Template Guided Visual Inspection
J. Alison Noble, Van-Duc Nguyen, Constantinos Marinos, A. T. Tran, J. Farley, Kristina Hedengren, Joseph L. Mundy
ECCV3
1992 Relative motion and pose from arbitrary plane curves
Charlie Rothwell, Andrew Zisserman, Constantinos Marinos, David A. Forsyth, Joseph L. Mundy
Image Vis. Comput.3
1990 Relative motion and pose from invariants
abstract
Projectively invariant shape descriptors efficiently identify instances of object models in images without reference to object pose. These descriptions rely on frame independent representations of planar curves, using plane conies. We show that object pose can be determined from coplanar curves, given such a frame independent representation. This result is demonstrated for real image data. The shape of objects in images changes as the camera is moved around. This extremely simple observation represents the dominant problem in model based vision. Nielsen [4, 5] first suggested using projectively invariant labels as landmarks for navigation. Recent papers [1, 2] have shown that it is possible to compute shape descriptors of arbitrary plane objects that are unaffected by
Andrew Zisserman, Constantinos Marinos, David A. Forsyth, Joseph L. Mundy, Charlie Rothwell
BMVC2
1990 Shape from texture: the homogeneity hypothesis
abstract
The authors show how a maximum likelihood estimator can be constructed for homogeneous texture. The estimator turns out to be strikingly simple. It simply enforces, iteratively, coincidence of the centroid of the observed elements with the centroid of the imaging window. Whereas the estimator is based on first moments, error bounds are obtained, the authors show, from second moments. Experiments indicate that, for real textures, orientation estimates fall well inside predicted bounds.>
Constantinos Marinos, Andrew Blake 0001
ICCV1
1990 Shape from Texture: Estimation, Isotropy and Moments
Andrew Blake 0001, Constantinos Marinos
Artif. Intell.2